Player Matchup

Nike
Nike
 
Nike
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Jacobe1
He Bo
Level 85
God Stats
3W - 4L
1,410 SR
Queue Stats
161W - 149L
1,507 Elo+
Solo
Tiamat
Tiamat
OriZon LiTHiUM
Tiamat
Level 144
God Stats
2W - 6L
1,335 SR
Queue Stats
351W - 345L
1,461 Elo+
Party 3
Awilix
Awilix
darkblaster99
Awilix
Level 127
God Stats
2W - 4L
1,523 SR
Queue Stats
419W - 443L
1,518 Elo+
Party 1
Hades
Hades
oH KraaTos
Hades
Level 105
God Stats
0W - 3L
1,603 SR
Queue Stats
98W - 121L
1,394 Elo+
Party 3
Team Averages
Level 105
1,474 SR
1,476 Elo+

VS

Team Averages
Level 111
1,528 SR
1,510 Elo+
Atlas
Atlas
Fanaatika
Atlas
Level 126
God Stats
1W - 0L
1,120 SR
Queue Stats
53W - 46L
1,502 Elo+
Solo
Chaac
Chaac
IrwinWade
Chaac
Level 87
God Stats
3W - 0L
1,668 SR
Queue Stats
56W - 47L
1,529 Elo+
Party 2
Raijin
Raijin
Katosmo
Raijin
Level 104
God Stats
1W - 1L
1,681 SR
Queue Stats
37W - 36L
1,511 Elo+
Party 2
Hercules
Hercules
Sijo119012
Hercules
Level 156
God Stats
5W - 4L
1,523 SR
Queue Stats
379W - 420L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
arriras
Ah Muzen Cab
Level 80
God Stats
2W - 1L
1,649 SR
Queue Stats
58W - 51L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
1 / 6 / 12
10,152
781
8,961
21,684
24,268
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Jacobe1
He Bo
18
5 / 7 / 7
10,137
780
13,790
14,433
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 6 / 8
10,565
813
18,191
14,611
11,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 7 / 9
9,018
694
9,777
15,552
7,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
17
5 / 7 / 7
10,456
804
12,434
16,084
8,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fanaatika
Atlas
19
8 / 3 / 22
12,047
927
14,883
17,699
25,933
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
IrwinWade
Chaac
18
7 / 4 / 20
11,368
874
16,254
19,701
18,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Katosmo
Raijin
16
4 / 6 / 14
10,656
820
12,449
11,749
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Sijo119012
Hercules
19
7 / 2 / 16
11,244
865
12,208
20,798
19,824
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ah Muzen Cab
arriras
Ah Muzen Cab
18
7 / 4 / 17
11,468
882
20,826
14,031
6,291
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
122
19
Kills
33
33
Deaths
19
43
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
6
12
1.17
W
Atlas
Fanaatika
Atlas
8
3
22
6.33
W
Chaac
IrwinWade
Chaac
7
4
20
4.25
L
He Bo
Jacobe1
He Bo
5
7
7
1.21
W
Raijin
Katosmo
Raijin
4
6
14
1.83
L
6
6
8
1.67
W
Hercules
Sijo119012
Hercules
7
2
16
7.5
W
Ah Muzen Cab
arriras
Ah Muzen Cab
7
4
17
3.88
L
2
7
9
0.93
L
Hades
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,153
Damage
76,620
82,364
Taken
83,978
58,012
Mitigated
75,855
21,166
Healing
39,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,961
670
1,144
3,011
21,684
24,268
0
8,000
13,005
2,648
15,853
W
Atlas
Fanaatika
Atlas
14,883
4,828
2,325
3,633
17,699
25,933
946
7,852
9,847
25,391
0
W
Chaac
IrwinWade
Chaac
16,254
2,022
1,308
7,847
19,701
18,647
1,046
12,042
7,659
39
30,402
L
He Bo
Jacobe1
He Bo
13,790
676
1,552
2,977
14,433
6,258
0
4,757
9,159
25,434
0
W
Raijin
Katosmo
Raijin
12,449
1,360
818
1,407
11,749
5,160
718
7,357
4,392
19,664
0
L
18,191
982
1,791
3,660
14,611
11,416
0
4,718
9,302
40,778
0
W
Hercules
Sijo119012
Hercules
12,208
3,287
1,865
10,307
20,798
19,824
995
11,925
8,873
2,430
28,237
W
Ah Muzen Cab
arriras
Ah Muzen Cab
20,826
8,435
3,874
5,850
14,031
6,291
2,213
6,334
7,697
0
40,317
L
9,777
3,771
614
2,191
15,552
7,362
0
4,791
10,344
0
21,472
L
Hades
12,434
1,253
889
3,337
16,084
8,708
0
5,158
10,593
15,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,328
Gold Earned
56,783
145
Minions Killed
138
0
Camps Cleared
0
1,061,671
Distance Traveled
1,272,621
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,152
781
16
1
0
215,808
0
W
Atlas
12,047
927
18
1
0
247,940
0
W
Chaac
11,368
874
21
2
0
286,018
0
L
He Bo
10,137
780
35
3
0
219,088
0
W
Raijin
10,656
820
19
1
0
240,674
0
L
Tiamat
10,565
813
58
4
0
224,302
1
W
Hercules
11,244
865
37
3
0
273,055
0
W
Ah Muzen Cab
11,468
882
43
3
0
224,934
0
L
Awilix
9,018
694
24
2
0
201,197
0
L
Hades
10,456
804
12
1
0
201,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role