Player Matchup

Tyr
Tyr
Cishybrgs12
Tyr
Level 18
God Stats
2W - 1L
1,779 SR
Queue Stats
11W - 11L
1,486 Elo+
Party 1
Zeus
Zeus
Voetbalboy23
Zeus
Level 15
God Stats
2W - 2L
1,674 SR
Queue Stats
8W - 12L
1,395 Elo+
Party 1
Rama
Rama
Yolo_Jordy_St4r
Rama
Level 76
God Stats
1W - 1L
1,708 SR
Queue Stats
17W - 22L
1,425 Elo+
Party 1
Team Averages
Level 36
1,721 SR
1,435 Elo+

VS

Team Averages
Level 92
1,411 SR
1,444 Elo+
Sobek
Sobek
Babyy_Driver
Sobek
Level 108
God Stats
1W - 1L
1,183 SR
Queue Stats
151W - 148L
1,433 Elo+
Party 2
Izanami
Izanami
MrRomance1337
Izanami
Level 98
God Stats
10W - 12L
1,590 SR
Queue Stats
143W - 124L
1,474 Elo+
Party 2
Merlin
Merlin
Prinz_A-_-
Merlin
Level 69
God Stats
42W - 62L
1,460 SR
Queue Stats
190W - 237L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
8,598
661
8,405
11,363
7,249
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 5 / 3
8,848
681
7,980
12,110
4,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 4 / 6
8,864
682
6,441
9,860
3,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 8
9,774
752
5,021
13,023
17,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
15
5 / 3 / 6
10,036
772
6,843
9,052
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Prinz_A-_-
Merlin
15
4 / 2 / 7
9,560
735
14,667
7,205
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
9
Kills
11
11
Deaths
9
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
3
2
6
3
W
Izanami
5
3
6
2.67
W
Merlin
Prinz_A-_-
Merlin
4
2
7
3.75
L
4
5
3
1.1
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,826
Damage
26,531
33,333
Taken
29,280
15,074
Mitigated
23,580
5,878
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,021
563
404
3,295
13,023
17,484
307
4,250
8,773
9,921
0
L
8,405
1,268
0
1,901
11,363
7,249
168
5,822
5,261
0
19,486
W
Izanami
6,843
4,899
0
2,503
9,052
3,347
1,979
1,691
7,361
0
41,072
W
Merlin
Prinz_A-_-
Merlin
14,667
240
81
477
7,205
2,749
503
2,376
4,829
37,792
0
L
7,980
1,361
344
1,721
12,110
4,293
0
7,084
4,654
22,983
0
L
6,441
5,267
0
1,912
9,860
3,532
87
5,847
3,587
0
36,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,310
Gold Earned
29,370
123
Minions Killed
146
3
Camps Cleared
6
663,393
Distance Traveled
680,284
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,774
752
11
1
0
229,014
3
L
Tyr
8,598
661
19
1
1
242,558
3
W
Izanami
10,036
772
85
7
2
226,462
3
W
Merlin
9,560
735
50
4
4
224,808
0
L
Zeus
8,848
681
42
3
2
200,066
0
L
Rama
8,864
682
62
5
0
220,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role