Player Matchup

Cu Chulainn
Cu Chulainn
Active_Break
Cu Chulainn
Level 96
God Stats
3W - 6L
1,486 SR
Queue Stats
300W - 242L
1,580 Elo+
Solo
Freya
Freya
Matope7
Freya
Level 160
God Stats
5W - 4L
1,470 SR
Queue Stats
122W - 110L
1,479 Elo+
Solo
Da Ji
Da Ji
Peepeepowpow
Da Ji
Level 65
God Stats
6W - 3L
1,456 SR
Queue Stats
91W - 109L
1,419 Elo+
Solo
Eset
Eset
hentjar
Eset
Level 68
God Stats
2W - 1L
1,515 SR
Queue Stats
113W - 127L
1,408 Elo+
Solo
Horus
Horus
terragod48
Horus
Level 49
God Stats
10W - 4L
1,585 SR
Queue Stats
36W - 35L
1,467 Elo+
Solo
Team Averages
Level 88
1,502 SR
1,470 Elo+

VS

Team Averages
Level 82
1,547 SR
1,444 Elo+
Charybdis
Charybdis
Animuuu420
Charybdis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,320 Elo+
Solo
Sol
Sol
Ikolosom
Sol
Level 41
God Stats
2W - 2L
1,595 SR
Queue Stats
69W - 64L
1,468 Elo+
Solo
Chaac
Chaac
Ketes_2112
Chaac
Level 139
God Stats
130W - 84L
1,697 SR
Queue Stats
369W - 310L
1,541 Elo+
Solo
Geb
Geb
jaschka_-
Geb
Level 93
God Stats
1W - 4L
1,448 SR
Queue Stats
39W - 41L
1,503 Elo+
Solo
Da Ji
Da Ji
tristi25
Da Ji
Level 100
God Stats
10W - 13L
1,493 SR
Queue Stats
309W - 336L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Active_Break
Cu Chulainn
15
6 / 0 / 3
9,554
682
9,147
8,823
4,676
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Matope7
Freya
13
1 / 2 / 0
7,603
543
6,975
9,974
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 2
8,524
609
6,934
11,662
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
hentjar
Eset
12
0 / 1 / 2
7,281
520
6,072
6,133
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
10
1 / 1 / 4
7,147
511
3,189
12,065
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Animuuu420
Charybdis
14
4 / 0 / 0
7,774
555
7,090
7,525
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 1
6,598
471
5,103
7,569
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
8
1 / 5 / 0
6,031
431
4,888
11,094
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 4
6,634
474
4,817
10,890
6,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
tristi25
Da Ji
9
0 / 4 / 1
5,542
396
2,294
8,403
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
6
6
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Active_Break
Cu Chulainn
6
0
3
7.5
L
Charybdis
Animuuu420
Charybdis
4
0
0
4
L
1
3
1
0.5
L
Chaac
1
5
0
0.2
W
Freya
Matope7
Freya
1
2
0
0.5
W
5
2
2
3
W
Eset
hentjar
Eset
0
1
2
1
L
0
1
4
2
W
Horus
1
1
4
3
L
Da Ji
tristi25
Da Ji
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,317
Damage
24,192
48,657
Taken
45,481
23,618
Mitigated
21,962
22,111
Healing
17,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Active_Break
Cu Chulainn
9,147
1,944
0
1,139
8,823
4,676
736
1,437
7,049
5,285
56,524
L
Charybdis
Animuuu420
Charybdis
7,090
3,035
107
4,521
7,525
2,451
0
3,614
3,893
0
55,634
L
5,103
592
0
3,093
7,569
2,584
0
3,285
3,926
29,961
4,748
L
Chaac
4,888
641
0
3,703
11,094
8,354
0
207
10,887
3,709
22,421
W
Freya
Matope7
Freya
6,975
2,815
0
4,848
9,974
3,384
951
2,515
7,459
51,651
0
W
6,934
1,577
0
5,422
11,662
4,348
0
1,439
10,123
0
56,373
W
Eset
hentjar
Eset
6,072
326
956
1,739
6,133
2,183
950
1,886
4,247
41,032
0
L
4,817
728
0
3,755
10,890
6,342
0
4,726
6,036
15,097
0
W
Horus
3,189
1,365
2,496
5,511
12,065
9,027
84
3,706
8,287
0
15,951
L
Da Ji
tristi25
Da Ji
2,294
172
0
2,501
8,403
2,231
0
1,155
7,198
0
22,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
32,579
390
Minions Killed
316
0
Camps Cleared
0
1,386,132
Distance Traveled
1,216,985
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,554
682
110
8
0
288,317
1
L
Charybdis
7,774
555
114
8
0
259,854
3
L
Sol
6,598
471
75
5
0
248,518
3
L
Chaac
6,031
431
63
5
0
219,625
0
W
Freya
7,603
543
93
7
0
236,817
8
W
Da Ji
8,524
609
77
6
0
290,974
0
W
Eset
7,281
520
77
6
0
290,751
5
L
Geb
6,634
474
26
2
0
270,378
4
W
Horus
7,147
511
33
2
0
279,273
4
L
Da Ji
5,542
396
38
3
0
218,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role