Player Matchup

Freya
Freya
 
Freya
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
REDOMANIA
Vamana
Level 65
God Stats
0W - 2L
1,156 SR
Queue Stats
22W - 27L
1,440 Elo+
Party 1
Sobek
Sobek
ReverseFla5sh
Sobek
Level 125
God Stats
4W - 2L
1,635 SR
Queue Stats
125W - 113L
1,568 Elo+
Solo
Chang'e
Chang'e
SuicuneX
Chang'e
Level 64
God Stats
5W - 7L
1,458 SR
Queue Stats
17W - 21L
1,446 Elo+
Party 1
Bakasura
Bakasura
venz0
Bakasura
Level 145
God Stats
4W - 8L
1,413 SR
Queue Stats
120W - 113L
1,489 Elo+
Solo
Team Averages
Level 96
1,432 SR
1,488 Elo+

VS

Team Averages
Level 123
1,517 SR
1,472 Elo+
Medusa
Medusa
 
Medusa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BTDarkDragonDD
Geb
Level 101
God Stats
2W - 1L
1,416 SR
Queue Stats
353W - 411L
1,409 Elo+
Party 2
Ravana
Ravana
BTDarkNinjaDD
Ravana
Level 105
God Stats
4W - 2L
1,670 SR
Queue Stats
266W - 286L
1,446 Elo+
Party 2
Heimdallr
Heimdallr
Sooly90
Heimdallr
Level 155
God Stats
16W - 13L
1,518 SR
Queue Stats
277W - 264L
1,560 Elo+
Solo
Persephone
Persephone
nOeLuxii
Persephone
Level 158
God Stats
2W - 5L
1,483 SR
Queue Stats
212W - 210L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
2 / 10 / 1
10,915
420
12,160
19,463
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
REDOMANIA
Vamana
18
1 / 6 / 5
10,654
410
14,251
30,661
28,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 8 / 2
12,713
489
12,573
31,295
35,739
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
SuicuneX
Chang'e
17
1 / 8 / 6
11,609
447
11,710
23,757
5,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
venz0
Bakasura
20
7 / 7 / 1
14,097
542
17,960
26,550
10,035
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 3 / 7
15,095
581
17,335
22,892
10,994
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 18
13,029
501
16,242
21,177
29,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 0 / 6
15,493
596
21,144
16,619
10,041
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Sooly90
Heimdallr
20
10 / 7 / 7
16,548
636
31,472
28,721
13,486
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Persephone
nOeLuxii
Persephone
20
7 / 3 / 6
15,901
612
18,943
15,921
7,257
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
15
Kills
39
39
Deaths
15
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
10
1
0.25
W
Medusa
 
Medusa
8
3
7
3.83
W
5
2
18
7
W
9
0
6
12
L
Vamana
REDOMANIA
Vamana
1
6
5
0.58
L
4
8
2
0.63
W
Heimdallr
Sooly90
Heimdallr
10
7
7
1.93
L
Chang'e
SuicuneX
Chang'e
1
8
6
0.5
W
Persephone
nOeLuxii
Persephone
7
3
6
3.33
L
Bakasura
venz0
Bakasura
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,654
Damage
105,136
131,726
Taken
105,330
85,173
Mitigated
71,652
31,186
Healing
42,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,160
3,206
0
2,861
19,463
5,430
1,078
4,395
15,068
64,091
0
W
Medusa
 
Medusa
17,335
8,429
0
9,433
22,892
10,994
1,690
6,962
15,222
0
148,668
W
16,242
1,437
931
4,816
21,177
29,874
49
9,746
10,914
43,755
6,548
W
21,144
4,220
0
9,109
16,619
10,041
179
3,987
11,522
0
137,157
L
Vamana
REDOMANIA
Vamana
14,251
4,994
0
5,324
30,661
28,501
525
7,548
22,354
2,299
46,578
L
12,573
1,383
0
7,972
31,295
35,739
403
4,931
25,262
61,799
0
W
Heimdallr
Sooly90
Heimdallr
31,472
18,364
0
10,514
28,721
13,486
3,028
11,603
15,808
0
124,701
L
Chang'e
SuicuneX
Chang'e
11,710
571
2,030
7,599
23,757
5,468
0
9,838
13,501
59,820
0
W
Persephone
nOeLuxii
Persephone
18,943
1,280
1,112
6,629
15,921
7,257
1,416
4,435
10,292
110,099
0
L
Bakasura
venz0
Bakasura
17,960
12,733
0
5,400
26,550
10,035
0
6,117
20,009
0
102,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,988
Gold Earned
76,066
558
Minions Killed
791
0
Camps Cleared
0
2,577,730
Distance Traveled
2,436,732
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,915
420
103
4
0
437,122
4
W
Medusa
15,095
581
202
8
0
463,550
1
W
Geb
13,029
501
54
2
0
486,213
7
W
Ravana
15,493
596
176
7
0
591,090
0
L
Vamana
10,654
410
64
2
0
526,160
5
L
Sobek
12,713
489
109
4
0
533,884
10
W
Heimdallr
16,548
636
186
7
0
419,671
4
L
Chang'e
11,609
447
105
4
0
514,425
5
W
Persephone
15,901
612
173
7
0
476,208
14
L
Bakasura
14,097
542
177
7
0
566,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role