Player Matchup

Artio
Artio
Bronze III
 
Artio
Bronze III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Wexxy
Chaac
Bronze III
Level 106
God Stats
2W - 3L
1,420 SR
Queue Stats
58W - 75L
872 MMR
Solo
Anhur
Anhur
Bronze III
boxofsauce
Anhur
Bronze III
Level 124
God Stats
17W - 23L
1,658 SR
Queue Stats
235W - 251L
2,255 MMR
Solo
Susano
Susano
Bronze III
xMikeyEU
Susano
Bronze III
Level 119
God Stats
3W - 3L
1,625 SR
Queue Stats
65W - 68L
1,287 MMR
Solo
Scylla
Scylla
Bronze III
xxgoatguyxx
Scylla
Bronze III
Level 127
God Stats
63W - 46L
1,573 SR
Queue Stats
492W - 487L
1,229 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,555 SR
1,429 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 147
1,435 SR
2,067 MMR
Horus
Horus
Bronze III
 
Horus
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze III
DemonTimeElric
Ne Zha
Bronze III
Level 160
God Stats
1W - 2L
1,238 SR
Queue Stats
169W - 158L
1,767 MMR
Party 1
Vulcan
Vulcan
Bronze III
DillyJ
Vulcan
Bronze III
Level 159
God Stats
1W - 2L
1,402 SR
Queue Stats
114W - 118L
2,686 MMR
Solo
Cerberus
Cerberus
Bronze III
RichHomieDanny
Cerberus
Bronze III
Level 147
God Stats
4W - 4L
1,605 SR
Queue Stats
63W - 53L
2,024 MMR
Solo
Hou Yi
Hou Yi
Bronze III
tclarke18
Hou Yi
Bronze III
Level 160
God Stats
2W - 3L
1,431 SR
Queue Stats
158W - 136L
2,356 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
6
0 / 4 / 0
4,393
439
1,670
7,884
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
Wexxy
Chaac
10
1 / 2 / 0
5,914
591
3,255
6,644
2,141
Anhur
9
0 / 4 / 0
5,158
516
1,889
7,317
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
xMikeyEU
Susano
9
1 / 3 / 0
5,066
507
3,119
6,277
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
9
0 / 1 / 1
5,352
535
1,526
3,634
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FayAthenaMulan

VS

Bans
GebBastetPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 1 / 0
6,506
651
4,961
6,631
2,432
10
1 / 1 / 4
5,770
577
2,327
5,088
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
DillyJ
Vulcan
13
5 / 0 / 1
7,080
708
6,403
3,409
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
9
1 / 0 / 8
5,726
573
3,044
4,408
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
tclarke18
Hou Yi
12
5 / 0 / 2
6,730
673
5,881
4,764
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
14
14
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
0
0
W
Horus
 
Horus
2
1
0
2
W
1
1
4
3
W
Vulcan
DillyJ
Vulcan
5
0
1
5.5
W
Cerberus
1
0
8
5
L
Chaac
Wexxy
Chaac
1
2
0
0.5
L
Anhur
0
4
0
0
W
Hou Yi
tclarke18
Hou Yi
5
0
2
6
L
Susano
xMikeyEU
Susano
1
3
0
0.33
L
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,459
Damage
22,616
31,756
Taken
24,300
10,967
Mitigated
8,025
8,785
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,670
0
248
1,593
7,884
4,994
0
3,525
4,313
8,697
0
W
Horus
 
Horus
4,961
2,738
0
1,969
6,631
2,432
0
0
6,631
0
34,032
W
2,327
867
0
2,960
5,088
1,432
0
1,216
3,766
0
29,330
W
Vulcan
DillyJ
Vulcan
6,403
1,386
0
1,008
3,409
1,087
0
480
2,895
53,752
0
W
Cerberus
3,044
278
0
2,172
4,408
1,886
0
999
3,389
12,770
0
L
Chaac
Wexxy
Chaac
3,255
346
0
2,264
6,644
2,141
0
0
6,644
0
31,580
L
Anhur
1,889
1,131
0
2,035
7,317
995
0
1,160
6,157
0
30,056
W
Hou Yi
tclarke18
Hou Yi
5,881
2,705
0
2,537
4,764
1,188
330
341
4,423
0
45,991
L
Susano
xMikeyEU
Susano
3,119
932
0
2,145
6,277
1,728
0
1,669
4,542
0
26,248
L
Scylla
1,526
99
0
500
3,634
1,109
0
2,867
653
31,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,883
Gold Earned
31,812
282
Minions Killed
387
0
Camps Cleared
0
1,030,376
Distance Traveled
1,043,169
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,393
439
13
1
0
207,314
2
W
Horus
6,506
651
78
8
0
203,348
1
W
Ne Zha
5,770
577
68
7
0
227,241
2
W
Vulcan
7,080
708
124
12
0
229,220
2
W
Cerberus
5,726
573
21
2
0
199,611
3
L
Chaac
5,914
591
76
8
0
221,662
3
L
Anhur
5,158
516
72
7
0
176,012
4
W
Hou Yi
6,730
673
96
10
0
183,749
3
L
Susano
5,066
507
55
6
0
231,497
6
L
Scylla
5,352
535
66
7
0
193,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role