Player Matchup

Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
CrusadingTyrant
Nemesis
Level 89
God Stats
1W - 2L
1,579 SR
Queue Stats
77W - 79L
1,496 Elo+
Party 2
Anhur
Anhur
Demonwolfz246
Anhur
Level 145
God Stats
3W - 2L
1,395 SR
Queue Stats
150W - 164L
1,441 Elo+
Party 2
Team Averages
Level 119
1,491 SR
1,479 Elo+

VS

Team Averages
Level 98
1,562 SR
1,585 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Arrikudda
Heimdallr
Level 140
God Stats
2W - 1L
1,686 SR
Queue Stats
109W - 101L
1,609 Elo+
Party 1
Zeus
Zeus
Sadorphan
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 4 / 4
7,945
722
2,890
15,528
13,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 4 / 1
6,974
634
3,907
11,184
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 7 / 1
8,253
750
6,057
11,015
2,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 0 / 14
9,340
849
5,616
9,628
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Arrikudda
Heimdallr
15
13 / 1 / 2
10,493
954
15,848
9,456
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Zeus
13
1 / 4 / 11
8,408
764
7,585
4,954
1,067
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
15
15
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
4
0.5
W
Kumbhakarna
 
Kumbhakarna
1
0
14
8
W
Heimdallr
Arrikudda
Heimdallr
13
1
2
14
L
1
4
1
0.38
L
4
7
1
0.64
W
Zeus
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,854
Damage
29,049
37,727
Taken
24,038
20,653
Mitigated
14,649
5,797
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,890
338
1,008
2,288
15,528
13,930
0
6,174
9,354
15,560
0
W
Kumbhakarna
 
Kumbhakarna
5,616
470
959
2,121
9,628
8,797
311
1,440
8,188
23,682
0
W
Heimdallr
Arrikudda
Heimdallr
15,848
7,216
0
2,280
9,456
4,785
1,624
1,448
7,224
0
48,537
L
3,907
1,890
132
830
11,184
4,161
64
3,873
7,311
0
17,551
L
6,057
3,055
48
1,491
11,015
2,562
384
3,557
7,455
0
23,122
W
Zeus
7,585
2,389
0
150
4,954
1,067
606
420
4,534
23,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,172
Gold Earned
28,241
90
Minions Killed
133
3
Camps Cleared
6
685,262
Distance Traveled
597,405
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,945
722
28
3
0
225,794
1
W
Kumbhakarna
9,340
849
23
2
1
211,613
3
W
Heimdallr
10,493
954
64
6
5
206,625
3
L
Nemesis
6,974
634
35
3
2
253,440
0
L
Anhur
8,253
750
27
2
1
206,028
1
W
Zeus
8,408
764
46
4
0
179,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role