Player Matchup

Nu Wa
Nu Wa
BatBuscus51
Nu Wa
Level 75
God Stats
7W - 1L
1,685 SR
Queue Stats
95W - 112L
1,378 Elo+
Party 3
Cthulhu
Cthulhu
OnyxSovereign88
Cthulhu
Level 27
God Stats
8W - 7L
1,550 SR
Queue Stats
15W - 17L
1,354 Elo+
Party 3
Arachne
Arachne
PWJAKEJJ
Arachne
Level 87
God Stats
5W - 1L
1,738 SR
Queue Stats
320W - 385L
1,392 Elo+
Party 1
Sun Wukong
Sun Wukong
Tank102020
Sun Wukong
Level 105
God Stats
1W - 2L
1,349 SR
Queue Stats
114W - 119L
1,457 Elo+
Party 3
Izanami
Izanami
summer17walker
Izanami
Level 95
God Stats
7W - 7L
1,448 SR
Queue Stats
149W - 171L
1,370 Elo+
Party 1
Team Averages
Level 78
1,554 SR
1,390 Elo+

VS

Team Averages
Level 42
1,468 SR
1,300 Elo+
Morgan Le Fay
Morgan Le Fay
AAflexy
Morgan Le Fay
Level 44
God Stats
2W - 3L
1,271 SR
Queue Stats
34W - 44L
1,305 Elo+
Solo
Izanami
Izanami
Animated_sloth
Izanami
Level 46
God Stats
4W - 3L
1,562 SR
Queue Stats
110W - 135L
1,272 Elo+
Party 2
Discordia
Discordia
Kno3science
Discordia
Level 24
God Stats
1W - 2L
1,698 SR
Queue Stats
46W - 56L
1,320 Elo+
Party 2
Cliodhna
Cliodhna
SavageProdigyy
Cliodhna
Level 28
God Stats
3W - 7L
1,398 SR
Queue Stats
60W - 81L
1,263 Elo+
Party 2
Ares
Ares
XxxRAGE69xxX
Ares
Level 68
God Stats
2W - 3L
1,410 SR
Queue Stats
11W - 15L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
7,963
442
6,483
7,684
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 10
8,586
477
6,000
14,199
12,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
PWJAKEJJ
Arachne
17
17 / 1 / 2
11,115
618
16,012
12,809
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Tank102020
Sun Wukong
17
7 / 1 / 0
10,587
588
6,941
10,876
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
8 / 3 / 12
10,465
581
13,885
14,313
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AAflexy
Morgan Le Fay
15
3 / 7 / 0
9,790
544
8,689
12,159
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 9 / 3
7,889
438
7,699
11,949
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Kno3science
Discordia
13
1 / 7 / 1
8,295
461
4,859
13,181
4,753
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
14
2 / 7 / 4
9,039
502
10,261
12,025
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 6 / 1
7,438
413
7,315
19,046
13,461
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
35
Kills
10
10
Deaths
36
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AAflexy
Morgan Le Fay
3
7
0
0.43
L
2
9
3
0.39
W
1
2
4
1.5
L
Discordia
Kno3science
Discordia
1
7
1
0.21
W
2
3
10
2.33
W
Arachne
PWJAKEJJ
Arachne
17
1
2
18
L
Cliodhna
2
7
4
0.57
W
Sun Wukong
Tank102020
Sun Wukong
7
1
0
7
L
2
6
1
0.42
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,321
Damage
38,823
59,881
Taken
68,360
31,742
Mitigated
29,830
14,466
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AAflexy
Morgan Le Fay
8,689
1,442
0
1,431
12,159
4,494
315
1,185
10,370
54,226
0
L
7,699
6,038
156
1,499
11,949
3,301
1,767
1,870
9,999
0
42,316
W
6,483
2,141
0
1,602
7,684
2,343
342
2,419
5,225
42,520
0
L
Discordia
Kno3science
Discordia
4,859
838
135
3,210
13,181
4,753
1,146
3,587
9,298
47,053
0
W
6,000
1,420
110
459
14,199
12,146
285
2,917
11,282
20,345
2,629
W
Arachne
PWJAKEJJ
Arachne
16,012
10,853
0
4,737
12,809
4,932
0
4,456
8,127
0
58,683
L
Cliodhna
10,261
2,249
0
1,720
12,025
3,821
0
1,015
10,884
0
46,432
W
Sun Wukong
Tank102020
Sun Wukong
6,941
1,569
0
2,095
10,876
7,480
214
5,151
5,357
8,954
61,790
L
7,315
174
337
4,220
19,046
13,461
282
4,331
14,509
23,133
0
W
13,885
10,214
0
5,463
14,313
4,841
311
5,380
8,883
0
72,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,716
Gold Earned
42,451
442
Minions Killed
334
0
Camps Cleared
0
1,649,479
Distance Traveled
1,536,434
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,790
544
95
5
0
313,893
0
L
Izanami
7,889
438
72
4
0
273,091
1
W
Nu Wa
7,963
442
72
4
0
231,009
1
L
Discordia
8,295
461
76
4
0
289,030
0
W
Cthulhu
8,586
477
32
2
0
371,066
0
W
Arachne
11,115
618
78
4
0
359,370
4
L
Cliodhna
9,039
502
75
4
0
333,767
2
W
Sun Wukong
10,587
588
130
7
0
373,387
0
L
Ares
7,438
413
16
1
0
326,653
2
W
Izanami
10,465
581
130
7
0
314,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role