Player Matchup

Ymir
Ymir
Gnombro
Ymir
Level 129
God Stats
3W - 3L
1,548 SR
Queue Stats
196W - 147L
1,700 Elo+
Party 1
Amaterasu
Amaterasu
Lethaldiran
Amaterasu
Level 134
God Stats
4W - 4L
1,681 SR
Queue Stats
139W - 102L
1,697 Elo+
Party 1
Yemoja
Yemoja
TheGhost1337
Yemoja
Level 123
God Stats
11W - 6L
1,657 SR
Queue Stats
70W - 48L
1,680 Elo+
Party 1
Team Averages
Level 129
1,629 SR
1,692 Elo+

VS

Team Averages
Level 94
1,530 SR
1,480 Elo+
Ravana
Ravana
Alberto28
Ravana
Level 130
God Stats
0W - 2L
1,264 SR
Queue Stats
39W - 58L
1,484 Elo+
Solo
Scylla
Scylla
Salem71
Scylla
Level 88
God Stats
77W - 75L
1,621 SR
Queue Stats
487W - 495L
1,572 Elo+
Solo
Pele
Pele
iBoomPie
Pele
Level 63
God Stats
0W - 1L
1,706 SR
Queue Stats
2W - 5L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gnombro
Ymir
18
12 / 0 / 10
13,001
813
21,263
23,165
20,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Lethaldiran
Amaterasu
16
6 / 3 / 16
11,938
746
12,052
17,073
17,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yemoja
17
6 / 0 / 16
11,870
742
10,816
12,671
8,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alberto28
Ravana
14
0 / 6 / 3
9,610
601
8,132
20,170
12,827
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Salem71
Scylla
14
3 / 6 / 0
10,389
649
20,218
11,483
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
14
0 / 12 / 3
9,606
600
10,282
16,834
5,771
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
9
24
Kills
3
3
Deaths
24
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
Alberto28
Ravana
0
6
3
0.25
W
Ymir
Gnombro
Ymir
12
0
10
17
W
Amaterasu
Lethaldiran
Amaterasu
6
3
16
4.67
L
Scylla
Salem71
Scylla
3
6
0
0.5
W
Yemoja
6
0
16
14
L
Pele
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,131
Damage
38,632
52,909
Taken
48,487
46,089
Mitigated
22,468
22,561
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Alberto28
Ravana
8,132
1,496
0
1,865
20,170
12,827
0
12,899
7,271
3,391
34,067
W
Ymir
Gnombro
Ymir
21,263
6,698
0
8,073
23,165
20,375
827
8,746
14,419
55,130
2,737
W
Amaterasu
Lethaldiran
Amaterasu
12,052
3,059
0
3,931
17,073
17,657
528
8,444
8,629
1,079
35,616
L
Scylla
Salem71
Scylla
20,218
1,870
0
866
11,483
3,870
0
7,734
3,581
42,038
0
W
Yemoja
10,816
5,324
7,138
3,419
12,671
8,057
1,367
3,983
8,688
36,028
4,062
L
Pele
10,282
2,456
0
1,994
16,834
5,771
0
9,998
6,716
0
33,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
29,605
167
Minions Killed
156
7
Camps Cleared
7
900,423
Distance Traveled
845,718
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,610
601
72
5
2
296,627
6
W
Ymir
13,001
813
59
4
2
301,133
5
W
Amaterasu
11,938
746
54
3
2
317,867
6
L
Scylla
10,389
649
39
2
2
283,950
5
W
Yemoja
11,870
742
54
3
3
281,423
3
L
Pele
9,606
600
45
3
3
265,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role