Player Matchup

Ne Zha
Ne Zha
CDXmcarthur
Ne Zha
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
47W - 42L
1,715 Elo+
Party 1
Achilles
Achilles
GroomingBus8872
Achilles
Level 21
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 1L
1,715 Elo+
Party 1
Kukulkan
Kukulkan
McAitana
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
MissTY94
Xing Tian
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 48L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
dearb
Hou Yi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,500 Elo+
Party 3
Team Averages
Level 61
1,543 SR
1,586 Elo+

VS

Team Averages
Level 29
1,500 SR
1,500 Elo+
Achilles
Achilles
 
Achilles
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JJeeeffff
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Ramzes119966
Nu Wa
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Revan083
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
ranqui33
Hercules
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
5 / 1 / 14
8,247
825
14,122
10,047
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
15
8 / 1 / 10
8,344
834
9,595
15,268
15,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
McAitana
Kukulkan
14
4 / 0 / 12
7,792
779
7,801
2,881
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
MissTY94
Xing Tian
13
1 / 0 / 14
7,998
800
3,369
8,225
6,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
dearb
Hou Yi
15
6 / 0 / 10
8,064
806
9,095
5,683
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 6 / 1
6,754
675
6,632
14,553
9,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
11
0 / 7 / 1
6,225
623
3,906
8,958
2,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 3 / 0
7,045
705
7,731
6,453
1,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Revan083
Nemesis
11
0 / 5 / 1
6,504
650
3,605
6,871
2,290
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
ranqui33
Hercules
14
0 / 3 / 1
7,299
730
4,569
12,637
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
6
24
Kills
2
2
Deaths
24
60
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
6
1
0.25
W
Ne Zha
5
1
14
12
W
Achilles
8
1
10
13
L
Thor
0
7
1
0.07
W
Kukulkan
McAitana
Kukulkan
4
0
12
10
W
Xing Tian
MissTY94
Xing Tian
1
0
14
8
L
1
3
0
0.33
L
Nemesis
Revan083
Nemesis
0
5
1
0.1
W
Hou Yi
dearb
Hou Yi
6
0
10
11
L
Hercules
ranqui33
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,982
Damage
26,443
42,104
Taken
49,472
29,923
Mitigated
26,818
13,252
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,632
936
59
2,916
14,553
9,917
0
4,024
9,908
0
11,607
W
Ne Zha
14,122
1,625
0
3,998
10,047
5,096
1,012
2,054
7,827
0
32,731
W
Achilles
9,595
2,053
0
2,590
15,268
15,620
330
2,787
12,022
0
18,930
L
Thor
3,906
649
214
1,221
8,958
2,744
0
1,264
7,448
0
9,479
W
Kukulkan
McAitana
Kukulkan
7,801
1,383
0
0
2,881
1,102
240
899
1,940
26,764
0
W
Xing Tian
MissTY94
Xing Tian
3,369
203
2,387
1,612
8,225
6,031
29
1,535
6,550
18,661
0
L
7,731
1,979
0
761
6,453
1,906
0
1,431
4,717
22,804
0
L
Nemesis
Revan083
Nemesis
3,605
723
0
247
6,871
2,290
690
838
5,651
0
9,791
W
Hou Yi
dearb
Hou Yi
9,095
4,611
42
2,623
5,683
2,074
1,199
1,207
4,363
0
24,266
L
Hercules
ranqui33
Hercules
4,569
271
0
5,108
12,637
9,961
0
3,613
8,714
4,741
21,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,445
Gold Earned
33,827
190
Minions Killed
120
0
Camps Cleared
0
986,684
Distance Traveled
921,936
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,754
675
16
2
0
196,064
0
W
Ne Zha
8,247
825
44
4
0
209,443
2
W
Achilles
8,344
834
19
2
0
215,089
2
L
Thor
6,225
623
10
1
0
169,528
3
W
Kukulkan
7,792
779
56
6
0
164,322
0
W
Xing Tian
7,998
800
33
3
0
204,653
0
L
Nu Wa
7,045
705
32
3
0
163,231
0
L
Nemesis
6,504
650
12
1
0
194,313
0
W
Hou Yi
8,064
806
38
4
0
193,177
1
L
Hercules
7,299
730
50
5
0
198,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role