Player Matchup

Cthulhu
Cthulhu
DreamBgPithy
Cthulhu
Level 12
God Stats
1W - 1L
1,853 SR
Queue Stats
1W - 1L
1,693 Elo+
Party 1
Anubis
Anubis
RapidAntelope5
Anubis
Level 149
God Stats
255W - 253L
1,408 SR
Queue Stats
387W - 531L
1,355 Elo+
Solo
Erlang Shen
Erlang Shen
Thaddo
Erlang Shen
Level 107
God Stats
0W - 2L
1,312 SR
Queue Stats
4W - 7L
1,470 Elo+
Party 1
Team Averages
Level 89
1,525 SR
1,506 Elo+

VS

Team Averages
Level 80
1,619 SR
1,409 Elo+
Achilles
Achilles
DonnyD1969
Achilles
Level 84
God Stats
2W - 0L
1,665 SR
Queue Stats
83W - 104L
1,368 Elo+
Party 2
Anubis
Anubis
Smoushie
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,335 Elo+
Party 2
Medusa
Medusa
poshI slays
Medusa
Level 133
God Stats
3W - 0L
1,691 SR
Queue Stats
206W - 219L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DreamBgPithy
Cthulhu
10
0 / 7 / 5
7,119
647
2,295
13,887
3,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 4
7,382
671
3,339
3,813
1,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Thaddo
Erlang Shen
14
5 / 3 / 1
8,788
799
4,616
6,679
3,610
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DonnyD1969
Achilles
14
4 / 1 / 6
9,149
832
4,583
7,329
5,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Smoushie
Anubis
12
3 / 3 / 8
8,798
800
9,264
9,950
4,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
6 / 2 / 5
9,093
827
5,472
6,944
2,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
13
13
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
DonnyD1969
Achilles
4
1
6
7
L
Cthulhu
DreamBgPithy
Cthulhu
0
7
5
0.36
L
0
3
4
0.67
W
Anubis
Smoushie
Anubis
3
3
8
2.33
L
Erlang Shen
Thaddo
Erlang Shen
5
3
1
1.83
W
Medusa
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,250
Damage
19,319
24,379
Taken
24,223
8,265
Mitigated
11,794
3,374
Healing
7,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DonnyD1969
Achilles
4,583
1,006
0
2,175
7,329
5,490
715
2,892
4,437
0
18,079
L
Cthulhu
DreamBgPithy
Cthulhu
2,295
157
48
1,501
13,887
3,584
0
6,794
6,829
6,797
0
L
3,339
105
148
264
3,813
1,071
0
370
3,329
22,398
0
W
Anubis
Smoushie
Anubis
9,264
351
0
4,402
9,950
4,067
575
2,753
7,197
26,899
0
L
Erlang Shen
Thaddo
Erlang Shen
4,616
2,317
0
1,413
6,679
3,610
0
2,204
4,321
0
20,959
W
Medusa
5,472
2,321
0
924
6,944
2,237
1,110
1,566
5,378
0
38,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,289
Gold Earned
27,040
70
Minions Killed
114
2
Camps Cleared
9
510,095
Distance Traveled
591,967
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,149
832
27
2
0
226,412
2
L
Cthulhu
7,119
647
15
1
0
152,017
1
L
Anubis
7,382
671
22
2
0
140,952
0
W
Anubis
8,798
800
32
3
3
177,102
2
L
Erlang Shen
8,788
799
33
3
2
217,126
0
W
Medusa
9,093
827
55
5
6
188,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role