Player Matchup

Bacchus
Bacchus
Cpgast
Bacchus
Level 46
God Stats
3W - 4L
1,382 SR
Queue Stats
65W - 68L
1,468 Elo+
Party 1
Agni
Agni
Jockezk
Agni
Level 34
God Stats
0W - 2L
1,754 SR
Queue Stats
7W - 9L
1,472 Elo+
Party 1
Medusa
Medusa
Qtii
Medusa
Level 52
God Stats
4W - 2L
1,774 SR
Queue Stats
32W - 27L
1,465 Elo+
Party 1
Team Averages
Level 44
1,637 SR
1,469 Elo+

VS

Team Averages
Level 120
1,567 SR
1,566 Elo+
Cthulhu
Cthulhu
COLAC145
Cthulhu
Level 109
God Stats
6W - 0L
1,779 SR
Queue Stats
190W - 165L
1,559 Elo+
Party 2
Heimdallr
Heimdallr
Sjoerdjje01
Heimdallr
Level 124
God Stats
1W - 0L
1,297 SR
Queue Stats
163W - 154L
1,522 Elo+
Solo
Loki
Loki
ìDenny
Loki
Level 127
God Stats
1W - 0L
1,624 SR
Queue Stats
19W - 14L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cpgast
Bacchus
18
6 / 3 / 16
14,769
738
15,671
18,764
18,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Agni
Jockezk
Agni
17
6 / 8 / 14
14,021
701
17,874
21,118
7,033
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Qtii
Medusa
18
11 / 10 / 7
14,880
744
20,371
19,819
6,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
COLAC145
Cthulhu
20
5 / 3 / 14
16,119
806
23,969
21,019
31,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Sjoerdjje01
Heimdallr
18
4 / 12 / 8
14,500
725
10,748
19,091
7,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
ìDenny
Loki
20
12 / 8 / 7
15,861
793
17,747
19,911
12,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
50
23
Kills
21
21
Deaths
23
37
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
COLAC145
Cthulhu
5
3
14
4
L
Bacchus
Cpgast
Bacchus
6
3
16
4.67
L
Agni
Jockezk
Agni
6
8
14
1.63
L
Medusa
Qtii
Medusa
11
10
7
1.45
W
Heimdallr
Sjoerdjje01
Heimdallr
4
12
8
0.67
W
Loki
ìDenny
Loki
12
8
7
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,916
Damage
52,464
59,701
Taken
60,021
31,795
Mitigated
51,378
10,727
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
COLAC145
Cthulhu
23,969
950
1,143
5,123
21,019
31,065
135
11,970
9,049
65,259
0
L
Bacchus
Cpgast
Bacchus
15,671
1,897
0
4,801
18,764
18,644
0
10,220
8,091
46,692
0
L
Agni
Jockezk
Agni
17,874
2,654
0
2,717
21,118
7,033
0
6,922
13,612
46,820
0
L
Medusa
Qtii
Medusa
20,371
8,562
0
3,209
19,819
6,118
198
7,094
12,273
120
43,244
W
Heimdallr
Sjoerdjje01
Heimdallr
10,748
1,754
0
1,267
19,091
7,346
662
9,527
9,564
0
53,029
W
Loki
ìDenny
Loki
17,747
4,315
0
1,475
19,911
12,967
682
12,496
7,415
0
49,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,670
Gold Earned
46,480
184
Minions Killed
197
6
Camps Cleared
10
1,053,889
Distance Traveled
1,011,262
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,119
806
76
4
0
384,602
0
L
Bacchus
14,769
738
62
3
2
405,774
1
L
Agni
14,021
701
66
3
1
319,264
3
L
Medusa
14,880
744
56
3
3
328,851
5
W
Heimdallr
14,500
725
70
4
4
290,753
0
W
Loki
15,861
793
51
3
6
335,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role