Player Matchup

Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Bronze III
 
Mulan
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
BENG4
Thanatos
Bronze III
Level 157
God Stats
20W - 6L
1,710 SR
Queue Stats
54W - 40L
1,546 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Elementalisti
Kukulkan
Bronze III
Level 156
God Stats
11W - 11L
1,453 SR
Queue Stats
120W - 112L
1,546 MMR
Solo
Ganesha
Ganesha
Bronze III
zNyck
Ganesha
Bronze III
Level 100
God Stats
1W - 3L
1,357 SR
Queue Stats
38W - 53L
1,271 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,504 SR
1,473 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,511 SR
1,824 MMR
Chronos
Chronos
Bronze III
 
Chronos
Bronze III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
ConquestBlade
Sobek
Gold IV
Level 160
God Stats
6W - 9L
1,379 SR
Queue Stats
481W - 496L
1,732 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Cudepombu
Sun Wukong
Bronze III
Level 155
God Stats
3W - 0L
1,527 SR
Queue Stats
61W - 60L
1,327 MMR
Solo
Scylla
Scylla
Bronze III
Hisura
Scylla
Bronze III
Level 160
God Stats
3W - 4L
1,435 SR
Queue Stats
86W - 76L
2,085 MMR
Solo
Susano
Susano
Bronze III
draacoAKAdraaco
Susano
Bronze III
Level 85
God Stats
41W - 20L
1,715 SR
Queue Stats
166W - 143L
2,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 4 / 2
10,384
547
10,018
16,686
5,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
 
Mulan
16
1 / 7 / 2
9,529
502
13,228
22,320
19,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
BENG4
Thanatos
16
2 / 4 / 4
9,606
506
6,297
14,296
6,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Elementalisti
Kukulkan
15
1 / 4 / 0
8,894
468
4,334
7,972
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
zNyck
Ganesha
12
0 / 2 / 3
7,884
415
2,629
12,718
11,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
LokiGebAtlasBastet

VS

Bans
PersephoneAgniCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
2 / 3 / 4
11,082
583
10,662
12,769
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 1 / 7
10,044
529
6,497
10,474
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Cudepombu
Sun Wukong
17
3 / 2 / 6
10,758
566
9,634
13,024
15,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Hisura
Scylla
19
4 / 1 / 3
12,074
635
7,598
8,283
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 1 / 5
12,640
665
19,195
11,970
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
21
21
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
4
2
1.25
L
Mulan
 
Mulan
1
7
2
0.29
W
Chronos
 
Chronos
2
3
4
1.33
L
Thanatos
BENG4
Thanatos
2
4
4
1
W
2
1
7
5.5
W
Sun Wukong
Cudepombu
Sun Wukong
3
2
6
3
L
Kukulkan
Elementalisti
Kukulkan
1
4
0
0.25
W
Scylla
Hisura
Scylla
4
1
3
5.5
W
10
1
5
12.5
L
Ganesha
zNyck
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,506
Damage
53,586
73,992
Taken
56,520
46,122
Mitigated
38,571
29,342
Healing
21,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,018
5,097
0
6,286
16,686
5,972
924
8,183
8,443
0
91,454
L
Mulan
 
Mulan
13,228
2,112
0
6,953
22,320
19,393
0
2,321
18,824
0
71,911
W
Chronos
 
Chronos
10,662
3,177
0
5,048
12,769
3,422
358
855
11,640
87,057
0
L
Thanatos
BENG4
Thanatos
6,297
1,344
0
12,269
14,296
6,322
0
2,929
11,246
0
69,590
W
6,497
664
430
3,629
10,474
11,555
368
2,869
7,560
19,808
5,076
W
Sun Wukong
Cudepombu
Sun Wukong
9,634
1,494
0
5,377
13,024
15,120
0
352
11,739
0
63,460
L
Kukulkan
Elementalisti
Kukulkan
4,334
453
0
910
7,972
2,471
0
3,422
4,450
59,655
0
W
Scylla
Hisura
Scylla
7,598
943
0
1,435
8,283
3,132
594
1,366
6,791
104,232
0
W
19,195
7,149
0
5,429
11,970
5,342
846
1,521
10,360
0
103,936
L
Ganesha
zNyck
Ganesha
2,629
195
728
2,196
12,718
11,964
0
7,175
5,445
24,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
56,598
585
Minions Killed
665
0
Camps Cleared
0
1,840,437
Distance Traveled
2,049,496
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,384
547
184
10
0
363,769
2
L
Mulan
9,529
502
140
7
0
324,765
2
W
Chronos
11,082
583
162
9
0
393,406
3
L
Thanatos
9,606
506
122
6
0
438,992
8
W
Sobek
10,044
529
43
2
0
406,801
9
W
Sun Wukong
10,758
566
98
5
0
405,271
3
L
Kukulkan
8,894
468
118
6
0
327,777
10
W
Scylla
12,074
635
204
11
0
386,905
1
W
Susano
12,640
665
158
8
0
457,113
7
L
Ganesha
7,884
415
21
1
0
385,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role