Player Matchup

Charybdis
Charybdis
ArmaxDeath
Charybdis
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2
Sol
Sol
Bloomoux
Sol
Level 24
God Stats
8W - 11L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 2
Atlas
Atlas
Damoub
Atlas
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 27L
1,500 Elo+
Party 2
Poseidon
Poseidon
SZEQTM
Poseidon
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,715 Elo+
Solo
Mulan
Mulan
brandansmith01
Mulan
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 87L
1,500 Elo+
Solo
Team Averages
Level 38
1,500 SR
1,543 Elo+

VS

Team Averages
Level 38
1,457 SR
1,414 Elo+
Tiamat
Tiamat
IscopeSociety
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ManoloCarrileos
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,285 Elo+
Solo
Neith
Neith
SzDcheese
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Loki
Loki
Zhalk0
Loki
Level 41
God Stats
2W - 3L
1,285 SR
Queue Stats
4W - 3L
1,285 Elo+
Solo
Hercules
Hercules
nuttynuts08
Hercules
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArmaxDeath
Charybdis
15
4 / 0 / 4
8,373
837
7,631
6,884
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 0 / 3
7,605
761
5,863
3,487
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
Damoub
Atlas
15
3 / 1 / 5
8,548
855
6,793
9,533
6,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
SZEQTM
Poseidon
15
3 / 3 / 4
8,231
823
8,060
6,847
2,364
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 2
7,773
777
4,331
7,330
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
6,574
657
2,810
5,019
2,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 1
7,922
792
11,887
13,655
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
SzDcheese
Neith
12
0 / 5 / 2
6,573
657
3,196
7,641
2,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
Zhalk0
Loki
13
2 / 4 / 2
7,500
750
5,041
10,036
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
nuttynuts08
Hercules
10
0 / 1 / 1
6,247
625
760
1,766
859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
5
5
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ArmaxDeath
Charybdis
4
0
4
6
W
1
0
3
2.5
W
Atlas
Damoub
Atlas
3
1
5
5.5
L
0
2
1
0.25
L
3
1
1
3.5
W
Poseidon
SZEQTM
Poseidon
3
3
4
1.67
L
Neith
SzDcheese
Neith
0
5
2
0.2
L
Loki
Zhalk0
Loki
2
4
2
0.75
W
2
1
2
3
L
Hercules
nuttynuts08
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,678
Damage
23,694
34,081
Taken
38,117
17,510
Mitigated
16,873
11,407
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ArmaxDeath
Charybdis
7,631
4,194
0
2,050
6,884
2,522
1,965
1,933
4,872
0
29,065
W
5,863
2,798
0
449
3,487
1,497
591
2,207
1,136
19,565
1,550
W
Atlas
Damoub
Atlas
6,793
2,025
2,681
2,663
9,533
6,024
185
4,256
4,991
16,811
0
L
2,810
546
0
1,269
5,019
2,131
72
2,305
2,675
8,971
0
L
11,887
881
184
6,285
13,655
8,204
0
7,876
5,663
29,764
0
W
Poseidon
SZEQTM
Poseidon
8,060
1,603
67
2,103
6,847
2,364
180
2,776
3,886
36,370
0
L
Neith
SzDcheese
Neith
3,196
798
0
442
7,641
2,560
116
5,178
2,429
0
11,865
L
Loki
Zhalk0
Loki
5,041
1,014
0
1,206
10,036
3,119
0
4,105
5,789
0
20,188
W
4,331
1,156
0
1,394
7,330
5,103
1,807
2,622
4,499
0
22,937
L
Hercules
nuttynuts08
Hercules
760
362
259
605
1,766
859
0
615
1,151
0
1,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
34,816
219
Minions Killed
104
0
Camps Cleared
0
982,020
Distance Traveled
800,656
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,373
837
54
5
0
198,980
1
W
Sol
7,605
761
45
5
0
203,046
0
W
Atlas
8,548
855
12
1
0
205,345
0
L
Tiamat
6,574
657
11
1
0
154,003
0
L
Cthulhu
7,922
792
46
5
0
201,690
3
W
Poseidon
8,231
823
66
7
0
193,923
0
L
Neith
6,573
657
14
1
0
170,284
0
L
Loki
7,500
750
31
3
0
222,625
1
W
Mulan
7,773
777
42
4
0
180,726
4
L
Hercules
6,247
625
2
0
0
52,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role