Player Matchup

Thor
Thor
Deathsquito
Thor
Level 160
God Stats
5W - 4L
1,708 SR
Queue Stats
186W - 91L
1,732 Elo+
Party 1
Izanami
Izanami
LukaBurzan
Izanami
Level 159
God Stats
23W - 5L
1,822 SR
Queue Stats
463W - 254L
1,789 Elo+
Party 1
Hercules
Hercules
TankyRo
Hercules
Level 160
God Stats
13W - 6L
1,735 SR
Queue Stats
848W - 495L
1,742 Elo+
Party 1
Camazotz
Camazotz
TimboSlíce
Camazotz
Level 40
God Stats
3W - 0L
1,735 SR
Queue Stats
117W - 65L
1,702 Elo+
Party 1
Sol
Sol
zmijazec
Sol
Level 158
God Stats
7W - 8L
1,544 SR
Queue Stats
235W - 154L
1,702 Elo+
Party 1
Team Averages
Level 135
1,709 SR
1,733 Elo+

VS

Team Averages
Level 83
1,551 SR
1,654 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
PossitiveVibesxd
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,625 Elo+
Party 2
Ares
Ares
Squath
Ares
Level 25
God Stats
0W - 1L
1,800 SR
Queue Stats
7W - 2L
1,832 Elo+
Party 3
Ullr
Ullr
Zippytheskippy
Ullr
Level 119
God Stats
1W - 2L
1,490 SR
Queue Stats
10W - 5L
1,725 Elo+
Party 3
Sol
Sol
opieop13
Sol
Level 105
God Stats
0W - 2L
1,465 SR
Queue Stats
39W - 32L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 11
8,586
613
11,125
10,657
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
LukaBurzan
Izanami
15
8 / 3 / 4
9,900
707
9,539
7,119
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
TankyRo
Hercules
14
4 / 2 / 11
9,167
655
8,951
13,583
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
TimboSlíce
Camazotz
14
0 / 2 / 0
8,526
609
5,556
10,765
7,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 2 / 8
9,035
645
4,821
7,166
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
1 / 0 / 0
8,967
641
4,836
8,958
8,631
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 3
7,405
529
3,023
13,036
5,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Squath
Ares
12
0 / 4 / 6
6,971
498
3,176
10,751
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 5 / 2
7,744
553
6,714
9,955
3,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 5 / 2
8,560
611
11,584
13,006
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
19
Kills
12
12
Deaths
19
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
0
0
1
W
3
3
11
2.83
W
Izanami
LukaBurzan
Izanami
8
3
4
3.33
L
1
5
3
0.5
L
Ares
Squath
Ares
0
4
6
0.75
W
Hercules
TankyRo
Hercules
4
2
11
4.75
W
Camazotz
TimboSlíce
Camazotz
0
2
0
0
L
5
5
2
1.2
L
5
5
2
1.2
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,992
Damage
29,333
49,290
Taken
55,706
26,175
Mitigated
32,987
17,139
Healing
19,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,836
1,943
0
3,845
8,958
8,631
0
0
8,958
0
60,113
W
11,125
3,039
0
623
10,657
3,923
31
4,306
6,161
0
57,632
W
Izanami
LukaBurzan
Izanami
9,539
7,285
0
2,991
7,119
2,260
962
778
6,341
0
81,125
L
3,023
1,781
0
4,905
13,036
5,947
0
2,096
10,940
0
41,325
L
Ares
Squath
Ares
3,176
377
383
2,079
10,751
9,818
0
871
9,880
11,018
0
W
Hercules
TankyRo
Hercules
8,951
4,352
0
4,592
13,583
10,443
769
4,700
8,459
0
18,539
W
Camazotz
TimboSlíce
Camazotz
5,556
1,533
0
5,930
10,765
7,215
750
0
10,582
0
55,664
L
6,714
2,883
0
2,225
9,955
3,431
461
224
9,731
0
54,645
L
11,584
4,817
0
5,791
13,006
5,160
632
1,630
11,376
59,025
5,932
W
4,821
1,495
0
3,003
7,166
2,334
160
3,791
3,221
62,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,214
Gold Earned
39,647
518
Minions Killed
460
0
Camps Cleared
0
1,488,316
Distance Traveled
1,435,579
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,967
641
142
10
0
307,721
6
W
Thor
8,586
613
103
7
0
286,586
5
W
Izanami
9,900
707
152
11
0
280,443
4
L
Bakasura
7,405
529
98
7
0
297,089
2
L
Ares
6,971
498
21
2
0
308,767
4
W
Hercules
9,167
655
14
1
0
320,270
6
W
Camazotz
8,526
609
131
9
0
292,013
3
L
Ullr
7,744
553
93
7
0
270,078
3
L
Sol
8,560
611
106
8
0
251,924
1
W
Sol
9,035
645
118
8
0
309,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role