Player Matchup

Pele
Pele
 
Pele
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Darknessir
Apollo
Level 82
God Stats
1W - 2L
1,638 SR
Queue Stats
59W - 53L
1,515 Elo+
Party 1
Athena
Athena
GioByte
Athena
Level 96
God Stats
0W - 2L
1,227 SR
Queue Stats
79W - 74L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
QuicKFisH
Nu Wa
Level 118
God Stats
2W - 3L
1,436 SR
Queue Stats
120W - 104L
1,544 Elo+
Party 1
Team Averages
Level 102
1,460 SR
1,518 Elo+

VS

Team Averages
Level 99
1,521 SR
1,535 Elo+
Hades
Hades
 
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
HitMyAxe
Agni
Level 38
God Stats
2W - 0L
1,596 SR
Queue Stats
20W - 8L
1,659 Elo+
Solo
Xing Tian
Xing Tian
Joiteri
Xing Tian
Level 98
God Stats
2W - 1L
1,530 SR
Queue Stats
83W - 56L
1,601 Elo+
Solo
Cernunnos
Cernunnos
NordLichtZocker
Cernunnos
Level 64
God Stats
2W - 1L
1,376 SR
Queue Stats
65W - 73L
1,425 Elo+
Solo
Mercury
Mercury
ΣπιριτΦρακταλ
Mercury
Level 151
God Stats
9W - 7L
1,603 SR
Queue Stats
277W - 283L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 8 / 3
8,976
499
8,800
18,564
6,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
 
Horus
13
1 / 6 / 3
7,426
413
2,691
14,416
14,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Darknessir
Apollo
14
3 / 5 / 2
9,101
506
7,930
14,715
6,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
GioByte
Athena
13
1 / 5 / 7
8,304
461
5,837
23,563
19,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
QuicKFisH
Nu Wa
13
1 / 7 / 5
8,035
446
9,927
9,426
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
6 / 2 / 7
11,965
665
11,100
13,898
9,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
17
8 / 3 / 15
11,443
636
19,888
10,639
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Joiteri
Xing Tian
14
1 / 2 / 18
10,216
568
8,955
21,233
23,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
NordLichtZocker
Cernunnos
15
2 / 4 / 3
10,215
568
9,458
9,068
2,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
14 / 1 / 11
12,112
673
15,383
14,071
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
11
Kills
31
31
Deaths
12
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
8
3
0.81
L
Horus
 
Horus
1
6
3
0.42
W
Hades
 
Hades
6
2
7
4.75
L
Apollo
Darknessir
Apollo
3
5
2
0.8
L
Athena
GioByte
Athena
1
5
7
0.9
W
Agni
8
3
15
5.17
W
Xing Tian
Joiteri
Xing Tian
1
2
18
5
W
Cernunnos
NordLichtZocker
Cernunnos
2
4
3
0.88
L
Nu Wa
QuicKFisH
Nu Wa
1
7
5
0.5
W
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,185
Damage
64,784
80,684
Taken
68,909
49,767
Mitigated
44,524
18,321
Healing
22,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,800
1,895
0
5,234
18,564
6,008
0
7,863
10,701
0
49,597
L
Horus
 
Horus
2,691
862
810
3,280
14,416
14,371
0
6,484
7,932
0
24,782
W
Hades
 
Hades
11,100
1,204
962
7,055
13,898
9,442
792
3,730
9,957
72,784
0
L
Apollo
Darknessir
Apollo
7,930
5,328
0
3,826
14,715
6,288
1,168
7,401
7,314
0
60,205
L
Athena
GioByte
Athena
5,837
1,832
545
4,386
23,563
19,900
272
13,153
10,410
25,329
0
W
Agni
19,888
1,535
0
4,017
10,639
3,752
1,252
3,233
7,224
77,186
0
W
Xing Tian
Joiteri
Xing Tian
8,955
1,162
0
3,984
21,233
23,054
55
5,514
15,437
37,560
0
W
Cernunnos
NordLichtZocker
Cernunnos
9,458
4,742
0
2,338
9,068
2,905
3,939
1,947
7,063
0
68,535
L
Nu Wa
QuicKFisH
Nu Wa
9,927
1,455
0
240
9,426
3,200
0
5,042
4,384
49,522
0
W
15,383
6,318
0
4,604
14,071
5,371
1,663
2,041
11,882
0
84,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,842
Gold Earned
55,951
342
Minions Killed
506
0
Camps Cleared
0
1,551,306
Distance Traveled
1,718,486
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,976
499
79
4
0
319,877
3
L
Horus
7,426
413
36
2
0
257,667
4
W
Hades
11,965
665
148
8
0
300,805
3
L
Apollo
9,101
506
108
6
0
329,973
5
L
Athena
8,304
461
37
2
0
350,227
3
W
Agni
11,443
636
119
7
0
332,494
5
W
Xing Tian
10,216
568
40
2
0
339,635
4
W
Cernunnos
10,215
568
106
6
0
302,256
2
L
Nu Wa
8,035
446
82
5
0
293,562
3
W
Mercury
12,112
673
93
5
0
443,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role