Player Matchup

Cerberus
Cerberus
BarlonCurtis3
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,313 Elo+
Solo
Osiris
Osiris
IWannaGoHome
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,494 Elo+
Solo
The Morrigan
The Morrigan
JorgitoMILLONES1
The Morrigan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,384 Elo+
Solo
Zeus
Zeus
Le-PoK
Zeus
Level 136
God Stats
1W - 0L
1,623 SR
Queue Stats
4W - 5L
1,361 Elo+
Solo
Nu Wa
Nu Wa
Milthred
Nu Wa
Level 61
God Stats
10W - 7L
1,554 SR
Queue Stats
346W - 387L
1,451 Elo+
Solo
Team Averages
Level 55
1,535 SR
1,401 Elo+

VS

Team Averages
Level 86
1,389 SR
1,522 Elo+
Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BackWoodsKi11er
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 135L
1,457 Elo+
Solo
Geb
Geb
Krapok
Geb
Level 113
God Stats
4W - 4L
1,532 SR
Queue Stats
218W - 195L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
d3ltron3030
Hun Batz
Level 123
God Stats
0W - 2L
1,247 SR
Queue Stats
590W - 617L
1,448 Elo+
Solo
Discordia
Discordia
makachu
Discordia
Level 25
God Stats
0W - 1L
1,167 SR
Queue Stats
1W - 1L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BarlonCurtis3
Cerberus
18
0 / 6 / 21
11,869
698
9,576
25,436
30,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Osiris
17
1 / 8 / 13
10,675
628
9,552
20,050
9,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
JorgitoMILLONES1
The Morrigan
20
6 / 6 / 8
12,989
764
9,568
12,064
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
Le-PoK
Zeus
20
18 / 6 / 7
15,863
933
28,227
15,500
5,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Milthred
Nu Wa
19
2 / 3 / 16
11,696
688
23,173
14,307
11,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
8 / 5 / 17
13,839
814
24,981
15,604
6,621
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
BackWoodsKi11er
Morgan Le Fay
19
8 / 8 / 16
12,577
740
12,847
20,112
8,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Krapok
Geb
18
1 / 5 / 20
12,329
725
15,334
23,531
31,792
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
d3ltron3030
Hun Batz
19
6 / 5 / 15
11,817
695
11,035
16,113
13,192
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
makachu
Discordia
19
6 / 5 / 18
11,933
702
14,143
17,250
7,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
115
27
Kills
29
29
Deaths
28
65
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
8
5
17
3.3
L
Morgan Le Fay
BackWoodsKi11er
Morgan Le Fay
8
8
16
2
W
Cerberus
BarlonCurtis3
Cerberus
0
6
21
1.75
W
Osiris
1
8
13
0.94
W
The Morrigan
JorgitoMILLONES1
The Morrigan
6
6
8
1.67
L
Geb
Krapok
Geb
1
5
20
2.2
W
Zeus
Le-PoK
Zeus
18
6
7
3.58
W
Nu Wa
Milthred
Nu Wa
2
3
16
3.33
L
Hun Batz
d3ltron3030
Hun Batz
6
5
15
2.7
L
Discordia
makachu
Discordia
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,096
Damage
78,340
87,357
Taken
92,610
61,581
Mitigated
66,632
32,284
Healing
36,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
24,981
8,737
2,206
3,912
15,604
6,621
1,189
13,241
2,363
67,369
0
L
Morgan Le Fay
BackWoodsKi11er
Morgan Le Fay
12,847
1,224
392
3,807
20,112
8,025
603
16,012
4,100
38,670
0
W
Cerberus
BarlonCurtis3
Cerberus
9,576
311
3,014
7,062
25,436
30,603
437
18,015
7,421
22,131
0
W
Osiris
9,552
4,103
1,334
2,129
20,050
9,935
947
15,719
4,331
0
17,672
W
The Morrigan
JorgitoMILLONES1
The Morrigan
9,568
723
1,501
2,669
12,064
4,069
546
10,246
1,799
29,386
0
L
Geb
Krapok
Geb
15,334
1,642
8,654
8,593
23,531
31,792
492
11,978
11,553
34,452
0
W
Zeus
Le-PoK
Zeus
28,227
1,645
1,478
3,778
15,500
5,534
902
12,987
2,513
62,537
0
W
Nu Wa
Milthred
Nu Wa
23,173
9,326
3,960
5,359
14,307
11,440
2,345
10,319
3,988
48,516
0
L
Hun Batz
d3ltron3030
Hun Batz
11,035
1,675
1,335
2,579
16,113
13,192
556
13,035
3,078
0
33,848
L
Discordia
makachu
Discordia
14,143
236
785
4,599
17,250
7,002
816
16,378
872
44,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,092
Gold Earned
62,495
212
Minions Killed
252
0
Camps Cleared
0
1,433,990
Distance Traveled
1,564,276
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,839
814
78
5
0
310,695
2
L
Morgan Le Fay
12,577
740
45
3
0
272,072
0
W
Cerberus
11,869
698
29
2
0
284,480
0
W
Osiris
10,675
628
16
1
0
311,394
0
W
The Morrigan
12,989
764
51
3
0
255,570
0
L
Geb
12,329
725
21
1
0
342,485
1
W
Zeus
15,863
933
74
4
0
263,549
0
W
Nu Wa
11,696
688
42
2
0
318,997
1
L
Hun Batz
11,817
695
47
3
0
336,681
0
L
Discordia
11,933
702
61
4
0
302,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role