Player Matchup

Thor
Thor
EasternDragon1
Thor
Level 62
God Stats
1W - 2L
1,252 SR
Queue Stats
170W - 111L
1,696 Elo+
Party 2
Loki
Loki
JellyTots
Loki
Level 54
God Stats
2W - 0L
1,851 SR
Queue Stats
120W - 78L
1,680 Elo+
Party 2
Hachiman
Hachiman
MaskedG
Hachiman
Level 48
God Stats
2W - 5L
1,320 SR
Queue Stats
80W - 81L
1,498 Elo+
Party 3
Merlin
Merlin
SlothyyP
Merlin
Level 28
God Stats
1W - 2L
1,183 SR
Queue Stats
6W - 5L
1,507 Elo+
Party 2
Khepri
Khepri
piotrhe2
Khepri
Level 43
God Stats
2W - 5L
1,417 SR
Queue Stats
104W - 102L
1,497 Elo+
Party 3
Team Averages
Level 47
1,405 SR
1,576 Elo+

VS

Team Averages
Level 53
1,669 SR
1,531 Elo+
Ares
Ares
 
Ares
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BempaszX
Ravana
Level 106
God Stats
2W - 1L
1,710 SR
Queue Stats
63W - 47L
1,567 Elo+
Party 1
Chaac
Chaac
Berbik
Chaac
Level 36
God Stats
28W - 19L
1,555 SR
Queue Stats
97W - 84L
1,479 Elo+
Solo
Raijin
Raijin
Huaaaaaaan
Raijin
Level 37
God Stats
4W - 2L
1,624 SR
Queue Stats
48W - 36L
1,551 Elo+
Party 1
Rama
Rama
gareth251
Rama
Level 44
God Stats
3W - 1L
1,955 SR
Queue Stats
113W - 100L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
10,004
556
8,967
15,176
12,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Loki
17
7 / 4 / 2
10,450
581
12,112
14,647
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
MaskedG
Hachiman
17
5 / 1 / 6
10,087
560
20,152
14,584
7,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
SlothyyP
Merlin
16
1 / 3 / 5
9,558
531
6,060
5,749
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
piotrhe2
Khepri
16
3 / 1 / 7
9,501
528
4,158
12,330
14,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 2 / 5
9,064
504
9,248
13,715
11,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
BempaszX
Ravana
17
3 / 2 / 6
10,257
570
8,921
10,138
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Berbik
Chaac
15
1 / 4 / 0
8,883
494
8,189
17,285
14,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Huaaaaaaan
Raijin
15
3 / 5 / 5
9,540
530
8,487
11,608
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
17
2 / 7 / 2
10,324
574
7,237
16,180
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
20
Kills
11
11
Deaths
20
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
2
5
2.25
L
Ravana
BempaszX
Ravana
3
2
6
3
L
Chaac
Berbik
Chaac
1
4
0
0.25
W
4
2
3
2.75
L
Raijin
Huaaaaaaan
Raijin
3
5
5
1.1
W
Loki
7
4
2
2
W
Hachiman
MaskedG
Hachiman
5
1
6
8
W
Merlin
SlothyyP
Merlin
1
3
5
1.17
L
Rama
2
7
2
0.43
W
Khepri
piotrhe2
Khepri
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,449
Damage
42,082
62,486
Taken
68,926
42,299
Mitigated
42,060
23,954
Healing
20,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,248
442
0
1,802
13,715
11,859
0
3,813
9,748
22,800
0
L
Ravana
BempaszX
Ravana
8,921
2,257
0
3,356
10,138
5,007
0
1,084
8,832
0
68,039
L
Chaac
Berbik
Chaac
8,189
1,554
38
6,953
17,285
14,855
842
1,464
15,020
4,251
46,755
W
8,967
2,976
0
5,598
15,176
12,353
288
2,334
12,622
0
63,526
L
Raijin
Huaaaaaaan
Raijin
8,487
890
0
2,947
11,608
4,355
0
1,722
9,654
47,788
0
W
Loki
12,112
3,928
0
4,596
14,647
5,454
0
3,729
10,678
0
72,687
W
Hachiman
MaskedG
Hachiman
20,152
13,679
0
9,294
14,584
7,626
318
4,141
10,406
0
101,139
W
Merlin
SlothyyP
Merlin
6,060
301
1,121
1,334
5,749
2,019
398
2,006
3,517
62,655
0
L
Rama
7,237
5,854
0
5,664
16,180
5,984
232
1,618
14,562
0
73,095
W
Khepri
piotrhe2
Khepri
4,158
562
267
1,744
12,330
14,847
44
5,750
6,494
27,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,600
Gold Earned
48,068
572
Minions Killed
487
0
Camps Cleared
0
1,790,002
Distance Traveled
1,752,866
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,064
504
22
1
0
363,588
0
L
Ravana
10,257
570
113
6
0
405,661
4
L
Chaac
8,883
494
105
6
0
361,579
3
W
Thor
10,004
556
128
7
0
359,500
4
L
Raijin
9,540
530
100
6
0
315,731
6
W
Loki
10,450
581
114
6
0
382,910
9
W
Hachiman
10,087
560
156
9
0
319,069
4
W
Merlin
9,558
531
133
7
0
367,379
4
L
Rama
10,324
574
147
8
0
306,307
3
W
Khepri
9,501
528
41
2
0
361,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role