Player Matchup

Gilgamesh
Gilgamesh
Deathsquito
Gilgamesh
Level 160
God Stats
3W - 0L
1,985 SR
Queue Stats
186W - 91L
1,724 Elo+
Party 1
Apollo
Apollo
LukaBurzan
Apollo
Level 159
God Stats
23W - 3L
1,953 SR
Queue Stats
463W - 254L
1,782 Elo+
Party 1
Fafnir
Fafnir
TankyRo
Fafnir
Level 160
God Stats
14W - 3L
1,863 SR
Queue Stats
848W - 495L
1,734 Elo+
Party 1
Camazotz
Camazotz
TimboSlíce
Camazotz
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 65L
1,692 Elo+
Party 1
Nu Wa
Nu Wa
zmijazec
Nu Wa
Level 158
God Stats
6W - 6L
1,499 SR
Queue Stats
235W - 154L
1,692 Elo+
Party 1
Team Averages
Level 135
1,760 SR
1,725 Elo+

VS

Team Averages
Level 56
1,523 SR
1,636 Elo+
Apollo
Apollo
EasternDragon1
Apollo
Level 62
God Stats
1W - 2L
1,246 SR
Queue Stats
170W - 111L
1,707 Elo+
Party 3
Arachne
Arachne
JellyTots
Arachne
Level 54
God Stats
0W - 1L
1,797 SR
Queue Stats
120W - 78L
1,690 Elo+
Party 3
Cerberus
Cerberus
PossitiveVibesxd
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,652 Elo+
Party 2
Anubis
Anubis
SlothyyP
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,532 Elo+
Party 3
Gilgamesh
Gilgamesh
opieop13
Gilgamesh
Level 105
God Stats
0W - 3L
1,572 SR
Queue Stats
39W - 32L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deathsquito
Gilgamesh
18
4 / 3 / 6
11,305
595
9,215
17,838
7,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
LukaBurzan
Apollo
20
10 / 1 / 1
13,695
721
17,636
16,592
7,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
TankyRo
Fafnir
16
3 / 0 / 12
11,610
611
9,750
17,120
25,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
TimboSlíce
Camazotz
17
1 / 2 / 3
11,055
582
7,891
13,432
7,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
zmijazec
Nu Wa
18
4 / 4 / 8
12,100
637
11,014
7,068
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 1
10,267
540
8,353
17,469
4,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
JellyTots
Arachne
16
4 / 4 / 1
10,404
548
9,771
18,487
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
2 / 3 / 1
9,371
493
7,224
13,038
11,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
SlothyyP
Anubis
15
1 / 6 / 3
9,010
474
4,715
11,029
4,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
opieop13
Gilgamesh
14
2 / 4 / 2
8,518
448
8,937
19,808
9,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
22
Kills
10
10
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Deathsquito
Gilgamesh
4
3
6
2.33
L
1
5
1
0.3
L
Arachne
JellyTots
Arachne
4
4
1
1.13
W
Apollo
LukaBurzan
Apollo
10
1
1
10.5
L
2
3
1
0.83
L
Anubis
SlothyyP
Anubis
1
6
3
0.42
W
Fafnir
TankyRo
Fafnir
3
0
12
9
W
Camazotz
TimboSlíce
Camazotz
1
2
3
1.25
L
Gilgamesh
opieop13
Gilgamesh
2
4
2
0.75
W
Nu Wa
zmijazec
Nu Wa
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,506
Damage
39,000
72,050
Taken
79,831
49,861
Mitigated
36,291
30,076
Healing
25,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Deathsquito
Gilgamesh
9,215
3,383
0
3,544
17,838
7,678
2,900
1,600
16,198
0
96,455
L
8,353
6,642
0
6,427
17,469
4,631
4,591
1,875
15,594
0
75,538
L
Arachne
JellyTots
Arachne
9,771
7,234
0
8,481
18,487
6,118
0
6,269
12,218
0
67,538
W
Apollo
LukaBurzan
Apollo
17,636
10,392
0
11,303
16,592
7,084
5,358
613
15,865
0
117,111
L
7,224
807
337
3,663
13,038
11,755
0
1,600
11,438
53,307
0
L
Anubis
SlothyyP
Anubis
4,715
266
0
2,962
11,029
4,291
84
5,127
5,902
56,517
0
W
Fafnir
TankyRo
Fafnir
9,750
1,721
0
7,261
17,120
25,233
426
2,650
14,133
23,647
6,023
W
Camazotz
TimboSlíce
Camazotz
7,891
1,766
0
6,443
13,432
7,619
624
6,142
6,458
0
65,826
L
Gilgamesh
opieop13
Gilgamesh
8,937
2,073
103
3,130
19,808
9,496
0
4,850
14,958
0
49,760
W
Nu Wa
zmijazec
Nu Wa
11,014
1,377
0
1,525
7,068
2,247
2,731
1,595
5,473
92,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,765
Gold Earned
47,570
647
Minions Killed
595
0
Camps Cleared
0
1,994,184
Distance Traveled
1,748,362
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,305
595
121
6
0
396,629
5
L
Apollo
10,267
540
151
8
0
368,384
6
L
Arachne
10,404
548
128
7
0
411,490
10
W
Apollo
13,695
721
209
11
0
378,235
4
L
Cerberus
9,371
493
129
7
0
306,451
3
L
Anubis
9,010
474
120
6
0
324,867
5
W
Fafnir
11,610
611
34
2
0
421,006
6
W
Camazotz
11,055
582
119
6
0
389,954
2
L
Gilgamesh
8,518
448
67
4
0
337,170
3
W
Nu Wa
12,100
637
164
9
0
408,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role