Player Matchup

Nike
Nike
DoSOmni
Nike
Level 101
God Stats
1W - 3L
1,160 SR
Queue Stats
560W - 596L
1,384 Elo+
Solo
Anubis
Anubis
Dragonator96
Anubis
Level 117
God Stats
8W - 5L
1,445 SR
Queue Stats
98W - 128L
1,343 Elo+
Solo
Bastet
Bastet
R3N3S1S
Bastet
Level 80
God Stats
5W - 6L
1,453 SR
Queue Stats
350W - 431L
1,355 Elo+
Solo
Cthulhu
Cthulhu
therealgerald69
Cthulhu
Level 25
God Stats
3W - 4L
1,374 SR
Queue Stats
14W - 27L
1,263 Elo+
Party 2
Izanami
Izanami
xxpergoxx
Izanami
Level 49
God Stats
1W - 2L
1,229 SR
Queue Stats
17W - 33L
1,270 Elo+
Party 2
Team Averages
Level 74
1,332 SR
1,323 Elo+

VS

Team Averages
Level 61
1,479 SR
1,232 Elo+
Sun Wukong
Sun Wukong
Ban49f
Sun Wukong
Level 120
God Stats
13W - 20L
1,381 SR
Queue Stats
389W - 533L
1,355 Elo+
Solo
Sol
Sol
Eqkaz
Sol
Level 61
God Stats
7W - 14L
1,382 SR
Queue Stats
127W - 255L
1,184 Elo+
Party 3
Ares
Ares
JURUSOTISE
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 24L
925 Elo+
Party 3
Scylla
Scylla
gordosexy
Scylla
Level 55
God Stats
53W - 54L
1,479 SR
Queue Stats
180W - 226L
1,352 Elo+
Party 1
Bastet
Bastet
oatmilk24
Bastet
Level 53
God Stats
2W - 3L
1,651 SR
Queue Stats
145W - 215L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DoSOmni
Nike
15
1 / 8 / 4
9,652
483
6,990
14,736
8,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Anubis
16
0 / 5 / 6
9,917
496
4,744
12,853
5,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
R3N3S1S
Bastet
19
9 / 0 / 3
12,011
601
15,253
13,820
5,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 13
9,774
489
5,404
17,534
12,701
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
xxpergoxx
Izanami
19
15 / 5 / 5
12,799
640
24,308
16,311
6,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ban49f
Sun Wukong
17
9 / 2 / 1
11,377
569
15,988
23,202
19,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Eqkaz
Sol
14
1 / 9 / 2
9,066
453
5,529
12,031
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 8 / 2
7,540
377
1,997
15,463
9,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
gordosexy
Scylla
18
6 / 5 / 2
11,193
560
14,209
14,831
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
oatmilk24
Bastet
16
5 / 5 / 4
10,424
521
11,229
16,134
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
28
Kills
21
21
Deaths
29
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ban49f
Sun Wukong
9
2
1
4.75
W
Nike
DoSOmni
Nike
1
8
4
0.38
W
Anubis
0
5
6
0.6
L
Sol
Eqkaz
Sol
1
9
2
0.22
L
0
8
2
0.13
W
Bastet
R3N3S1S
Bastet
9
0
3
10.5
L
Scylla
gordosexy
Scylla
6
5
2
1.4
L
Bastet
oatmilk24
Bastet
5
5
4
1.4
W
3
3
13
3.17
W
Izanami
xxpergoxx
Izanami
15
5
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,699
Damage
48,952
75,254
Taken
81,661
37,215
Mitigated
40,981
23,942
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ban49f
Sun Wukong
15,988
3,171
0
7,653
23,202
19,292
1,004
2,967
18,795
0
72,541
W
Nike
DoSOmni
Nike
6,990
476
0
2,256
14,736
8,012
694
443
13,328
1,938
40,421
W
Anubis
4,744
213
0
4,631
12,853
5,105
943
6,424
6,247
53,937
0
L
Sol
Eqkaz
Sol
5,529
826
0
1,938
12,031
3,853
3,557
1,798
10,233
41,120
5,029
L
1,997
175
0
381
15,463
9,785
0
1,906
13,502
18,540
0
W
Bastet
R3N3S1S
Bastet
15,253
4,503
0
5,073
13,820
5,033
0
2,030
11,323
0
72,425
L
Scylla
gordosexy
Scylla
14,209
966
0
4,080
14,831
3,418
82
2,301
12,484
84,992
0
L
Bastet
oatmilk24
Bastet
11,229
2,523
0
3,233
16,134
4,633
57
1,763
14,371
0
47,886
W
5,404
178
0
6,173
17,534
12,701
471
7,358
10,127
29,289
0
W
Izanami
xxpergoxx
Izanami
24,308
19,569
0
5,809
16,311
6,364
3,330
5,225
11,038
0
119,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,153
Gold Earned
49,600
549
Minions Killed
449
0
Camps Cleared
0
1,891,728
Distance Traveled
1,793,513
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,377
569
132
7
0
386,077
3
W
Nike
9,652
483
88
4
0
295,264
1
W
Anubis
9,917
496
106
5
0
402,921
2
L
Sol
9,066
453
87
4
0
334,125
0
L
Ares
7,540
377
24
1
0
311,114
0
W
Bastet
12,011
601
114
6
0
445,141
2
L
Scylla
11,193
560
139
7
0
342,914
3
L
Bastet
10,424
521
67
3
0
419,283
3
W
Cthulhu
9,774
489
48
2
0
416,967
0
W
Izanami
12,799
640
193
10
0
331,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role