Player Matchup

Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GODS WAR ANGEL
Mulan
Level 149
God Stats
1W - 1L
1,374 SR
Queue Stats
37W - 47L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
OnyxCatt
Gilgamesh
Level 127
God Stats
16W - 23L
1,482 SR
Queue Stats
647W - 626L
1,574 Elo+
Solo
Thor
Thor
tsw77
Thor
Level 81
God Stats
2W - 0L
1,787 SR
Queue Stats
405W - 394L
1,465 Elo+
Solo
Team Averages
Level 129
1,529 SR
1,489 Elo+

VS

Team Averages
Level 82
1,605 SR
1,466 Elo+
Set
Set
Chantz101
Set
Level 68
God Stats
1W - 1L
1,840 SR
Queue Stats
305W - 338L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
MysT Baller
Sun Wukong
Level 117
God Stats
2W - 12L
1,445 SR
Queue Stats
573W - 584L
1,428 Elo+
Solo
Chang'e
Chang'e
NikoSwt
Chang'e
Level 68
God Stats
12W - 16L
1,502 SR
Queue Stats
178W - 174L
1,449 Elo+
Solo
Anubis
Anubis
RC51Girard_101
Anubis
Level 63
God Stats
8W - 5L
1,600 SR
Queue Stats
199W - 234L
1,444 Elo+
Party 1
Tyr
Tyr
sooperboost
Tyr
Level 95
God Stats
83W - 63L
1,635 SR
Queue Stats
445W - 393L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
5 / 2 / 2
8,896
556
6,489
11,038
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
 
Janus
15
2 / 2 / 4
8,695
543
5,690
7,815
2,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 5
8,334
521
7,642
8,088
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
OnyxCatt
Gilgamesh
12
3 / 2 / 5
8,005
500
7,702
17,707
13,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
tsw77
Thor
14
3 / 0 / 5
8,198
512
6,203
10,181
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,198
450
6,885
13,490
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
MysT Baller
Sun Wukong
4
0 / 0 / 0
4,922
308
309
378
85
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
NikoSwt
Chang'e
13
3 / 4 / 1
8,169
511
8,502
12,582
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 4
7,874
492
9,777
9,747
4,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 4
7,463
466
6,316
14,139
10,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
7
7
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
2
2
3
W
Janus
 
Janus
2
2
4
2
L
2
3
1
0.83
W
0
1
5
2.5
L
Sun Wukong
MysT Baller
Sun Wukong
0
0
0
0
L
Chang'e
NikoSwt
Chang'e
3
4
1
0.88
W
Gilgamesh
OnyxCatt
Gilgamesh
3
2
5
2.75
L
2
4
4
1
L
0
2
4
1
W
Thor
tsw77
Thor
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,726
Damage
31,789
54,829
Taken
50,336
31,216
Mitigated
23,667
19,782
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,489
3,072
1,685
5,766
11,038
3,552
784
4,680
6,258
59,651
1,578
W
Janus
 
Janus
5,690
123
0
1,482
7,815
2,584
404
1,675
5,988
61,545
0
L
6,885
2,443
0
4,029
13,490
4,557
0
982
12,236
0
36,206
W
7,642
779
0
2,086
8,088
8,478
0
3,152
4,814
4,854
40,909
L
Sun Wukong
MysT Baller
Sun Wukong
309
0
0
6
378
85
0
0
344
0
2,961
L
Chang'e
NikoSwt
Chang'e
8,502
92
1,741
4,052
12,582
3,868
670
4,197
7,984
50,973
0
W
Gilgamesh
OnyxCatt
Gilgamesh
7,702
1,485
1,450
4,152
17,707
13,308
0
4,910
12,711
0
29,180
L
9,777
168
0
3,031
9,747
4,631
0
2,753
6,851
43,605
0
L
6,316
771
1,598
4,310
14,139
10,526
0
4,839
8,956
0
29,218
W
Thor
tsw77
Thor
6,203
938
0
3,161
10,181
3,294
0
3,240
6,779
0
45,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,128
Gold Earned
35,626
453
Minions Killed
297
0
Camps Cleared
0
1,471,351
Distance Traveled
1,316,609
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,896
556
105
7
0
278,643
2
W
Janus
8,695
543
121
8
0
300,656
2
L
Set
7,198
450
62
4
0
341,317
2
W
Mulan
8,334
521
107
7
0
240,168
2
L
Sun Wukong
4,922
308
6
0
0
50,044
0
L
Chang'e
8,169
511
109
7
0
311,011
9
W
Gilgamesh
8,005
500
34
2
0
298,792
6
L
Anubis
7,874
492
89
6
0
293,063
1
L
Tyr
7,463
466
31
2
0
321,174
3
W
Thor
8,198
512
86
5
0
353,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role