Player Matchup

Sol
Sol
Eqkaz
Sol
Level 61
God Stats
7W - 14L
1,398 SR
Queue Stats
127W - 255L
1,191 Elo+
Party 1
Ratatoskr
Ratatoskr
JURUSOTISE
Ratatoskr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 24L
931 Elo+
Party 1
Izanami
Izanami
R3N3S1S
Izanami
Level 80
God Stats
29W - 19L
1,617 SR
Queue Stats
350W - 431L
1,366 Elo+
Solo
Fafnir
Fafnir
SuperGekco
Fafnir
Level 65
God Stats
0W - 2L
1,269 SR
Queue Stats
51W - 41L
1,523 Elo+
Solo
Nike
Nike
panyo147
Nike
Level 30
God Stats
4W - 6L
1,413 SR
Queue Stats
39W - 64L
1,260 Elo+
Solo
Team Averages
Level 50
1,440 SR
1,254 Elo+

VS

Team Averages
Level 48
1,526 SR
1,352 Elo+
Hera
Hera
Hreivax925
Hera
Level 83
God Stats
4W - 2L
1,442 SR
Queue Stats
407W - 480L
1,411 Elo+
Solo
Hun Batz
Hun Batz
Meleager
Hun Batz
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,300 Elo+
Party 2
Neith
Neith
Pploy333
Neith
Level 13
God Stats
1W - 1L
1,444 SR
Queue Stats
2W - 6L
1,300 Elo+
Party 2
Atlas
Atlas
Prime5915
Atlas
Level 61
God Stats
5W - 1L
1,682 SR
Queue Stats
129W - 182L
1,362 Elo+
Solo
Chaac
Chaac
ScrubLordPink
Chaac
Level 48
God Stats
18W - 11L
1,562 SR
Queue Stats
40W - 49L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Eqkaz
Sol
17
3 / 9 / 5
10,900
454
11,446
20,475
8,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
JURUSOTISE
Ratatoskr
16
1 / 7 / 9
9,972
416
6,060
24,244
9,014
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
R3N3S1S
Izanami
19
11 / 4 / 3
12,716
530
21,804
19,997
7,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Fafnir
SuperGekco
Fafnir
15
1 / 5 / 13
11,383
474
9,998
27,187
39,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
16
2 / 8 / 3
10,426
434
8,453
22,915
16,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 15
13,420
559
22,990
16,873
7,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Meleager
Hun Batz
18
4 / 1 / 8
12,072
503
9,913
18,733
7,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Pploy333
Neith
18
7 / 5 / 14
12,348
515
15,591
11,421
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Prime5915
Atlas
17
4 / 5 / 13
12,250
510
9,578
21,095
24,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 4 / 15
14,136
589
27,106
27,160
19,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
98
18
Kills
33
33
Deaths
19
33
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sol
Eqkaz
Sol
3
9
5
0.61
W
7
4
15
3.63
L
Ratatoskr
JURUSOTISE
Ratatoskr
1
7
9
0.79
W
Hun Batz
Meleager
Hun Batz
4
1
8
8
W
Neith
Pploy333
Neith
7
5
14
2.8
W
Atlas
Prime5915
Atlas
4
5
13
2.1
L
Izanami
R3N3S1S
Izanami
11
4
3
3.13
W
11
4
15
4.63
L
Fafnir
SuperGekco
Fafnir
1
5
13
1.5
L
Nike
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,761
Damage
85,178
114,818
Taken
95,282
80,959
Mitigated
65,866
24,420
Healing
23,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Eqkaz
Sol
11,446
3,151
0
3,841
20,475
8,077
2,838
8,146
11,847
62,071
8,421
W
22,990
5,639
85
4,749
16,873
7,817
2,898
6,818
9,961
88,176
0
L
Ratatoskr
JURUSOTISE
Ratatoskr
6,060
1,409
0
1,838
24,244
9,014
0
6,425
17,615
0
60,862
W
Hun Batz
Meleager
Hun Batz
9,913
3,434
0
1,654
18,733
7,952
1,411
1,897
16,685
0
95,342
W
Neith
Pploy333
Neith
15,591
8,087
0
1,593
11,421
6,295
2,874
2,502
8,873
0
46,469
W
Atlas
Prime5915
Atlas
9,578
4,342
0
1,823
21,095
24,664
102
4,683
16,298
32,745
0
L
Izanami
R3N3S1S
Izanami
21,804
16,677
0
5,033
19,997
7,977
1,475
5,171
14,776
0
104,428
W
27,106
2,961
264
13,786
27,160
19,138
6,111
4,830
21,781
0
101,025
L
Fafnir
SuperGekco
Fafnir
9,998
3,680
3,640
5,662
27,187
39,399
428
7,927
18,913
31,646
0
L
Nike
8,453
1,058
739
3,667
22,915
16,492
477
3,756
19,099
1,431
49,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,397
Gold Earned
64,226
530
Minions Killed
529
0
Camps Cleared
0
1,985,876
Distance Traveled
2,209,004
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,900
454
119
5
0
379,778
2
W
Hera
13,420
559
128
5
0
419,735
0
L
Ratatoskr
9,972
416
85
4
0
435,949
1
W
Hun Batz
12,072
503
120
5
0
499,558
0
W
Neith
12,348
515
95
4
0
424,380
0
W
Atlas
12,250
510
34
1
0
417,960
2
L
Izanami
12,716
530
178
7
0
405,469
2
W
Chaac
14,136
589
152
6
0
447,371
0
L
Fafnir
11,383
474
33
1
0
371,152
4
L
Nike
10,426
434
115
5
0
393,528
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role