Player Matchup

Merlin
Merlin
Ebonilius
Merlin
Level 52
God Stats
0W - 2L
1,169 SR
Queue Stats
4W - 9L
1,338 Elo+
Solo
Yemoja
Yemoja
NSFI xLik3x
Yemoja
Level 88
God Stats
4W - 13L
1,251 SR
Queue Stats
141W - 263L
1,250 Elo+
Party 2
Izanami
Izanami
itsLoCkE420
Izanami
Level 56
God Stats
10W - 20L
1,344 SR
Queue Stats
94W - 159L
1,315 Elo+
Party 2
Team Averages
Level 65
1,255 SR
1,301 Elo+

VS

Team Averages
Level 54
1,550 SR
1,402 Elo+
Freya
Freya
EnrIquE1
Freya
Level 49
God Stats
3W - 0L
1,828 SR
Queue Stats
17W - 28L
1,422 Elo+
Party 1
Ymir
Ymir
MikeMine98
Ymir
Level 43
God Stats
1W - 0L
1,253 SR
Queue Stats
5W - 9L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
Wampiurek
Danzaburou
Level 69
God Stats
6W - 4L
1,567 SR
Queue Stats
84W - 95L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ebonilius
Merlin
10
0 / 5 / 0
6,254
625
5,041
7,241
2,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
10
0 / 4 / 0
6,674
667
4,513
12,257
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
itsLoCkE420
Izanami
10
0 / 4 / 0
6,255
626
4,318
7,557
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
EnrIquE1
Freya
14
9 / 0 / 4
8,977
898
10,414
7,365
2,814
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 12
8,447
845
4,170
8,994
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Wampiurek
Danzaburou
12
3 / 0 / 7
8,274
827
8,515
7,451
2,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ebonilius
Merlin
0
5
0
0
W
Freya
EnrIquE1
Freya
9
0
4
11
W
1
0
12
7
L
Yemoja
0
4
0
0
W
Danzaburou
Wampiurek
Danzaburou
3
0
7
6.5
L
Izanami
itsLoCkE420
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,872
Damage
23,099
27,055
Taken
23,810
13,444
Mitigated
14,184
5,936
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ebonilius
Merlin
5,041
344
0
360
7,241
2,334
0
4,102
3,139
17,975
0
W
Freya
EnrIquE1
Freya
10,414
3,671
0
4,282
7,365
2,814
1,128
2,923
4,442
30,247
0
W
4,170
359
0
4,740
8,994
8,405
303
3,857
5,137
13,201
0
L
Yemoja
4,513
597
480
3,330
12,257
8,175
0
6,218
6,039
12,429
0
W
Danzaburou
Wampiurek
Danzaburou
8,515
2,377
0
1,694
7,451
2,965
786
3,343
4,108
0
36,807
L
Izanami
itsLoCkE420
Izanami
4,318
2,386
783
983
7,557
2,935
0
4,598
2,959
0
21,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,183
Gold Earned
25,698
102
Minions Killed
112
4
Camps Cleared
5
437,867
Distance Traveled
541,893
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,254
625
31
3
3
140,732
2
W
Freya
8,977
898
35
4
3
190,237
1
W
Ymir
8,447
845
17
2
0
173,687
2
L
Yemoja
6,674
667
21
2
0
148,160
1
W
Danzaburou
8,274
827
60
6
2
177,969
3
L
Izanami
6,255
626
50
5
1
148,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role