Player Matchup

Hera
Hera
Bronze III
 
Hera
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Bronze III
DARCK61
Achilles
Bronze III
Level 149
God Stats
7W - 10L
1,493 SR
Queue Stats
242W - 258L
1,456 MMR
Party 1
Fenrir
Fenrir
Bronze III
Dynesaurus
Fenrir
Bronze III
Level 158
God Stats
1W - 2L
1,516 SR
Queue Stats
172W - 178L
1,405 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Machinehead21
Hou Yi
Bronze III
Level 128
God Stats
8W - 11L
1,535 SR
Queue Stats
836W - 862L
1,413 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Rikiyα
Tsukuyomi
Bronze III
Level 144
God Stats
0W - 4L
1,401 SR
Queue Stats
105W - 120L
1,405 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,489 SR
1,436 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,614 SR
1,427 MMR
Izanami
Izanami
Bronze III
Chuz01
Izanami
Bronze III
Level 149
God Stats
1W - 0L
1,648 SR
Queue Stats
3W - 4L
1,454 MMR
Solo
Bellona
Bellona
Bronze III
Colmae
Bellona
Bronze III
Level 160
God Stats
5W - 1L
1,744 SR
Queue Stats
257W - 236L
1,454 MMR
Solo
Ganesha
Ganesha
Bronze III
Hovercrafts
Ganesha
Bronze III
Level 156
God Stats
8W - 6L
1,642 SR
Queue Stats
252W - 238L
1,413 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
elchurrospro
Ao Kuang
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,357 MMR
Solo
Thoth
Thoth
Bronze III
parthesian
Thoth
Bronze III
Level 147
God Stats
1W - 0L
1,539 SR
Queue Stats
42W - 33L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 5 / 4
6,754
450
11,995
9,396
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
DARCK61
Achilles
12
0 / 4 / 2
7,034
469
4,235
12,357
9,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Dynesaurus
Fenrir
9
1 / 5 / 2
6,241
416
2,457
11,281
6,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 6 / 0
7,963
531
6,005
11,666
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Rikiyα
Tsukuyomi
12
8 / 7 / 1
8,051
537
10,649
13,072
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Ah Muzen CabAtlasMulanGeb

VS

Bans
CamazotzSerqetRamaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chuz01
Izanami
14
9 / 1 / 6
9,348
623
9,760
9,277
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Colmae
Bellona
14
7 / 2 / 8
9,293
620
14,515
15,382
11,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Hovercrafts
Ganesha
12
0 / 2 / 16
8,376
558
5,167
16,761
15,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
elchurrospro
Ao Kuang
15
8 / 3 / 4
9,531
635
7,784
11,894
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thoth
14
3 / 3 / 3
8,768
585
3,517
7,026
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
11
Kills
27
27
Deaths
11
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
5
4
0.6
W
Izanami
Chuz01
Izanami
9
1
6
12
W
Bellona
Colmae
Bellona
7
2
8
5.5
L
Achilles
DARCK61
Achilles
0
4
2
0.25
L
Fenrir
Dynesaurus
Fenrir
1
5
2
0.4
W
Ganesha
Hovercrafts
Ganesha
0
2
16
4
L
1
6
0
0.17
L
Tsukuyomi
Rikiyα
Tsukuyomi
8
7
1
1.21
W
Ao Kuang
elchurrospro
Ao Kuang
8
3
4
3.33
W
Thoth
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,341
Damage
40,743
57,772
Taken
60,340
24,093
Mitigated
35,706
10,266
Healing
19,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,995
2,525
0
1,156
9,396
2,261
647
3,835
5,303
42,263
0
W
Izanami
Chuz01
Izanami
9,760
5,662
0
2,914
9,277
3,269
1,279
2,349
6,618
0
68,296
W
Bellona
Colmae
Bellona
14,515
5,006
927
6,628
15,382
11,644
0
2,032
13,192
0
53,351
L
Achilles
DARCK61
Achilles
4,235
1,806
0
1,314
12,357
9,064
0
4,147
8,210
0
37,724
L
Fenrir
Dynesaurus
Fenrir
2,457
584
630
2,186
11,281
6,320
0
4,144
7,035
0
15,119
W
Ganesha
Hovercrafts
Ganesha
5,167
1,146
802
2,563
16,761
15,174
242
3,829
11,637
18,875
0
L
6,005
2,363
0
2,908
11,666
2,605
0
1,063
10,603
0
54,598
L
Tsukuyomi
Rikiyα
Tsukuyomi
10,649
2,960
0
2,072
13,072
3,843
0
3,279
9,696
0
41,735
W
Ao Kuang
elchurrospro
Ao Kuang
7,784
2,501
0
5,139
11,894
3,961
52
1,459
10,301
48,598
0
W
Thoth
3,517
249
0
481
7,026
1,658
73
1,414
5,488
54,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,043
Gold Earned
45,316
357
Minions Killed
398
0
Camps Cleared
0
1,429,605
Distance Traveled
1,544,079
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,754
450
82
5
0
298,387
5
W
Izanami
9,348
623
114
8
0
290,102
1
W
Bellona
9,293
620
84
6
0
328,366
0
L
Achilles
7,034
469
77
5
0
293,555
1
L
Fenrir
6,241
416
32
2
0
285,552
2
W
Ganesha
8,376
558
9
1
0
289,977
9
L
Hou Yi
7,963
531
102
7
0
259,245
2
L
Tsukuyomi
8,051
537
64
4
0
292,866
1
W
Ao Kuang
9,531
635
84
6
0
339,407
1
W
Thoth
8,768
585
107
7
0
296,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role