Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
OvOPedro361
Bellona
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 50L
1,500 Elo+
Party 3
Olorun
Olorun
WhozYoDaddy
Olorun
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 30L
1,500 Elo+
Party 1
Mercury
Mercury
s0ClumsY
Mercury
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 23L
1,500 Elo+
Party 1
Freya
Freya
s0xT4stY
Freya
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 81L
1,500 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,500 Elo+

VS

Team Averages
Level 73
1,543 SR
1,543 Elo+
Janus
Janus
Aseballs
Janus
Level 35
God Stats
2W - 5L
1,500 SR
Queue Stats
36W - 28L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DooLicker
Ah Muzen Cab
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
127W - 92L
1,500 Elo+
Party 2
Nike
Nike
IIIGR8 ONEIII
Nike
Level 108
God Stats
4W - 4L
1,715 SR
Queue Stats
135W - 139L
1,715 Elo+
Solo
Bakasura
Bakasura
MerderChyld
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 69L
1,500 Elo+
Party 2
Yemoja
Yemoja
xI Kittsyna Ix
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 2 / 27
10,664
820
6,678
16,734
22,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
OvOPedro361
Bellona
17
9 / 2 / 21
11,061
851
11,372
16,692
17,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
18
8 / 3 / 32
11,509
885
16,957
14,392
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
s0ClumsY
Mercury
18
12 / 3 / 17
11,819
909
15,095
12,918
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
s0xT4stY
Freya
20
17 / 2 / 19
12,781
983
28,606
18,744
10,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aseballs
Janus
16
4 / 11 / 3
10,206
785
10,690
15,439
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
DooLicker
Ah Muzen Cab
16
2 / 10 / 6
9,644
742
22,761
17,598
8,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 8 / 4
8,945
688
7,397
16,745
16,600
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bakasura
MerderChyld
Bakasura
15
2 / 13 / 8
9,286
714
8,188
20,158
12,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 6 / 6
8,780
675
3,907
15,430
15,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
37
48
Kills
10
12
Deaths
48
116
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
27
7.75
L
Janus
Aseballs
Janus
4
11
3
0.5
L
Ah Muzen Cab
DooLicker
Ah Muzen Cab
2
10
6
0.5
L
2
8
4
0.5
L
Bakasura
MerderChyld
Bakasura
2
13
8
0.46
W
Bellona
OvOPedro361
Bellona
9
2
21
9.75
W
Olorun
8
3
32
8
W
Mercury
s0ClumsY
Mercury
12
3
17
6.83
W
Freya
s0xT4stY
Freya
17
2
19
13.25
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,708
Damage
52,943
79,480
Taken
85,370
62,772
Mitigated
59,498
34,981
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,678
855
1,407
4,220
16,734
22,134
1,293
1,972
14,272
15,277
0
L
Janus
Aseballs
Janus
10,690
649
230
588
15,439
6,626
0
9,724
5,715
22,330
0
L
Ah Muzen Cab
DooLicker
Ah Muzen Cab
22,761
5,203
547
1,646
17,598
8,466
0
11,085
6,513
0
58,580
L
7,397
727
85
1,290
16,745
16,600
0
9,199
7,546
0
14,744
L
Bakasura
MerderChyld
Bakasura
8,188
5,682
414
1,327
20,158
12,737
0
11,751
8,407
464
10,365
W
Bellona
OvOPedro361
Bellona
11,372
1,218
0
4,226
16,692
17,370
985
3,067
13,100
0
35,959
W
Olorun
16,957
8,006
4,721
8,050
14,392
6,793
2,862
3,594
10,715
40,246
0
W
Mercury
s0ClumsY
Mercury
15,095
9,377
0
2,363
12,918
5,614
3,073
1,430
11,068
0
41,566
W
Freya
s0xT4stY
Freya
28,606
9,728
0
9,994
18,744
10,861
2,112
4,998
13,391
54,798
4,020
L
3,907
1,218
2,069
602
15,430
15,069
0
8,378
7,052
11,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,834
Gold Earned
46,861
264
Minions Killed
128
0
Camps Cleared
0
1,388,548
Distance Traveled
1,009,529
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,664
820
20
2
0
264,568
1
L
Janus
10,206
785
19
1
0
213,632
0
L
Ah Muzen Cab
9,644
742
72
6
0
189,500
0
L
Nike
8,945
688
11
1
0
197,560
2
L
Bakasura
9,286
714
13
1
0
206,972
1
W
Bellona
11,061
851
62
5
0
288,603
0
W
Olorun
11,509
885
43
3
0
249,744
1
W
Mercury
11,819
909
62
5
0
320,439
0
W
Freya
12,781
983
77
6
0
265,194
3
L
Yemoja
8,780
675
13
1
0
201,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role