Player Matchup

Charybdis
Charybdis
C_Ros21
Charybdis
Level 109
God Stats
0W - 1L
1,195 SR
Queue Stats
33W - 41L
1,394 Elo+
Solo
Odin
Odin
Farmer-91-
Odin
Level 66
God Stats
1W - 1L
1,701 SR
Queue Stats
70W - 95L
1,372 Elo+
Party 2
Cerberus
Cerberus
KingSawasch
Cerberus
Level 51
God Stats
7W - 16L
1,395 SR
Queue Stats
101W - 132L
1,349 Elo+
Party 2
Thanatos
Thanatos
RavenWraith
Thanatos
Level 65
God Stats
26W - 32L
1,462 SR
Queue Stats
158W - 198L
1,408 Elo+
Solo
Yemoja
Yemoja
jesterswar
Yemoja
Level 148
God Stats
140W - 167L
1,514 SR
Queue Stats
420W - 453L
1,516 Elo+
Solo
Team Averages
Level 88
1,453 SR
1,408 Elo+

VS

Team Averages
Level 95
1,467 SR
1,349 Elo+
Zeus
Zeus
DarrenGaming-353
Zeus
Level 66
God Stats
7W - 8L
1,420 SR
Queue Stats
81W - 124L
1,308 Elo+
Party 1
Bellona
Bellona
Narberalgamma353
Bellona
Level 85
God Stats
11W - 12L
1,434 SR
Queue Stats
118W - 160L
1,319 Elo+
Party 1
Izanami
Izanami
joschua1501
Izanami
Level 88
God Stats
91W - 98L
1,475 SR
Queue Stats
372W - 421L
1,371 Elo+
Party 3
Cerberus
Cerberus
sib518
Cerberus
Level 101
God Stats
78W - 66L
1,456 SR
Queue Stats
304W - 345L
1,408 Elo+
Party 3
Ravana
Ravana
sleyer-353
Ravana
Level 134
God Stats
5W - 2L
1,549 SR
Queue Stats
166W - 187L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
C_Ros21
Charybdis
11
2 / 6 / 2
6,532
467
8,896
13,331
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
5,109
365
804
4,143
1,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
KingSawasch
Cerberus
10
1 / 3 / 1
5,962
426
3,031
11,019
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
RavenWraith
Thanatos
9
4 / 10 / 0
6,329
452
5,336
12,108
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
jesterswar
Yemoja
12
2 / 3 / 1
7,172
512
6,588
12,167
4,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,619
544
6,714
8,296
2,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 1 / 0
8,669
619
7,301
6,625
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
joschua1501
Izanami
14
9 / 2 / 3
8,600
614
12,580
8,790
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
sib518
Cerberus
11
2 / 2 / 9
7,466
533
6,228
11,339
9,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
sleyer-353
Ravana
13
6 / 2 / 2
8,396
600
7,296
7,928
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
9
Kills
23
24
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
C_Ros21
Charybdis
2
6
2
0.5
W
2
2
2
1.5
L
0
2
0
0
L
Cerberus
KingSawasch
Cerberus
1
3
1
0.5
W
4
1
0
4
L
Thanatos
RavenWraith
Thanatos
4
10
0
0.4
L
Yemoja
jesterswar
Yemoja
2
3
1
0.83
W
Izanami
joschua1501
Izanami
9
2
3
5.25
W
Cerberus
sib518
Cerberus
2
2
9
3.25
W
Ravana
sleyer-353
Ravana
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,655
Damage
40,119
52,768
Taken
42,978
17,967
Mitigated
25,796
17,427
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
C_Ros21
Charybdis
8,896
6,063
0
5,484
13,331
3,133
0
5,265
8,066
0
40,473
W
6,714
402
0
3,798
8,296
2,771
1,250
3,726
4,570
44,831
0
L
804
483
0
1,142
4,143
1,883
0
0
4,143
0
8,755
L
Cerberus
KingSawasch
Cerberus
3,031
372
284
3,509
11,019
5,047
0
2,116
8,903
16,156
0
W
7,301
3,157
0
1,825
6,625
5,917
848
935
5,690
0
54,929
L
Thanatos
RavenWraith
Thanatos
5,336
1,930
0
3,248
12,108
3,232
0
147
11,961
0
31,192
L
Yemoja
jesterswar
Yemoja
6,588
1,296
123
3,637
12,167
4,672
0
5,414
6,753
38,174
0
W
Izanami
joschua1501
Izanami
12,580
7,673
358
1,839
8,790
3,351
2,632
1,196
7,594
0
59,217
W
Cerberus
sib518
Cerberus
6,228
412
651
5,277
11,339
9,946
28
2,094
9,245
21,220
0
W
Ravana
sleyer-353
Ravana
7,296
2,703
0
2,328
7,928
3,811
0
1,668
6,260
0
56,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
40,750
225
Minions Killed
457
0
Camps Cleared
0
1,085,609
Distance Traveled
1,253,695
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,532
467
65
5
0
208,253
0
W
Zeus
7,619
544
82
6
0
252,636
1
L
Odin
5,109
365
25
2
0
177,472
2
L
Cerberus
5,962
426
25
2
0
238,846
3
W
Bellona
8,669
619
129
9
0
214,193
1
L
Thanatos
6,329
452
51
4
0
258,131
0
L
Yemoja
7,172
512
59
4
0
202,907
1
W
Izanami
8,600
614
125
9
0
239,358
1
W
Cerberus
7,466
533
32
2
0
253,575
1
W
Ravana
8,396
600
89
6
0
293,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role