Player Matchup

Loki
Loki
Bronze III
 
Loki
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze III
RipXyZ
Jormungandr
Bronze III
Level 105
God Stats
14W - 8L
1,673 SR
Queue Stats
551W - 569L
1,423 MMR
Solo
Zeus
Zeus
Bronze III
ThiccWeeWee
Zeus
Bronze III
Level 89
God Stats
0W - 1L
1,599 SR
Queue Stats
8W - 27L
653 MMR
Solo
Cernunnos
Cernunnos
Bronze III
WeezerConundrum
Cernunnos
Bronze III
Level 158
God Stats
0W - 1L
1,755 SR
Queue Stats
109W - 106L
1,857 MMR
Party 1
Fenrir
Fenrir
Bronze III
demise14
Fenrir
Bronze III
Level 160
God Stats
3W - 5L
1,725 SR
Queue Stats
88W - 81L
1,787 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,650 SR
1,444 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,576 SR
1,810 MMR
Tsukuyomi
Tsukuyomi
Bronze III
 
Tsukuyomi
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
Chicodown
Cerberus
Bronze III
Level 146
God Stats
3W - 1L
1,725 SR
Queue Stats
80W - 55L
1,664 MMR
Solo
Hou Yi
Hou Yi
Bronze III
SashaNecron
Hou Yi
Bronze III
Level 69
God Stats
2W - 1L
1,528 SR
Queue Stats
54W - 32L
2,256 MMR
Solo
Ymir
Ymir
Bronze III
Thepekе
Ymir
Bronze III
Level 100
God Stats
2W - 2L
1,450 SR
Queue Stats
184W - 185L
1,476 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
urameanie
Ah Muzen Cab
Bronze III
Level 155
God Stats
3W - 1L
1,678 SR
Queue Stats
15W - 6L
2,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 3 / 2
8,047
619
5,190
10,046
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
RipXyZ
Jormungandr
14
3 / 0 / 3
7,956
612
6,754
8,073
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 7 / 1
5,802
446
1,734
6,449
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
WeezerConundrum
Cernunnos
12
0 / 3 / 1
6,816
524
4,394
7,835
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
demise14
Fenrir
9
1 / 5 / 3
6,230
479
3,138
12,264
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
OlorunCliodhnaSol

VS

Bans
BastetArachneGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 3 / 7
7,516
578
5,353
8,818
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Chicodown
Cerberus
12
1 / 4 / 0
7,330
564
3,744
8,542
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
15
3 / 0 / 3
9,240
711
6,801
8,789
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
11
5 / 2 / 5
7,752
596
4,871
10,485
7,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
urameanie
Ah Muzen Cab
15
7 / 1 / 4
8,641
665
9,929
5,483
1,894
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
18
18
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
3
2
2
W
Tsukuyomi
 
Tsukuyomi
2
3
7
1.83
W
Cerberus
Chicodown
Cerberus
1
4
0
0.25
L
Jormungandr
RipXyZ
Jormungandr
3
0
3
4.5
W
Hou Yi
3
0
3
4.5
W
Ymir
5
2
5
3.75
L
1
7
1
0.21
L
Cernunnos
WeezerConundrum
Cernunnos
0
3
1
0.17
L
Fenrir
demise14
Fenrir
1
5
3
0.5
W
Ah Muzen Cab
urameanie
Ah Muzen Cab
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,210
Damage
30,698
44,667
Taken
42,117
19,488
Mitigated
21,414
11,751
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,190
1,497
0
3,455
10,046
4,550
0
1,091
8,941
0
51,309
W
Tsukuyomi
 
Tsukuyomi
5,353
902
0
668
8,818
3,450
0
1,649
6,946
0
46,862
W
Cerberus
Chicodown
Cerberus
3,744
236
0
2,032
8,542
5,761
0
3,740
4,277
36,788
0
L
Jormungandr
RipXyZ
Jormungandr
6,754
2,006
525
2,153
8,073
6,804
60
3,315
4,506
52,606
0
W
Hou Yi
6,801
4,043
0
2,586
8,789
3,200
2,733
0
8,789
0
72,997
W
Ymir
4,871
1,009
1,191
1,551
10,485
7,109
0
1,412
8,870
20,323
0
L
1,734
267
0
228
6,449
906
0
1,391
5,014
21,758
0
L
Cernunnos
WeezerConundrum
Cernunnos
4,394
1,453
0
2,472
7,835
1,585
0
256
7,579
0
45,439
L
Fenrir
demise14
Fenrir
3,138
961
371
2,547
12,264
5,643
0
2,206
10,012
0
14,381
W
Ah Muzen Cab
urameanie
Ah Muzen Cab
9,929
3,453
0
1,436
5,483
1,894
517
668
4,747
0
60,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,851
Gold Earned
40,479
391
Minions Killed
499
0
Camps Cleared
0
1,260,418
Distance Traveled
1,403,471
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,047
619
88
7
0
296,958
2
W
Tsukuyomi
7,516
578
93
7
0
295,819
2
W
Cerberus
7,330
564
102
8
0
282,417
3
L
Jormungandr
7,956
612
112
9
0
245,015
5
W
Hou Yi
9,240
711
156
12
0
258,664
7
W
Ymir
7,752
596
34
3
0
275,297
7
L
Zeus
5,802
446
66
5
0
229,144
4
L
Cernunnos
6,816
524
97
7
0
246,862
5
L
Fenrir
6,230
479
28
2
0
242,439
4
W
Ah Muzen Cab
8,641
665
114
9
0
291,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role