Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
A ShwiftySOB
Charybdis
Level 111
God Stats
1W - 1L
1,554 SR
Queue Stats
67W - 91L
1,379 Elo+
Solo
Hercules
Hercules
HectorofTroyx
Hercules
Level 47
God Stats
3W - 4L
1,552 SR
Queue Stats
148W - 159L
1,488 Elo+
Solo
Hera
Hera
Lobo_giratina19
Hera
Level 140
God Stats
6W - 4L
1,602 SR
Queue Stats
251W - 259L
1,462 Elo+
Solo
Atlas
Atlas
blueseprah
Atlas
Level 109
God Stats
5W - 5L
1,555 SR
Queue Stats
355W - 329L
1,506 Elo+
Solo
Team Averages
Level 105
1,553 SR
1,467 Elo+

VS

Team Averages
Level 102
1,486 SR
1,487 Elo+
Bastet
Bastet
Cr0W21
Bastet
Level 128
God Stats
34W - 20L
1,658 SR
Queue Stats
1,156W - 1,157L
1,464 Elo+
Solo
Skadi
Skadi
HeartlessNebula
Skadi
Level 44
God Stats
21W - 15L
1,500 SR
Queue Stats
60W - 65L
1,341 Elo+
Solo
Ares
Ares
ImJustTooGuud
Ares
Level 96
God Stats
1W - 1L
1,308 SR
Queue Stats
33W - 31L
1,498 Elo+
Solo
Loki
Loki
MoistJerky
Loki
Level 105
God Stats
1W - 1L
1,469 SR
Queue Stats
8W - 2L
1,693 Elo+
Solo
Sol
Sol
lawful_dolly5
Sol
Level 138
God Stats
4W - 3L
1,494 SR
Queue Stats
1,177W - 1,189L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
7 / 9 / 0
11,315
539
14,430
21,799
11,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
A ShwiftySOB
Charybdis
14
2 / 3 / 7
9,224
439
10,582
15,368
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
HectorofTroyx
Hercules
15
3 / 7 / 3
9,496
452
6,965
23,031
17,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 6 / 5
10,880
518
9,879
12,663
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Atlas
15
5 / 4 / 7
10,985
523
11,167
20,473
22,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cr0W21
Bastet
18
5 / 3 / 15
11,891
566
16,170
18,478
13,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 5 / 10
10,962
522
10,879
13,752
5,264
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 5 / 13
11,521
549
13,670
25,388
30,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
8 / 5 / 13
12,017
572
10,207
16,452
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
9 / 3 / 6
13,041
621
16,139
15,233
7,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
20
Kills
29
29
Deaths
21
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
9
0
0.78
L
Charybdis
A ShwiftySOB
Charybdis
2
3
7
1.83
W
Bastet
Cr0W21
Bastet
5
3
15
4.17
W
4
5
10
1.8
L
Hercules
HectorofTroyx
Hercules
3
7
3
0.64
W
3
5
13
1.9
L
3
6
5
0.92
W
8
5
13
2.9
L
Atlas
5
4
7
2.13
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,023
Damage
67,065
93,334
Taken
89,303
61,705
Mitigated
63,328
24,971
Healing
35,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
14,430
9,459
0
3,790
21,799
11,878
2,945
4,589
16,783
0
79,694
L
Charybdis
A ShwiftySOB
Charybdis
10,582
7,436
178
6,593
15,368
5,197
0
5,128
10,188
0
53,710
W
Bastet
Cr0W21
Bastet
16,170
3,660
738
9,116
18,478
13,780
543
4,196
13,701
0
52,257
W
10,879
7,064
0
3,677
13,752
5,264
4,484
3,150
10,139
0
51,963
L
Hercules
HectorofTroyx
Hercules
6,965
1,529
478
5,213
23,031
17,747
38
5,460
16,956
0
27,737
W
13,670
1,956
752
6,762
25,388
30,368
851
5,851
19,290
45,793
0
L
9,879
2,856
0
1,831
12,663
4,813
632
3,023
9,499
82,120
742
W
10,207
3,444
0
4,785
16,452
6,424
0
4,797
11,446
0
68,126
L
Atlas
11,167
4,923
2,416
4,472
20,473
22,070
0
10,393
9,828
34,420
0
W
16,139
7,348
0
9,383
15,233
7,492
4,518
6,768
8,175
112,446
9,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,900
Gold Earned
59,432
481
Minions Killed
488
0
Camps Cleared
0
1,790,343
Distance Traveled
1,995,061
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,315
539
152
7
0
418,777
0
L
Charybdis
9,224
439
88
4
0
301,526
0
W
Bastet
11,891
566
93
4
0
423,185
5
W
Skadi
10,962
522
79
4
0
357,241
4
L
Hercules
9,496
452
53
3
0
388,845
2
W
Ares
11,521
549
45
2
0
397,818
6
L
Hera
10,880
518
143
7
0
314,163
6
W
Loki
12,017
572
87
4
0
431,527
5
L
Atlas
10,985
523
45
2
0
367,032
9
W
Sol
13,041
621
184
9
0
385,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role