Player Matchup

Zhong Kui
Zhong Kui
GreezyFPS
Zhong Kui
Level 66
God Stats
2W - 1L
1,296 SR
Queue Stats
53W - 50L
1,489 Elo+
Party 2
Nike
Nike
ONI85
Nike
Level 76
God Stats
32W - 25L
1,597 SR
Queue Stats
246W - 316L
1,429 Elo+
Party 1
Anhur
Anhur
Th7z
Anhur
Level 87
God Stats
10W - 11L
1,463 SR
Queue Stats
299W - 355L
1,492 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VII_Angxlsins
Morgan Le Fay
Level 147
God Stats
4W - 7L
1,371 SR
Queue Stats
11W - 26L
1,300 Elo+
Party 2
Arachne
Arachne
emancero99
Arachne
Level 98
God Stats
25W - 23L
1,523 SR
Queue Stats
173W - 157L
1,501 Elo+
Solo
Team Averages
Level 95
1,450 SR
1,442 Elo+

VS

Team Averages
Level 79
1,403 SR
1,474 Elo+
Loki
Loki
 
Loki
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
CoochFrault
Danzaburou
Level 80
God Stats
1W - 1L
1,496 SR
Queue Stats
21W - 30L
1,450 Elo+
Solo
Jormungandr
Jormungandr
Gunaevv95
Jormungandr
Level 106
God Stats
2W - 5L
1,313 SR
Queue Stats
412W - 456L
1,506 Elo+
Solo
Vamana
Vamana
REDOMANIA
Vamana
Level 65
God Stats
0W - 2L
1,196 SR
Queue Stats
22W - 27L
1,454 Elo+
Party 3
Chang'e
Chang'e
SuicuneX
Chang'e
Level 64
God Stats
5W - 7L
1,509 SR
Queue Stats
17W - 21L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GreezyFPS
Zhong Kui
14
7 / 2 / 1
8,445
704
9,139
8,973
5,793
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
ONI85
Nike
12
0 / 2 / 18
7,499
625
6,098
11,136
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Th7z
Anhur
13
9 / 2 / 2
8,416
701
8,069
9,389
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
VII_Angxlsins
Morgan Le Fay
11
1 / 3 / 3
7,023
585
4,059
7,542
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
emancero99
Arachne
12
8 / 2 / 3
7,841
653
9,224
7,714
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 5 / 3
7,204
600
5,310
8,968
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
CoochFrault
Danzaburou
10
1 / 7 / 3
6,827
569
4,677
9,894
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Gunaevv95
Jormungandr
11
3 / 6 / 3
6,869
572
8,640
11,555
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
REDOMANIA
Vamana
12
3 / 3 / 1
7,491
624
5,047
10,786
6,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
SuicuneX
Chang'e
10
1 / 5 / 5
6,064
505
5,258
10,291
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
25
Kills
11
11
Deaths
26
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
5
3
0.9
L
Danzaburou
CoochFrault
Danzaburou
1
7
3
0.36
W
Zhong Kui
GreezyFPS
Zhong Kui
7
2
1
3.75
L
Jormungandr
Gunaevv95
Jormungandr
3
6
3
0.75
W
Nike
ONI85
Nike
0
2
18
4.5
L
Vamana
REDOMANIA
Vamana
3
3
1
1.17
L
Chang'e
SuicuneX
Chang'e
1
5
5
0.7
W
Anhur
Th7z
Anhur
9
2
2
5
W
Morgan Le Fay
VII_Angxlsins
Morgan Le Fay
1
3
3
0.83
W
Arachne
emancero99
Arachne
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,589
Damage
28,932
44,754
Taken
51,494
20,345
Mitigated
20,133
15,876
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,310
1,854
0
2,187
8,968
2,456
0
1,454
7,437
0
30,884
L
Danzaburou
CoochFrault
Danzaburou
4,677
2,311
0
1,921
9,894
1,774
80
0
9,894
0
31,949
W
Zhong Kui
GreezyFPS
Zhong Kui
9,139
1,153
0
3,606
8,973
5,793
430
954
7,940
43,956
0
L
Jormungandr
Gunaevv95
Jormungandr
8,640
2,451
765
2,237
11,555
6,674
20
2,187
9,340
35,232
0
W
Nike
ONI85
Nike
6,098
878
663
3,246
11,136
6,769
11
4,307
6,534
0
25,487
L
Vamana
REDOMANIA
Vamana
5,047
3,088
0
2,593
10,786
6,234
1,070
5,510
5,276
0
32,988
L
Chang'e
SuicuneX
Chang'e
5,258
201
518
2,838
10,291
2,995
0
3,586
6,349
26,650
0
W
Anhur
Th7z
Anhur
8,069
3,645
0
4,424
9,389
2,495
2,716
2,566
6,320
0
44,529
W
Morgan Le Fay
VII_Angxlsins
Morgan Le Fay
4,059
194
0
1,845
7,542
2,272
252
3,913
3,556
35,342
0
W
Arachne
emancero99
Arachne
9,224
6,487
0
2,092
7,714
3,016
0
1,335
6,248
0
38,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,224
Gold Earned
34,455
345
Minions Killed
297
0
Camps Cleared
0
1,208,813
Distance Traveled
1,115,391
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,204
600
52
4
0
250,990
0
L
Danzaburou
6,827
569
60
5
0
215,531
2
W
Zhong Kui
8,445
704
96
8
0
225,122
4
L
Jormungandr
6,869
572
55
5
0
217,125
2
W
Nike
7,499
625
38
3
0
258,459
3
L
Vamana
7,491
624
81
7
0
208,434
1
L
Chang'e
6,064
505
49
4
0
223,311
3
W
Anhur
8,416
701
75
6
0
223,015
0
W
Morgan Le Fay
7,023
585
76
6
0
227,261
5
W
Arachne
7,841
653
60
5
0
274,956
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role