Player Matchup

Ra
Ra
 
Ra
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CJP0167
Sun Wukong
Level 63
God Stats
23W - 33L
1,419 SR
Queue Stats
206W - 224L
1,431 Elo+
Party 1
Medusa
Medusa
SobakaSTALINa
Medusa
Level 29
God Stats
3W - 0L
1,862 SR
Queue Stats
68W - 57L
1,537 Elo+
Party 3
Kali
Kali
isp4ffonurnan
Kali
Level 27
God Stats
2W - 5L
1,230 SR
Queue Stats
46W - 50L
1,463 Elo+
Party 1
Ymir
Ymir
juciepork
Ymir
Level 64
God Stats
16W - 20L
1,493 SR
Queue Stats
189W - 231L
1,484 Elo+
Party 3
Team Averages
Level 60
1,501 SR
1,483 Elo+

VS

Team Averages
Level 42
1,540 SR
1,454 Elo+
Ymir
Ymir
Bledip94
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Zeus
Zeus
Immortalmanenemy
Zeus
Level 46
God Stats
6W - 7L
1,513 SR
Queue Stats
45W - 57L
1,426 Elo+
Solo
Guan Yu
Guan Yu
Ivicka
Guan Yu
Level 43
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 2L
1,314 Elo+
Solo
Ao Kuang
Ao Kuang
Sit-And-Lose
Ao Kuang
Level 103
God Stats
41W - 35L
1,627 SR
Queue Stats
422W - 376L
1,614 Elo+
Party 2
Gilgamesh
Gilgamesh
kiyotoshi
Gilgamesh
Level 14
God Stats
5W - 5L
1,522 SR
Queue Stats
10W - 6L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
9 / 1 / 13
12,754
607
15,010
10,264
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
CJP0167
Sun Wukong
17
4 / 7 / 9
11,604
553
10,724
21,728
14,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
17 / 4 / 11
13,241
631
28,973
18,309
7,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 1 / 11
11,493
547
11,313
17,846
7,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Ymir
16
6 / 1 / 22
12,456
593
7,070
20,393
28,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 9 / 6
7,983
380
5,215
16,545
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 8 / 1
9,460
450
10,967
12,496
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Ivicka
Guan Yu
12
0 / 11 / 4
7,858
374
7,114
21,777
13,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Sit-And-Lose
Ao Kuang
14
7 / 9 / 0
9,969
475
13,838
19,304
7,086
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
kiyotoshi
Gilgamesh
16
5 / 5 / 8
10,382
494
15,085
16,856
9,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
33
42
Kills
14
14
Deaths
42
66
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
1
13
15.5
L
Ymir
0
9
6
0.33
W
Sun Wukong
CJP0167
Sun Wukong
4
7
9
1.21
L
2
8
1
0.31
L
Guan Yu
Ivicka
Guan Yu
0
11
4
0.18
L
Ao Kuang
Sit-And-Lose
Ao Kuang
7
9
0
0.78
W
17
4
11
5.63
W
6
1
11
11.5
W
Ymir
6
1
22
17
L
Gilgamesh
kiyotoshi
Gilgamesh
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,090
Damage
52,219
88,540
Taken
86,978
63,078
Mitigated
47,960
39,539
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,010
2,120
3,953
5,591
10,264
4,658
802
5,838
4,426
93,300
0
L
Ymir
5,215
1,027
0
492
16,545
13,772
0
4,735
11,810
16,018
0
W
Sun Wukong
CJP0167
Sun Wukong
10,724
2,242
37
6,597
21,728
14,469
1,674
7,941
13,787
0
54,843
L
10,967
880
0
1,489
12,496
4,219
0
5,398
7,009
55,621
0
L
Guan Yu
Ivicka
Guan Yu
7,114
1,398
732
2,030
21,777
13,688
0
3,317
18,364
0
34,445
L
Ao Kuang
Sit-And-Lose
Ao Kuang
13,838
3,350
0
3,622
19,304
7,086
1,211
4,901
13,870
47,237
0
W
28,973
16,175
0
8,215
18,309
7,884
5,679
7,553
10,756
0
127,880
W
11,313
5,877
0
8,428
17,846
7,729
955
6,437
11,409
0
69,102
W
Ymir
7,070
1,965
832
5,886
20,393
28,338
371
6,911
13,482
29,233
0
L
Gilgamesh
kiyotoshi
Gilgamesh
15,085
4,641
0
1,624
16,856
9,195
120
3,729
12,994
0
77,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,548
Gold Earned
45,652
531
Minions Killed
359
0
Camps Cleared
0
2,003,584
Distance Traveled
1,779,048
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,754
607
141
7
0
474,942
6
L
Ymir
7,983
380
25
1
0
359,197
1
W
Sun Wukong
11,604
553
98
5
0
361,672
1
L
Zeus
9,460
450
106
5
0
326,625
0
L
Guan Yu
7,858
374
51
2
0
351,531
0
L
Ao Kuang
9,969
475
70
3
0
336,848
3
W
Medusa
13,241
631
163
8
0
350,555
0
W
Kali
11,493
547
99
5
0
469,862
0
W
Ymir
12,456
593
30
1
0
346,553
6
L
Gilgamesh
10,382
494
107
5
0
404,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role