Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ravana
Ravana
ISKIZZO
Ravana
Level 29
God Stats
2W - 1L
1,824 SR
Queue Stats
44W - 49L
1,526 Elo+
Party 1
Ares
Ares
KatukoYuzuriha
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Sol
Sol
Rockwheel01
Sol
Level 100
God Stats
8W - 2L
1,829 SR
Queue Stats
90W - 91L
1,547 Elo+
Party 1
Medusa
Medusa
SamuelJoarsa
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 36
1,631 SR
1,515 Elo+

VS

Team Averages
Level 79
1,599 SR
1,504 Elo+
Bakasura
Bakasura
BakaBreaker04
Bakasura
Level 15
God Stats
4W - 1L
1,872 SR
Queue Stats
14W - 5L
1,646 Elo+
Party 2
Horus
Horus
Juliachuqt
Horus
Level 46
God Stats
2W - 3L
1,466 SR
Queue Stats
46W - 48L
1,448 Elo+
Party 3
Chronos
Chronos
Monkey47
Chronos
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
663W - 714L
1,461 Elo+
Solo
Ullr
Ullr
aaronn_YT
Ullr
Level 128
God Stats
11W - 11L
1,473 SR
Queue Stats
501W - 447L
1,543 Elo+
Party 2
Kukulkan
Kukulkan
xXMushroomXx
Kukulkan
Level 47
God Stats
2W - 0L
1,686 SR
Queue Stats
69W - 89L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 5 / 3
8,570
536
11,862
10,413
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
ISKIZZO
Ravana
16
5 / 5 / 5
9,651
603
9,135
10,147
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 9 / 1
6,200
388
2,336
17,560
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 5 / 1
9,289
581
11,508
12,928
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
8
0 / 6 / 1
6,132
383
2,513
9,391
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BakaBreaker04
Bakasura
18
12 / 2 / 6
11,275
705
11,052
15,731
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Horus
13
4 / 0 / 12
9,763
610
5,250
11,359
9,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
Monkey47
Chronos
15
5 / 3 / 7
9,402
588
10,184
9,230
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
17
3 / 5 / 5
10,480
655
7,899
12,875
4,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
xXMushroomXx
Kukulkan
14
4 / 3 / 5
8,956
560
8,508
7,409
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
13
Kills
28
30
Deaths
13
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
5
3
0.9
W
Bakasura
BakaBreaker04
Bakasura
12
2
6
7.5
L
Ravana
ISKIZZO
Ravana
5
5
5
1.5
W
Horus
4
0
12
10
L
0
9
1
0.06
W
Chronos
Monkey47
Chronos
5
3
7
2.83
L
5
5
1
1.1
L
Medusa
0
6
1
0.08
W
Ullr
3
5
5
1.1
W
Kukulkan
xXMushroomXx
Kukulkan
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,354
Damage
42,893
60,439
Taken
56,604
27,400
Mitigated
26,625
11,490
Healing
17,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,862
1,281
0
1,833
10,413
3,752
0
4,261
5,518
50,154
0
W
Bakasura
BakaBreaker04
Bakasura
11,052
7,797
0
3,321
15,731
6,110
1,827
4,487
11,164
0
67,277
L
Ravana
ISKIZZO
Ravana
9,135
2,411
0
2,473
10,147
4,473
0
1,211
8,371
0
65,430
W
Horus
5,250
2,211
3,557
6,026
11,359
9,633
239
5,173
5,910
0
21,193
L
2,336
739
0
430
17,560
11,897
0
7,709
9,061
9,921
0
W
Chronos
Monkey47
Chronos
10,184
4,250
0
1,880
9,230
3,697
3,275
2,941
6,012
50,441
7,431
L
11,508
3,387
0
6,496
12,928
4,835
2,306
0
12,750
55,432
5,609
L
Medusa
2,513
1,067
0
258
9,391
2,443
24
4,209
4,998
0
16,365
W
Ullr
7,899
2,453
0
2,064
12,875
4,442
1,035
8,137
4,736
0
60,935
W
Kukulkan
xXMushroomXx
Kukulkan
8,508
1,074
115
399
7,409
2,743
1,026
3,399
3,912
46,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,842
Gold Earned
49,876
360
Minions Killed
463
0
Camps Cleared
0
1,493,850
Distance Traveled
1,536,109
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,570
536
105
7
0
290,952
3
W
Bakasura
11,275
705
120
8
0
381,547
2
L
Ravana
9,651
603
116
7
0
318,971
1
W
Horus
9,763
610
31
2
0
326,578
9
L
Ares
6,200
388
14
1
0
291,970
1
W
Chronos
9,402
588
94
6
0
258,493
4
L
Sol
9,289
581
97
6
0
286,082
3
L
Medusa
6,132
383
28
2
0
305,875
0
W
Ullr
10,480
655
131
8
0
301,752
4
W
Kukulkan
8,956
560
87
5
0
267,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role