Player Matchup

Bacchus
Bacchus
Dogwhisperer468
Bacchus
Level 160
God Stats
19W - 16L
1,549 SR
Queue Stats
926W - 966L
1,497 Elo+
Solo
Cliodhna
Cliodhna
MangoBURGER7
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,568 Elo+
Solo
Camazotz
Camazotz
OG Magneto
Camazotz
Level 149
God Stats
3W - 4L
1,545 SR
Queue Stats
409W - 426L
1,498 Elo+
Solo
Nemesis
Nemesis
SirMuffins1
Nemesis
Level 49
God Stats
0W - 1L
1,354 SR
Queue Stats
32W - 31L
1,500 Elo+
Party 1
Hercules
Hercules
TitchyNinjaPig
Hercules
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 216L
1,522 Elo+
Party 1
Team Averages
Level 127
1,490 SR
1,517 Elo+

VS

Team Averages
Level 136
1,419 SR
1,486 Elo+
Ullr
Ullr
ISellCrud
Ullr
Level 104
God Stats
2W - 3L
1,323 SR
Queue Stats
166W - 162L
1,470 Elo+
Party 2
Cernunnos
Cernunnos
MikeDaMartianG
Cernunnos
Level 145
God Stats
4W - 5L
1,474 SR
Queue Stats
310W - 295L
1,504 Elo+
Solo
Bastet
Bastet
Rzmickz
Bastet
Level 156
God Stats
1W - 1L
1,296 SR
Queue Stats
38W - 38L
1,456 Elo+
Party 2
Artio
Artio
beats99
Artio
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,508 Elo+
Party 2
Atlas
Atlas
cxu76
Atlas
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 145L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 4
10,059
671
16,949
19,088
29,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
MangoBURGER7
Cliodhna
16
5 / 8 / 6
9,940
663
16,970
16,730
7,480
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
OG Magneto
Camazotz
12
2 / 11 / 9
8,215
548
9,478
21,489
9,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
SirMuffins1
Nemesis
15
1 / 5 / 7
8,515
568
13,929
20,062
11,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
19
3 / 4 / 11
11,562
771
14,510
28,878
34,076
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
3 / 7 / 15
10,037
669
8,632
13,295
5,891
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
MikeDaMartianG
Cernunnos
18
2 / 2 / 25
10,767
718
16,470
16,289
7,616
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Rzmickz
Bastet
19
13 / 1 / 13
11,947
796
25,427
14,188
7,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artio
beats99
Artio
19
6 / 3 / 21
11,415
761
21,050
25,892
27,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Atlas
cxu76
Atlas
20
10 / 3 / 22
13,140
876
17,706
24,909
35,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
130
15
Kills
34
34
Deaths
16
37
Assists
96
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Ullr
3
7
15
1.5
L
Cliodhna
MangoBURGER7
Cliodhna
5
8
6
1
W
Cernunnos
MikeDaMartianG
Cernunnos
2
2
25
7.25
L
Camazotz
OG Magneto
Camazotz
2
11
9
0.59
W
Bastet
Rzmickz
Bastet
13
1
13
19.5
L
Nemesis
SirMuffins1
Nemesis
1
5
7
0.9
L
Hercules
3
4
11
2.13
W
Artio
beats99
Artio
6
3
21
5.5
W
Atlas
cxu76
Atlas
10
3
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,836
Damage
89,285
106,247
Taken
94,573
91,882
Mitigated
83,917
34,790
Healing
44,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,949
629
686
3,696
19,088
29,791
28
5,983
12,574
39,275
0
W
Ullr
8,632
2,954
2,872
2,242
13,295
5,891
1,171
2,987
10,217
0
15,484
L
Cliodhna
MangoBURGER7
Cliodhna
16,970
1,949
1,671
2,304
16,730
7,480
0
5,284
11,172
0
28,480
W
Cernunnos
MikeDaMartianG
Cernunnos
16,470
8,085
2,303
6,087
16,289
7,616
1,848
5,607
10,591
0
32,200
L
Camazotz
OG Magneto
Camazotz
9,478
3,399
1,065
5,150
21,489
9,221
334
7,337
13,851
0
11,025
W
Bastet
Rzmickz
Bastet
25,427
6,114
1,697
4,743
14,188
7,295
965
3,411
10,657
0
35,422
L
Nemesis
SirMuffins1
Nemesis
13,929
4,900
1,161
5,996
20,062
11,314
412
8,172
11,471
0
26,855
L
Hercules
14,510
3,801
1,482
11,579
28,878
34,076
179
9,682
18,423
0
22,706
W
Artio
beats99
Artio
21,050
3,884
6,017
9,714
25,892
27,200
353
2,193
21,794
33,658
0
W
Atlas
cxu76
Atlas
17,706
6,393
4,434
4,610
24,909
35,915
557
2,751
22,062
40,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,291
Gold Earned
57,306
130
Minions Killed
139
0
Camps Cleared
0
1,255,340
Distance Traveled
1,489,901
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,059
671
44
3
0
261,047
2
W
Ullr
10,037
669
9
1
0
245,651
0
L
Cliodhna
9,940
663
24
2
0
257,920
0
W
Cernunnos
10,767
718
33
2
0
279,271
0
L
Camazotz
8,215
548
6
0
0
208,621
0
W
Bastet
11,947
796
31
2
0
361,699
2
L
Nemesis
8,515
568
30
2
0
263,432
0
L
Hercules
11,562
771
26
2
0
264,320
1
W
Artio
11,415
761
32
2
0
321,308
0
W
Atlas
13,140
876
34
2
0
281,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role