Player Matchup

Chiron
Chiron
Delirionix
Chiron
Level 141
God Stats
5W - 2L
1,663 SR
Queue Stats
264W - 159L
1,608 Elo+
Party 2
Fenrir
Fenrir
GreatHatiko
Fenrir
Level 122
God Stats
8W - 8L
1,472 SR
Queue Stats
370W - 366L
1,567 Elo+
Party 2
Chaac
Chaac
IILittleRabbitII
Chaac
Level 126
God Stats
16W - 2L
1,674 SR
Queue Stats
359W - 311L
1,544 Elo+
Party 2
Hun Batz
Hun Batz
Mary46
Hun Batz
Level 151
God Stats
2W - 3L
1,282 SR
Queue Stats
888W - 668L
1,555 Elo+
Party 2
Freya
Freya
Sorairus
Freya
Level 129
God Stats
5W - 1L
1,752 SR
Queue Stats
282W - 249L
1,522 Elo+
Party 2
Team Averages
Level 134
1,568 SR
1,559 Elo+

VS

Team Averages
Level 111
1,484 SR
1,585 Elo+
Artio
Artio
Carlomagnos
Artio
Level 78
God Stats
10W - 4L
1,745 SR
Queue Stats
357W - 344L
1,486 Elo+
Solo
Thoth
Thoth
Kifwêt
Thoth
Level 129
God Stats
14W - 7L
1,805 SR
Queue Stats
477W - 391L
1,643 Elo+
Party 1
Agni
Agni
Metallycat
Agni
Level 108
God Stats
0W - 4L
1,103 SR
Queue Stats
383W - 300L
1,624 Elo+
Party 1
Fafnir
Fafnir
MightyBaBaOrHuM
Fafnir
Level 106
God Stats
3W - 7L
1,355 SR
Queue Stats
465W - 395L
1,596 Elo+
Party 1
Neith
Neith
SmahBeat
Neith
Level 134
God Stats
4W - 8L
1,410 SR
Queue Stats
210W - 203L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Delirionix
Chiron
20
14 / 5 / 10
13,779
861
17,603
16,932
5,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
19
3 / 6 / 12
11,743
734
7,203
14,328
10,121
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 6 / 14
13,180
824
19,016
25,117
31,491
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Mary46
Hun Batz
18
2 / 6 / 13
11,634
727
9,963
14,787
6,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Freya
Sorairus
Freya
17
1 / 6 / 15
10,693
668
6,548
12,777
3,654
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
7,568
473
0
0
0
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thoth
Kifwêt
Thoth
20
9 / 7 / 8
13,903
869
24,863
14,376
5,778
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 6 / 12
11,814
738
15,630
13,103
5,764
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 5 / 14
12,113
757
5,188
19,934
31,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
SmahBeat
Neith
20
13 / 8 / 6
13,364
835
18,985
17,941
8,239

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
68
26
Kills
28
29
Deaths
26
64
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Chiron
Delirionix
Chiron
14
5
10
3.8
W
Fenrir
3
6
12
1.5
W
6
6
14
2.17
L
Thoth
Kifwêt
Thoth
9
7
8
1.86
W
Hun Batz
Mary46
Hun Batz
2
6
13
1.42
L
3
6
12
1.5
L
3
5
14
2
L
Neith
SmahBeat
Neith
13
8
6
2
W
Freya
Sorairus
Freya
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,333
Damage
64,666
83,941
Taken
65,354
57,423
Mitigated
51,002
26,267
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
Delirionix
Chiron
17,603
6,548
2,125
4,709
16,932
5,763
2,560
9,846
6,926
0
41,654
W
Fenrir
7,203
216
736
960
14,328
10,121
79
6,983
7,167
0
13,667
W
19,016
1,026
2,529
8,214
25,117
31,491
1,066
11,839
12,959
6,105
32,154
L
Thoth
Kifwêt
Thoth
24,863
870
1,834
1,800
14,376
5,778
2,086
879
13,075
51,549
0
W
Hun Batz
Mary46
Hun Batz
9,963
1,256
1,328
2,367
14,787
6,394
1,489
9,154
5,393
0
30,259
L
15,630
1,031
1,273
1,498
13,103
5,764
883
1,253
11,532
32,306
0
L
5,188
1,872
2,309
3,773
19,934
31,221
141
4,809
14,383
6,431
0
L
Neith
SmahBeat
Neith
18,985
3,689
140
1,647
17,941
8,239
831
2,178
15,579
0
44,420
W
Freya
Sorairus
Freya
6,548
1,739
1,393
1,906
12,777
3,654
2,592
6,774
5,815
18,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,029
Gold Earned
58,762
170
Minions Killed
160
0
Camps Cleared
0
1,332,731
Distance Traveled
1,001,316
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,568
473
0
0
0
0
0
W
Chiron
13,779
861
60
4
0
276,009
4
W
Fenrir
11,743
734
9
1
0
248,205
0
W
Chaac
13,180
824
36
2
0
284,045
1
L
Thoth
13,903
869
60
4
0
269,008
1
W
Hun Batz
11,634
727
49
3
0
258,661
2
L
Agni
11,814
738
45
3
0
247,065
0
L
Fafnir
12,113
757
2
0
0
245,698
0
L
Neith
13,364
835
53
3
0
239,545
0
W
Freya
10,693
668
16
1
0
265,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role