Player Matchup

Sobek
Sobek
 
Sobek
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Jacksonisok
Amaterasu
Level 61
God Stats
5W - 4L
1,568 SR
Queue Stats
45W - 49L
1,408 Elo+
Solo
Poseidon
Poseidon
Kenji_Hozuki
Poseidon
Level 118
God Stats
13W - 22L
1,393 SR
Queue Stats
670W - 699L
1,437 Elo+
Solo
Mercury
Mercury
ROB_IZ_A_BEAZT
Mercury
Level 60
God Stats
10W - 11L
1,485 SR
Queue Stats
176W - 203L
1,450 Elo+
Solo
Rama
Rama
a_wuts_ur_build
Rama
Level 104
God Stats
8W - 6L
1,546 SR
Queue Stats
567W - 606L
1,446 Elo+
Solo
Team Averages
Level 97
1,498 SR
1,448 Elo+

VS

Team Averages
Level 96
1,526 SR
1,443 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KGxSmite
Cu Chulainn
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,443 Elo+
Party 2
Da Ji
Da Ji
Koolkid9898
Da Ji
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,443 Elo+
Party 2
Ymir
Ymir
NateTheRadiant
Ymir
Level 139
God Stats
11W - 4L
1,629 SR
Queue Stats
91W - 97L
1,416 Elo+
Solo
Agni
Agni
RYGBE-
Agni
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 182L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 0 / 1
6,164
440
3,778
12,026
9,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
Jacksonisok
Amaterasu
7
0 / 2 / 2
5,283
377
1,077
4,094
2,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Kenji_Hozuki
Poseidon
15
7 / 3 / 0
9,181
656
6,350
7,964
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 2 / 5
7,186
513
2,752
9,284
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 0
7,587
542
4,550
7,640
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 1 / 1
9,090
649
9,357
8,685
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
KGxSmite
Cu Chulainn
14
2 / 0 / 0
8,293
592
4,451
5,414
3,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 3
7,330
524
3,780
7,568
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 1
7,022
502
2,214
6,904
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
RYGBE-
Agni
14
3 / 7 / 1
8,675
620
5,969
8,116
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
9
Kills
10
11
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
1
0.5
W
Danzaburou
 
Danzaburou
4
1
1
4.5
L
Amaterasu
Jacksonisok
Amaterasu
0
2
2
0.5
W
Cu Chulainn
KGxSmite
Cu Chulainn
2
0
0
2
L
Poseidon
Kenji_Hozuki
Poseidon
7
3
0
2.33
W
0
0
3
1.5
W
1
1
1
1.5
L
1
2
5
1.75
W
Agni
RYGBE-
Agni
3
7
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,507
Damage
25,771
41,008
Taken
36,687
18,156
Mitigated
16,892
8,808
Healing
12,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,778
52
0
3,254
12,026
9,374
217
1,519
10,499
25,626
0
W
Danzaburou
 
Danzaburou
9,357
3,970
144
3,821
8,685
2,839
3,044
1,583
7,102
0
59,489
L
Amaterasu
Jacksonisok
Amaterasu
1,077
101
0
339
4,094
2,584
0
847
3,210
2,052
7,771
W
Cu Chulainn
KGxSmite
Cu Chulainn
4,451
1,633
0
2,367
5,414
3,315
240
1,493
3,847
0
38,047
L
Poseidon
Kenji_Hozuki
Poseidon
6,350
799
0
2,300
7,964
1,954
423
4,041
3,737
60,732
0
W
3,780
539
0
3,567
7,568
2,495
0
1,277
6,141
0
38,833
W
2,214
617
348
1,813
6,904
5,423
72
1,234
5,590
15,885
0
L
2,752
1,528
0
682
9,284
2,510
0
750
8,462
0
31,720
W
Agni
RYGBE-
Agni
5,969
178
0
290
8,116
2,820
0
4,496
3,436
41,391
0
L
4,550
3,793
0
2,233
7,640
1,734
0
723
6,917
0
44,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,401
Gold Earned
40,410
338
Minions Killed
358
0
Camps Cleared
0
1,279,130
Distance Traveled
1,363,010
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,164
440
38
3
0
299,565
2
W
Danzaburou
9,090
649
101
7
0
239,116
6
L
Amaterasu
5,283
377
26
2
0
145,891
4
W
Cu Chulainn
8,293
592
87
6
0
283,970
2
L
Poseidon
9,181
656
127
9
0
270,320
4
W
Da Ji
7,330
524
68
5
0
323,091
0
W
Ymir
7,022
502
17
1
0
253,798
1
L
Mercury
7,186
513
59
4
0
320,575
1
W
Agni
8,675
620
85
6
0
263,035
0
L
Rama
7,587
542
88
6
0
242,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role