Player Matchup

Camazotz
Camazotz
BuckyWeston
Camazotz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 287L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
Fartchy
Gilgamesh
Level 117
God Stats
30W - 12L
1,841 SR
Queue Stats
549W - 492L
1,701 Elo+
Party 2
Vulcan
Vulcan
Smite_Bot_001
Vulcan
Level 49
God Stats
9W - 5L
1,561 SR
Queue Stats
72W - 46L
1,626 Elo+
Solo
Team Averages
Level 91
1,634 SR
1,633 Elo+

VS

Team Averages
Level 104
1,624 SR
1,604 Elo+
Cerberus
Cerberus
DragKing Jax
Cerberus
Level 17
God Stats
1W - 0L
1,723 SR
Queue Stats
5W - 3L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
GrimXen0
Danzaburou
Level 136
God Stats
10W - 7L
1,605 SR
Queue Stats
192W - 134L
1,540 Elo+
Party 1
Olorun
Olorun
TwiztedxPainx
Olorun
Level 159
God Stats
1W - 0L
1,544 SR
Queue Stats
12W - 5L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BuckyWeston
Camazotz
17
5 / 6 / 11
12,817
675
18,370
21,041
10,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Fartchy
Gilgamesh
19
9 / 4 / 7
13,845
729
18,778
23,377
15,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
3 / 2 / 9
12,882
678
18,470
7,885
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DragKing Jax
Cerberus
15
1 / 5 / 6
12,430
654
4,843
29,755
26,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
GrimXen0
Danzaburou
19
6 / 5 / 5
14,293
752
19,592
14,374
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 7 / 8
13,839
728
15,341
16,192
5,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
17
Kills
11
12
Deaths
17
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Camazotz
BuckyWeston
Camazotz
5
6
11
1.75
W
Cerberus
DragKing Jax
Cerberus
1
5
6
0.8
L
Gilgamesh
Fartchy
Gilgamesh
9
4
7
3.13
W
Danzaburou
GrimXen0
Danzaburou
6
5
5
1.7
L
3
2
9
3.75
W
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,618
Damage
39,776
52,303
Taken
60,321
28,523
Mitigated
37,273
18,472
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
BuckyWeston
Camazotz
18,370
2,981
0
9,285
21,041
10,691
877
8,160
12,881
0
42,704
W
Cerberus
DragKing Jax
Cerberus
4,843
106
0
7,103
29,755
26,549
284
10,089
18,072
19,981
0
L
Gilgamesh
Fartchy
Gilgamesh
18,778
5,127
113
7,959
23,377
15,022
643
9,047
14,330
0
46,127
W
Danzaburou
GrimXen0
Danzaburou
19,592
7,695
0
3,544
14,374
5,242
1,035
4,849
9,123
0
71,396
L
18,470
10,149
0
1,115
7,885
2,810
375
3,700
4,185
67,080
0
W
15,341
9,172
827
5,172
16,192
5,482
1,463
4,546
10,738
61,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,544
Gold Earned
40,562
189
Minions Killed
229
12
Camps Cleared
6
1,041,817
Distance Traveled
916,117
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,817
675
30
2
2
354,856
2
W
Cerberus
12,430
654
41
2
1
314,594
0
L
Gilgamesh
13,845
729
53
3
5
337,046
3
W
Danzaburou
14,293
752
89
5
0
324,875
6
L
Vulcan
12,882
678
106
6
5
349,915
4
W
Olorun
13,839
728
99
5
5
276,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role