Player Matchup

Merlin
Merlin
Aclaras03
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
ElAnchador
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Ghuta
Loki
Level 11
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
Ryuzo03
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Thugnasty1931
Chaac
Level 68
God Stats
6W - 4L
1,667 SR
Queue Stats
99W - 87L
1,410 Elo+
Solo
Team Averages
Level 27
1,480 SR
1,482 Elo+

VS

Team Averages
Level 78
1,529 SR
1,431 Elo+
Susano
Susano
GUSPAVOYT
Susano
Level 59
God Stats
15W - 8L
1,459 SR
Queue Stats
73W - 72L
1,419 Elo+
Solo
Heimdallr
Heimdallr
Juanesw
Heimdallr
Level 40
God Stats
1W - 0L
1,588 SR
Queue Stats
25W - 31L
1,465 Elo+
Solo
Nike
Nike
Matador14
Nike
Level 104
God Stats
3W - 0L
1,841 SR
Queue Stats
184W - 188L
1,471 Elo+
Solo
Sol
Sol
Olortegui
Sol
Level 138
God Stats
3W - 3L
1,580 SR
Queue Stats
74W - 78L
1,429 Elo+
Solo
Hercules
Hercules
kumoriC
Hercules
Level 47
God Stats
2W - 3L
1,178 SR
Queue Stats
118W - 142L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aclaras03
Merlin
7
2 / 5 / 1
5,132
467
3,474
6,349
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 2
5,285
480
3,097
8,249
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Ghuta
Loki
9
1 / 2 / 0
5,819
529
2,145
5,375
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Ryuzo03
Hachiman
6
0 / 3 / 2
4,350
395
2,168
5,808
795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 2
5,884
535
2,570
6,470
2,738

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GUSPAVOYT
Susano
10
1 / 0 / 3
6,531
594
1,732
5,883
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Juanesw
Heimdallr
12
3 / 2 / 2
6,753
614
6,726
6,857
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
12
0 / 1 / 2
6,882
626
2,793
5,215
4,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 2 / 2
7,824
711
6,382
6,968
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
kumoriC
Hercules
9
3 / 0 / 3
6,349
577
3,901
6,016
3,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
14
14
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aclaras03
Merlin
2
5
1
0.5
L
1
3
2
0.67
W
Susano
GUSPAVOYT
Susano
1
0
3
2.5
L
Loki
Ghuta
Loki
1
2
0
0.5
W
Heimdallr
Juanesw
Heimdallr
3
2
2
2
W
Nike
0
1
2
1
W
7
2
2
4
L
Hachiman
Ryuzo03
Hachiman
0
3
2
0.33
L
0
1
2
1
W
Hercules
kumoriC
Hercules
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,454
Damage
21,534
32,251
Taken
30,939
10,880
Mitigated
15,440
8,285
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aclaras03
Merlin
3,474
469
320
1,090
6,349
1,527
0
2,782
3,567
13,628
0
L
3,097
1,064
0
661
8,249
4,345
0
975
7,274
16,961
0
W
Susano
GUSPAVOYT
Susano
1,732
0
0
3,563
5,883
1,813
41
58
5,785
0
30,642
L
Loki
Ghuta
Loki
2,145
288
0
2,240
5,375
1,475
0
1,185
4,190
0
21,465
W
Heimdallr
Juanesw
Heimdallr
6,726
3,471
0
1,248
6,857
3,022
1,116
1,968
4,797
0
44,604
W
Nike
2,793
445
0
1,445
5,215
4,984
24
0
5,215
0
35,636
W
6,382
1,839
0
3,300
6,968
2,491
4,052
1,706
5,010
40,154
4,298
L
Hachiman
Ryuzo03
Hachiman
2,168
1,444
0
1,785
5,808
795
0
234
5,574
0
8,699
L
2,570
225
0
2,189
6,470
2,738
0
750
5,720
0
30,938
W
Hercules
kumoriC
Hercules
3,901
1,227
1,506
2,417
6,016
3,130
22
2,293
3,561
0
11,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,470
Gold Earned
34,339
182
Minions Killed
335
0
Camps Cleared
0
1,091,966
Distance Traveled
1,016,413
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,132
467
24
2
0
199,909
1
L
Ymir
5,285
480
22
2
0
223,272
2
W
Susano
6,531
594
68
6
0
223,564
0
L
Loki
5,819
529
51
5
0
218,650
1
W
Heimdallr
6,753
614
88
8
0
190,496
1
W
Nike
6,882
626
72
7
0
198,754
2
W
Sol
7,824
711
91
8
0
185,950
1
L
Hachiman
4,350
395
16
1
0
242,955
1
L
Chaac
5,884
535
69
6
0
207,180
0
W
Hercules
6,349
577
16
1
0
217,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role