Player Matchup

Ra
Ra
 
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Gaangsta_Respect
Atlas
Level 20
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 14L
1,423 Elo+
Party 4
Cliodhna
Cliodhna
MadGones
Cliodhna
Level 36
God Stats
6W - 5L
1,599 SR
Queue Stats
84W - 86L
1,377 Elo+
Party 4
Izanami
Izanami
Sans-Gluten
Izanami
Level 67
God Stats
73W - 67L
1,559 SR
Queue Stats
88W - 99L
1,399 Elo+
Party 4
Nike
Nike
SilviosPL
Nike
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 87L
1,414 Elo+
Party 3
Team Averages
Level 40
1,575 SR
1,423 Elo+

VS

Team Averages
Level 55
1,404 SR
1,393 Elo+
Chaac
Chaac
DenzLwashngton
Chaac
Level 58
God Stats
5W - 2L
1,415 SR
Queue Stats
15W - 17L
1,365 Elo+
Party 2
Zhong Kui
Zhong Kui
ELITE_CoeRT
Zhong Kui
Level 47
God Stats
1W - 0L
1,209 SR
Queue Stats
30W - 42L
1,357 Elo+
Party 1
Scylla
Scylla
ELITE_Porcel
Scylla
Level 81
God Stats
2W - 0L
1,492 SR
Queue Stats
38W - 37L
1,455 Elo+
Party 1
Medusa
Medusa
Stevenseagalpapi
Medusa
Level 47
God Stats
17W - 13L
1,481 SR
Queue Stats
25W - 29L
1,376 Elo+
Party 2
Gilgamesh
Gilgamesh
spmitchel
Gilgamesh
Level 43
God Stats
2W - 2L
1,421 SR
Queue Stats
20W - 22L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
5
0 / 2 / 0
4,298
430
373
1,612
407
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 0 / 2
4,448
445
2,307
4,807
3,306
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cliodhna
MadGones
Cliodhna
11
4 / 1 / 0
6,086
609
6,089
6,834
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Sans-Gluten
Izanami
8
0 / 4 / 2
5,052
505
2,090
5,588
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
9
3 / 4 / 0
5,535
554
4,674
7,958
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,588
659
3,835
7,473
3,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
ELITE_CoeRT
Zhong Kui
8
1 / 1 / 1
5,218
522
2,021
5,656
2,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
9
1 / 2 / 2
5,382
538
1,333
3,687
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
3 / 3 / 1
5,678
568
5,507
5,507
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
spmitchel
Gilgamesh
9
1 / 1 / 2
5,171
517
2,327
6,824
2,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
7
Kills
10
11
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
4
1
0
4
W
Zhong Kui
ELITE_CoeRT
Zhong Kui
1
1
1
1.5
W
Scylla
1
2
2
1
L
0
0
2
1
L
Cliodhna
MadGones
Cliodhna
4
1
0
4
L
Izanami
Sans-Gluten
Izanami
0
4
2
0.25
L
Nike
3
4
0
0.75
W
3
3
1
1.17
W
Gilgamesh
spmitchel
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,533
Damage
15,023
26,799
Taken
29,147
10,849
Mitigated
11,160
8,652
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
373
130
0
219
1,612
407
0
870
706
11,701
0
W
3,835
212
0
3,417
7,473
3,902
343
0
7,118
0
29,171
W
Zhong Kui
ELITE_CoeRT
Zhong Kui
2,021
247
202
2,085
5,656
2,320
0
89
5,382
22,564
0
W
Scylla
1,333
224
196
419
3,687
852
675
284
3,332
23,863
0
L
2,307
621
334
1,578
4,807
3,306
69
0
4,703
10,000
0
L
Cliodhna
MadGones
Cliodhna
6,089
390
0
2,957
6,834
2,146
0
683
6,023
0
34,784
L
Izanami
Sans-Gluten
Izanami
2,090
1,591
0
785
5,588
1,353
48
0
5,588
0
24,386
L
Nike
4,674
221
0
2,779
7,958
3,637
0
1,677
6,225
0
19,386
W
5,507
2,097
0
1,244
5,507
1,370
0
1,213
4,294
0
31,630
W
Gilgamesh
spmitchel
Gilgamesh
2,327
476
227
2,813
6,824
2,716
0
1,094
5,730
0
18,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
28,037
208
Minions Killed
253
0
Camps Cleared
0
914,589
Distance Traveled
999,261
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,298
430
26
3
0
122,354
2
W
Chaac
6,588
659
64
6
0
216,963
0
W
Zhong Kui
5,218
522
48
5
0
182,844
0
W
Scylla
5,382
538
49
5
0
182,265
2
L
Atlas
4,448
445
11
1
0
196,837
5
L
Cliodhna
6,086
609
72
7
0
231,506
2
L
Izanami
5,052
505
51
5
0
178,358
1
L
Nike
5,535
554
48
5
0
185,534
2
W
Medusa
5,678
568
60
6
0
199,171
5
W
Gilgamesh
5,171
517
32
3
0
218,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role