Player Matchup

Anhur
Anhur
AboutKnickle
Anhur
Level 14
God Stats
1W - 0L
1,283 SR
Queue Stats
9W - 7L
1,492 Elo+
Party 2
Baron Samedi
Baron Samedi
Ernypollo07
Baron Samedi
Level 78
God Stats
4W - 3L
1,530 SR
Queue Stats
91W - 90L
1,371 Elo+
Solo
Ymir
Ymir
Mr_Allanach
Ymir
Level 61
God Stats
1W - 2L
1,639 SR
Queue Stats
28W - 12L
1,589 Elo+
Party 2
Team Averages
Level 51
1,484 SR
1,484 Elo+

VS

Team Averages
Level 69
1,500 SR
1,434 Elo+
Poseidon
Poseidon
JDario97
Poseidon
Level 88
God Stats
7W - 8L
1,535 SR
Queue Stats
197W - 247L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
OneHitWonderZaZa
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
TippAlip
Danzaburou
Level 116
God Stats
3W - 2L
1,465 SR
Queue Stats
111W - 116L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 11
10,458
697
12,674
8,814
3,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Ernypollo07
Baron Samedi
17
11 / 3 / 6
12,134
809
18,167
11,661
7,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 10
11,769
785
6,411
15,404
19,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JDario97
Poseidon
15
3 / 5 / 4
10,421
695
12,757
14,495
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
12
0 / 8 / 6
8,724
582
5,787
17,557
8,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TippAlip
Danzaburou
15
4 / 6 / 3
10,436
696
8,411
13,136
4,434
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
18
Kills
7
7
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
Baron Samedi
Ernypollo07
Baron Samedi
11
3
6
4.67
L
Poseidon
JDario97
Poseidon
3
5
4
1
W
5
1
10
10
L
Gilgamesh
0
8
6
0.38
L
Danzaburou
TippAlip
Danzaburou
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,252
Damage
26,955
35,879
Taken
45,188
29,362
Mitigated
17,839
10,170
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,674
6,349
0
500
8,814
3,313
2,057
2,909
5,739
0
35,247
W
Baron Samedi
Ernypollo07
Baron Samedi
18,167
613
2,038
3,903
11,661
7,047
548
5,502
6,059
47,739
0
L
Poseidon
JDario97
Poseidon
12,757
2,273
0
5,133
14,495
5,139
631
9,402
5,093
42,157
2,383
W
6,411
913
494
3,235
15,404
19,002
351
4,496
10,511
28,341
0
L
Gilgamesh
5,787
1,002
0
1,480
17,557
8,266
0
8,458
9,099
0
13,506
L
Danzaburou
TippAlip
Danzaburou
8,411
2,679
0
3,324
13,136
4,434
116
7,086
6,050
0
35,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
29,581
161
Minions Killed
148
9
Camps Cleared
5
799,870
Distance Traveled
711,644
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,458
697
63
4
2
256,231
2
W
Baron Samedi
12,134
809
72
5
5
255,274
4
L
Poseidon
10,421
695
83
6
3
263,276
1
W
Ymir
11,769
785
26
2
2
288,365
3
L
Gilgamesh
8,724
582
15
1
0
213,207
2
L
Danzaburou
10,436
696
50
3
2
235,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role