Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
About3LB
Fenrir
Level 103
God Stats
32W - 31L
1,568 SR
Queue Stats
499W - 515L
1,528 Elo+
Party 1
Ullr
Ullr
Bangaholic
Ullr
Level 143
God Stats
14W - 20L
1,519 SR
Queue Stats
310W - 270L
1,631 Elo+
Party 2
Amaterasu
Amaterasu
DoomsdayDefense
Amaterasu
Level 128
God Stats
6W - 1L
1,810 SR
Queue Stats
152W - 140L
1,653 Elo+
Party 2
Loki
Loki
xPlayful
Loki
Level 148
God Stats
5W - 5L
1,531 SR
Queue Stats
406W - 375L
1,554 Elo+
Party 1
Team Averages
Level 136
1,586 SR
1,573 Elo+

VS

Team Averages
Level 128
1,556 SR
1,600 Elo+
Ne Zha
Ne Zha
OctopusDaddy668
Ne Zha
Level 157
God Stats
0W - 2L
1,471 SR
Queue Stats
410W - 421L
1,556 Elo+
Solo
Fafnir
Fafnir
Twinkie_Boss12
Fafnir
Level 146
God Stats
14W - 14L
1,703 SR
Queue Stats
188W - 197L
1,567 Elo+
Solo
Danzaburou
Danzaburou
bigbananaOP
Danzaburou
Level 108
God Stats
98W - 124L
1,494 SR
Queue Stats
719W - 659L
1,638 Elo+
Solo
Nu Wa
Nu Wa
red_queeph
Nu Wa
Level 108
God Stats
49W - 37L
1,684 SR
Queue Stats
356W - 359L
1,651 Elo+
Solo
Hercules
Hercules
rj2594
Hercules
Level 121
God Stats
1W - 4L
1,426 SR
Queue Stats
373W - 331L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 3 / 4
5,324
532
3,349
7,000
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
About3LB
Fenrir
11
4 / 1 / 8
7,172
717
5,896
9,453
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
5 / 1 / 3
6,989
699
4,344
5,441
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
DoomsdayDefense
Amaterasu
11
0 / 1 / 0
6,290
629
4,467
8,948
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
12
4 / 1 / 2
6,528
653
4,888
6,783
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
6,120
612
4,913
8,022
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 1
6,556
656
3,373
6,769
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
bigbananaOP
Danzaburou
10
2 / 6 / 0
6,072
607
5,662
7,628
1,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
9
2 / 3 / 4
5,686
569
6,679
6,110
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
rj2594
Hercules
8
0 / 2 / 1
4,941
494
4,232
6,275
3,881
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
7
7
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
3
4
0.67
W
Fenrir
About3LB
Fenrir
4
1
8
8
W
5
1
3
6.5
W
Amaterasu
DoomsdayDefense
Amaterasu
0
1
0
0
L
3
3
3
1.5
L
0
0
1
0.5
L
Danzaburou
bigbananaOP
Danzaburou
2
6
0
0.33
L
Nu Wa
2
3
4
1.33
L
Hercules
rj2594
Hercules
0
2
1
0.25
W
Loki
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,944
Damage
24,859
37,625
Taken
34,804
14,673
Mitigated
13,629
15,361
Healing
12,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,349
272
0
1,323
7,000
1,440
0
4,091
2,909
25,981
0
W
Fenrir
About3LB
Fenrir
5,896
1,422
436
3,720
9,453
6,004
0
1,583
7,870
0
21,980
W
4,344
1,634
0
1,967
5,441
1,556
0
182
5,259
0
39,812
W
Amaterasu
DoomsdayDefense
Amaterasu
4,467
2,713
0
5,077
8,948
3,757
0
3,672
5,276
0
37,442
L
4,913
2,011
0
3,167
8,022
2,183
49
938
6,936
0
28,580
L
3,373
1,527
0
4,473
6,769
3,969
0
0
6,769
37,232
0
L
Danzaburou
bigbananaOP
Danzaburou
5,662
2,854
0
1,634
7,628
1,892
0
0
7,628
0
32,881
L
Nu Wa
6,679
3,059
0
1,350
6,110
1,704
52
1,549
4,267
28,455
0
L
Hercules
rj2594
Hercules
4,232
986
205
1,555
6,275
3,881
0
336
5,855
1,365
11,728
W
Loki
4,888
1,316
0
2,838
6,783
1,916
0
1,077
5,706
0
37,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,303
Gold Earned
29,375
335
Minions Killed
265
0
Camps Cleared
0
1,035,492
Distance Traveled
985,715
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,324
532
48
5
0
213,658
1
W
Fenrir
7,172
717
29
3
0
205,952
1
W
Ullr
6,989
699
93
9
0
176,994
2
W
Amaterasu
6,290
629
91
9
0
204,114
0
L
Ne Zha
6,120
612
58
6
0
226,002
1
L
Fafnir
6,556
656
69
7
0
192,985
5
L
Danzaburou
6,072
607
59
6
0
184,952
1
L
Nu Wa
5,686
569
56
6
0
175,785
3
L
Hercules
4,941
494
23
2
0
205,991
3
W
Loki
6,528
653
74
7
0
234,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role