Player Matchup

Ra
Ra
CovertSlowbee
Ra
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 54L
1,687 Elo+
Party 1
Ares
Ares
DragonProgenitor
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,611 Elo+
Party 1
Cupid
Cupid
TheeOmegaDoctor
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,603 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,634 Elo+

VS

Team Averages
Level 96
1,631 SR
1,482 Elo+
Odin
Odin
Frogggggggggggg
Odin
Level 126
God Stats
3W - 3L
1,663 SR
Queue Stats
290W - 317L
1,588 Elo+
Solo
Ares
Ares
Hyndsyte
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
joshthelandlord
Scylla
Level 160
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 2L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,345
869
1,042
953
266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 2
4,551
910
2,375
2,032
1,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

8
1 / 0 / 2
4,417
883
869
829
284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,464
693
494
993
304
Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
7
0 / 2 / 0
3,932
786
192
2,871
1,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

7
0 / 0 / 0
3,996
799
1,821
2,020
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
1
0
2
2
L
0
1
0
0
L
Ares
0
2
0
0
W
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,286
Damage
2,507
3,814
Taken
5,884
1,580
Mitigated
2,831
2,094
Healing
767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,042
152
633
342
953
266
0
551
356
13,507
0
W
2,375
258
0
987
2,032
1,030
0
975
993
7,570
0
L
494
0
0
70
993
304
0
663
330
0
1,432
L
Ares
192
126
0
337
2,871
1,897
0
1,445
1,426
1,281
0
W
869
545
0
132
829
284
96
687
106
0
8,231
L
1,821
212
0
360
2,020
630
0
1,481
539
15,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,313
Gold Earned
11,392
57
Minions Killed
44
5
Camps Cleared
0
289,733
Distance Traveled
167,420
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,345
869
20
4
0
100,712
0
W
Ares
4,551
910
12
2
2
110,278
1
L
Odin
3,464
693
2
0
0
19,047
1
L
Ares
3,932
786
7
1
0
63,483
0
W
Cupid
4,417
883
25
5
3
78,743
0
L
Scylla
3,996
799
35
7
0
84,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role