Player Matchup

Olorun
Olorun
ElidaTdF
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 130L
1,475 Elo+
Solo
Cernunnos
Cernunnos
OG Tote One
Cernunnos
Level 46
God Stats
6W - 4L
1,670 SR
Queue Stats
179W - 177L
1,435 Elo+
Party 2
Da Ji
Da Ji
kingSROx
Da Ji
Level 98
God Stats
4W - 5L
1,487 SR
Queue Stats
214W - 208L
1,529 Elo+
Solo
Odin
Odin
pibs_589
Odin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 84L
1,654 Elo+
Solo
Yemoja
Yemoja
theresreggie
Yemoja
Level 18
God Stats
1W - 2L
1,453 SR
Queue Stats
4W - 5L
1,386 Elo+
Party 2
Team Averages
Level 49
1,522 SR
1,496 Elo+

VS

Team Averages
Level 73
1,582 SR
1,489 Elo+
Agni
Agni
AImightyJeebus
Agni
Level 45
God Stats
4W - 7L
1,349 SR
Queue Stats
167W - 171L
1,458 Elo+
Solo
Da Ji
Da Ji
LeTon4ReaL
Da Ji
Level 18
God Stats
4W - 0L
1,838 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 1
Medusa
Medusa
MrsSupernova
Medusa
Level 102
God Stats
3W - 0L
1,866 SR
Queue Stats
200W - 171L
1,509 Elo+
Party 1
Osiris
Osiris
Zeramidas
Osiris
Level 47
God Stats
3W - 5L
1,365 SR
Queue Stats
45W - 45L
1,477 Elo+
Solo
Kuzenbo
Kuzenbo
iAlphaMan
Kuzenbo
Level 155
God Stats
1W - 0L
1,493 SR
Queue Stats
52W - 60L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ElidaTdF
Olorun
10
0 / 0 / 0
5,473
547
1,490
3,589
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
OG Tote One
Cernunnos
8
1 / 4 / 0
4,861
486
3,650
5,596
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
kingSROx
Da Ji
6
0 / 3 / 0
4,256
426
315
4,333
1,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
10
0 / 2 / 0
5,380
538
967
4,449
1,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
7
0 / 1 / 1
4,959
496
1,337
5,057
2,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 0
5,470
547
3,340
3,770
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
9
1 / 2 / 5
5,718
572
2,858
5,394
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
11
0 / 0 / 1
5,926
593
2,002
2,638
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Osiris
Zeramidas
Osiris
11
4 / 1 / 0
6,565
657
2,964
3,310
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
iAlphaMan
Kuzenbo
10
1 / 0 / 4
6,233
623
2,371
7,192
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
10
10
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Olorun
ElidaTdF
Olorun
0
0
0
0
W
Da Ji
1
2
5
1.75
W
Medusa
0
0
1
0.5
L
Cernunnos
OG Tote One
Cernunnos
1
4
0
0.25
W
Osiris
Zeramidas
Osiris
4
1
0
4
W
Kuzenbo
iAlphaMan
Kuzenbo
1
0
4
3
L
Da Ji
kingSROx
Da Ji
0
3
0
0
L
Odin
0
2
0
0
L
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,759
Damage
13,535
23,024
Taken
22,304
8,098
Mitigated
9,999
6,730
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,340
500
0
1,375
3,770
850
0
475
3,295
18,953
0
L
Olorun
ElidaTdF
Olorun
1,490
118
0
2,121
3,589
995
0
721
2,868
31,315
0
W
Da Ji
2,858
753
0
2,664
5,394
1,512
360
116
5,278
0
29,083
W
Medusa
2,002
476
0
1,244
2,638
804
504
642
1,996
0
41,151
L
Cernunnos
OG Tote One
Cernunnos
3,650
1,785
1
1,023
5,596
1,736
160
2,342
3,254
0
29,038
W
Osiris
Zeramidas
Osiris
2,964
1,446
0
780
3,310
2,830
1,014
0
3,162
0
26,373
W
Kuzenbo
iAlphaMan
Kuzenbo
2,371
797
161
4,423
7,192
4,003
28
1,594
5,598
21,206
0
L
Da Ji
kingSROx
Da Ji
315
129
0
1,399
4,333
1,030
0
270
4,063
0
12,843
L
Odin
967
163
0
926
4,449
1,719
0
0
4,449
0
23,521
L
Yemoja
1,337
232
305
955
5,057
2,618
0
2,378
2,679
4,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,929
Gold Earned
29,912
217
Minions Killed
289
0
Camps Cleared
0
849,540
Distance Traveled
943,428
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,470
547
50
5
0
171,215
4
L
Olorun
5,473
547
70
7
0
188,208
3
W
Da Ji
5,718
572
68
7
0
199,856
0
W
Medusa
5,926
593
89
9
0
190,421
5
L
Cernunnos
4,861
486
54
5
0
155,263
0
W
Osiris
6,565
657
53
5
0
179,432
3
W
Kuzenbo
6,233
623
29
3
0
202,504
1
L
Da Ji
4,256
426
31
3
0
150,931
2
L
Odin
5,380
538
57
6
0
186,896
1
L
Yemoja
4,959
496
5
1
0
168,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role