Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Monkey47
Horus
Level 160
God Stats
4W - 8L
1,272 SR
Queue Stats
663W - 714L
1,451 Elo+
Solo
Izanami
Izanami
Spoodyman163
Izanami
Level 125
God Stats
8W - 6L
1,549 SR
Queue Stats
21W - 22L
1,450 Elo+
Party 1
Poseidon
Poseidon
morguldar
Poseidon
Level 157
God Stats
6W - 2L
1,750 SR
Queue Stats
190W - 173L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
СтарыйДобрый
Baron Samedi
Level 129
God Stats
1W - 1L
1,485 SR
Queue Stats
22W - 24L
1,449 Elo+
Party 1
Team Averages
Level 132
1,511 SR
1,460 Elo+

VS

Team Averages
Level 59
1,437 SR
1,423 Elo+
Hou Yi
Hou Yi
ChoCoSs
Hou Yi
Level 29
God Stats
3W - 7L
1,257 SR
Queue Stats
23W - 24L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
Killmeifyougae
Kukulkan
Level 108
God Stats
116W - 110L
1,516 SR
Queue Stats
629W - 689L
1,370 Elo+
Solo
Janus
Janus
MaHaSyaH
Janus
Level 44
God Stats
5W - 11L
1,346 SR
Queue Stats
31W - 35L
1,435 Elo+
Party 2
Ratatoskr
Ratatoskr
PatyQ
Ratatoskr
Level 67
God Stats
0W - 1L
1,695 SR
Queue Stats
150W - 166L
1,414 Elo+
Solo
Terra
Terra
zidrix
Terra
Level 45
God Stats
5W - 13L
1,369 SR
Queue Stats
36W - 46L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 1 / 5
10,425
549
8,529
14,441
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
Monkey47
Horus
17
3 / 1 / 2
11,048
581
8,671
11,672
8,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Spoodyman163
Izanami
17
2 / 2 / 7
10,303
542
7,783
13,447
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
morguldar
Poseidon
20
12 / 1 / 1
12,698
668
10,878
9,356
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 2 / 5
10,169
535
11,853
11,556
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ChoCoSs
Hou Yi
14
2 / 4 / 3
8,303
437
7,642
10,989
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
16
1 / 6 / 3
9,665
509
6,305
10,068
3,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
MaHaSyaH
Janus
15
4 / 6 / 0
9,889
520
7,057
13,859
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
PatyQ
Ratatoskr
12
0 / 7 / 1
7,636
402
4,941
13,614
5,386
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Terra
zidrix
Terra
12
0 / 3 / 3
7,886
415
4,576
12,610
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
26
Kills
7
7
Deaths
26
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
5
5.5
L
Hou Yi
ChoCoSs
Hou Yi
2
4
3
0.88
L
Kukulkan
1
6
3
0.42
L
Janus
MaHaSyaH
Janus
4
6
0
0.67
W
Horus
Monkey47
Horus
3
1
2
4
L
Ratatoskr
PatyQ
Ratatoskr
0
7
1
0.07
W
Izanami
Spoodyman163
Izanami
2
2
7
2.75
W
Poseidon
morguldar
Poseidon
12
1
1
12.5
L
Terra
zidrix
Terra
0
3
3
0.5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,714
Damage
30,521
60,472
Taken
61,140
27,528
Mitigated
27,431
23,469
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,529
2,491
0
775
14,441
5,470
0
3,992
10,449
0
87,261
L
Hou Yi
ChoCoSs
Hou Yi
7,642
2,675
0
1,153
10,989
3,777
0
5,748
5,241
0
47,015
L
Kukulkan
6,305
376
0
188
10,068
3,768
0
4,938
5,130
66,598
0
L
Janus
MaHaSyaH
Janus
7,057
562
0
2,276
13,859
3,486
248
3,146
10,144
53,089
0
W
Horus
Monkey47
Horus
8,671
3,207
256
4,607
11,672
8,996
1,013
4,124
7,548
0
62,700
L
Ratatoskr
PatyQ
Ratatoskr
4,941
1,532
0
1,949
13,614
5,386
0
3,085
10,435
0
54,673
W
Izanami
Spoodyman163
Izanami
7,783
4,351
0
6,893
13,447
4,463
2,844
3,199
10,248
0
78,951
W
Poseidon
morguldar
Poseidon
10,878
615
613
3,523
9,356
3,724
1,331
3,137
6,219
93,876
0
L
Terra
zidrix
Terra
4,576
537
683
5,257
12,610
11,014
0
5,529
7,030
25,578
0
W
11,853
222
1,441
5,361
11,556
4,875
390
3,486
8,070
48,324
3,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,643
Gold Earned
43,379
615
Minions Killed
457
0
Camps Cleared
0
1,758,452
Distance Traveled
1,719,861
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,425
549
117
6
0
389,086
2
L
Hou Yi
8,303
437
91
5
0
335,049
4
L
Kukulkan
9,665
509
141
7
0
322,009
5
L
Janus
9,889
520
99
5
0
323,465
2
W
Horus
11,048
581
118
6
0
329,639
9
L
Ratatoskr
7,636
402
89
5
0
368,490
1
W
Izanami
10,303
542
122
6
0
335,959
1
W
Poseidon
12,698
668
181
10
0
351,328
5
L
Terra
7,886
415
37
2
0
370,848
7
W
Baron Samedi
10,169
535
77
4
0
352,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role