Player Matchup

Bastet
Bastet
Bronze III
Chuuck
Bastet
Bronze III
Level 159
God Stats
1W - 1L
1,938 SR
Queue Stats
249W - 207L
1,544 MMR
Solo
Neith
Neith
Bronze III
DoritosIsLife
Neith
Bronze III
Level 122
God Stats
4W - 0L
1,824 SR
Queue Stats
279W - 287L
1,539 MMR
Solo
Tiamat
Tiamat
Silver II
Fioriloz
Tiamat
Silver II
Level 123
God Stats
7W - 10L
1,474 SR
Queue Stats
165W - 180L
1,544 MMR
Solo
Bacchus
Bacchus
Silver I
SpongeBobBoyZ
Bacchus
Silver I
Level 157
God Stats
6W - 10L
1,429 SR
Queue Stats
318W - 332L
1,543 MMR
Solo
Chaac
Chaac
Silver I
Xenico
Chaac
Silver I
Level 146
God Stats
3W - 1L
1,860 SR
Queue Stats
334W - 334L
1,546 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,705 SR
1,543 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,591 SR
1,543 MMR
Atlas
Atlas
Bronze III
FrostByte020
Atlas
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 137L
1,537 MMR
Solo
Rama
Rama
Bronze III
Gorksito
Rama
Bronze III
Level 69
God Stats
4W - 4L
1,652 SR
Queue Stats
255W - 250L
1,539 MMR
Solo
Loki
Loki
Bronze III
Hestrix
Loki
Bronze III
Level 160
God Stats
9W - 11L
1,576 SR
Queue Stats
91W - 84L
1,546 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Kazeshino
Zhong Kui
Bronze III
Level 129
God Stats
3W - 5L
1,494 SR
Queue Stats
291W - 272L
1,546 MMR
Party 1
Bellona
Bellona
Bronze III
Sppeedy
Bellona
Bronze III
Level 160
God Stats
1W - 1L
1,732 SR
Queue Stats
304W - 285L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chuuck
Bastet
20
15 / 5 / 17
17,430
646
33,708
28,968
13,523
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 6 / 10
16,654
617
16,511
22,187
9,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Fioriloz
Tiamat
20
14 / 4 / 15
16,304
604
33,023
25,114
20,452
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
20
9 / 1 / 28
15,781
584
15,275
29,517
56,968
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Xenico
Chaac
20
5 / 4 / 20
15,437
572
23,610
40,159
52,384
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
SerqetUllrCliodhna

VS

Bans
AchillesOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 12 / 4
13,035
483
11,395
40,960
41,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
20
1 / 9 / 6
13,243
490
20,862
24,855
7,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Hestrix
Loki
20
8 / 8 / 1
15,208
563
18,340
18,910
5,610
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Kazeshino
Zhong Kui
20
2 / 12 / 5
13,527
501
21,316
28,708
18,358
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
Sppeedy
Bellona
18
4 / 12 / 3
13,118
486
31,913
34,812
35,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
39
53
Kills
20
20
Deaths
53
90
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
Chuuck
Bastet
15
5
17
4.7
W
10
6
10
2.5
W
Tiamat
Fioriloz
Tiamat
14
4
15
5.38
L
5
12
4
0.58
L
Rama
1
9
6
0.44
L
Loki
Hestrix
Loki
8
8
1
1.06
L
Zhong Kui
Kazeshino
Zhong Kui
2
12
5
0.38
W
Bacchus
9
1
28
23
L
Bellona
Sppeedy
Bellona
4
12
3
0.46
W
Chaac
Xenico
Chaac
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,127
Damage
103,826
145,945
Taken
148,245
153,047
Mitigated
108,800
62,606
Healing
26,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Chuuck
Bastet
33,708
8,135
0
12,164
28,968
13,523
2,219
7,993
20,975
0
147,825
W
16,511
8,273
0
6,370
22,187
9,720
5,713
4,055
18,132
0
154,459
W
Tiamat
Fioriloz
Tiamat
33,023
3,432
845
7,490
25,114
20,452
3,180
8,316
16,798
128,698
0
L
11,395
3,850
449
3,097
40,960
41,757
0
15,036
25,585
47,067
0
L
Rama
20,862
17,250
0
8,856
24,855
7,887
430
3,687
21,128
0
116,359
L
Loki
Hestrix
Loki
18,340
3,816
0
4,625
18,910
5,610
0
7,401
11,310
0
102,548
L
Zhong Kui
Kazeshino
Zhong Kui
21,316
1,453
0
5,943
28,708
18,358
0
12,124
16,382
90,091
0
W
Bacchus
15,275
2,136
5,507
9,196
29,517
56,968
581
8,226
21,291
39,288
0
L
Bellona
Sppeedy
Bellona
31,913
16,344
0
3,907
34,812
35,188
96
9,251
25,372
0
92,212
W
Chaac
Xenico
Chaac
23,610
6,581
0
21,034
40,159
52,384
377
4,768
35,391
0
94,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,606
Gold Earned
68,131
754
Minions Killed
700
0
Camps Cleared
0
2,613,446
Distance Traveled
2,198,312
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,430
646
165
6
0
581,144
1
W
Neith
16,654
617
236
9
0
473,323
1
W
Tiamat
16,304
604
174
6
0
473,491
2
L
Atlas
13,035
483
59
2
0
467,697
6
L
Rama
13,243
490
177
7
0
431,799
4
L
Loki
15,208
563
155
6
0
429,021
2
L
Zhong Kui
13,527
501
158
6
0
438,205
4
W
Bacchus
15,781
584
24
1
0
548,510
13
L
Bellona
13,118
486
151
6
0
431,590
1
W
Chaac
15,437
572
155
6
0
536,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role