Player Matchup

Fafnir
Fafnir
RosettKilla
Fafnir
Level 155
God Stats
4W - 6L
1,530 SR
Queue Stats
852W - 789L
1,553 Elo+
Party 1
Ganesha
Ganesha
Senteli
Ganesha
Level 104
God Stats
4W - 5L
1,471 SR
Queue Stats
331W - 334L
1,533 Elo+
Solo
Athena
Athena
demigeek_21
Athena
Level 158
God Stats
0W - 3L
1,188 SR
Queue Stats
212W - 177L
1,584 Elo+
Party 1
Ullr
Ullr
heartless1zombie
Ullr
Level 62
God Stats
1W - 3L
1,495 SR
Queue Stats
164W - 159L
1,499 Elo+
Solo
The Morrigan
The Morrigan
jemsbee
The Morrigan
Level 160
God Stats
2W - 7L
1,302 SR
Queue Stats
438W - 369L
1,549 Elo+
Party 1
Team Averages
Level 128
1,397 SR
1,544 Elo+

VS

Team Averages
Level 125
1,494 SR
1,514 Elo+
Thoth
Thoth
Ashibu
Thoth
Level 88
God Stats
1W - 2L
1,111 SR
Queue Stats
43W - 45L
1,508 Elo+
Solo
Ne Zha
Ne Zha
DragonKIL
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 160L
1,490 Elo+
Party 2
Erlang Shen
Erlang Shen
Rockker66
Erlang Shen
Level 143
God Stats
7W - 3L
1,707 SR
Queue Stats
251W - 273L
1,516 Elo+
Solo
Charybdis
Charybdis
ScHaBieR
Charybdis
Level 119
God Stats
2W - 1L
1,342 SR
Queue Stats
179W - 166L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
Suga095
Cthulhu
Level 147
God Stats
12W - 2L
1,810 SR
Queue Stats
570W - 546L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
10 / 3 / 5
11,258
804
14,465
19,696
24,388
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
Senteli
Ganesha
16
0 / 5 / 12
9,276
663
12,589
26,793
25,899
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
16
3 / 6 / 6
9,418
673
12,144
24,654
21,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 5 / 5
10,218
730
14,350
16,164
6,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
jemsbee
The Morrigan
16
0 / 4 / 8
9,176
655
8,837
9,313
4,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ashibu
Thoth
20
8 / 3 / 11
12,305
879
28,985
12,161
6,013
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
DragonKIL
Ne Zha
18
7 / 4 / 10
11,804
843
16,600
11,041
4,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
Rockker66
Erlang Shen
17
1 / 2 / 10
10,170
726
14,269
19,567
21,060
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Charybdis
ScHaBieR
Charybdis
18
6 / 3 / 12
11,085
792
19,214
12,470
4,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Suga095
Cthulhu
16
1 / 6 / 15
10,051
718
10,444
19,025
17,333
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
81
18
Kills
23
23
Deaths
18
36
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Thoth
Ashibu
Thoth
8
3
11
4.5
W
Ne Zha
DragonKIL
Ne Zha
7
4
10
3
W
Erlang Shen
Rockker66
Erlang Shen
1
2
10
3
L
Fafnir
10
3
5
4.17
W
Charybdis
ScHaBieR
Charybdis
6
3
12
4
L
Ganesha
Senteli
Ganesha
0
5
12
1.2
W
Cthulhu
Suga095
Cthulhu
1
6
15
1.42
L
Athena
3
6
6
1
L
5
5
5
1.5
L
The Morrigan
jemsbee
The Morrigan
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,385
Damage
89,512
96,620
Taken
74,264
82,762
Mitigated
53,326
32,499
Healing
22,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Ashibu
Thoth
28,985
1,055
0
1,570
12,161
6,013
1,746
8,441
3,720
62,137
0
W
Ne Zha
DragonKIL
Ne Zha
16,600
3,519
891
2,591
11,041
4,282
1,162
8,810
2,231
0
25,355
W
Erlang Shen
Rockker66
Erlang Shen
14,269
4,542
1,355
6,102
19,567
21,060
214
11,829
7,738
0
26,865
L
Fafnir
14,465
6,015
1,822
7,750
19,696
24,388
0
5,650
14,046
19,180
0
W
Charybdis
ScHaBieR
Charybdis
19,214
11,630
1,944
3,950
12,470
4,638
2,340
9,076
3,394
0
40,592
L
Ganesha
Senteli
Ganesha
12,589
521
2,673
5,952
26,793
25,899
119
12,397
14,396
28,488
0
W
Cthulhu
Suga095
Cthulhu
10,444
798
2,105
2,034
19,025
17,333
0
9,603
9,422
33,855
0
L
Athena
12,144
1,747
3,579
4,374
24,654
21,338
0
9,110
15,544
17,417
0
L
14,350
4,817
1,997
1,726
16,164
6,908
43
8,654
7,510
0
30,587
L
The Morrigan
jemsbee
The Morrigan
8,837
897
1,765
861
9,313
4,229
280
3,618
5,675
26,247
276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,346
Gold Earned
55,415
134
Minions Killed
187
0
Camps Cleared
0
1,200,114
Distance Traveled
1,340,010
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,305
879
67
5
0
271,513
2
W
Ne Zha
11,804
843
18
1
0
279,492
3
W
Erlang Shen
10,170
726
20
1
0
297,990
0
L
Fafnir
11,258
804
21
2
0
246,187
0
W
Charybdis
11,085
792
39
3
0
246,027
1
L
Ganesha
9,276
663
0
0
0
242,300
2
W
Cthulhu
10,051
718
43
3
0
244,988
3
L
Athena
9,418
673
27
2
0
240,113
0
L
Ullr
10,218
730
44
3
0
239,116
0
L
The Morrigan
9,176
655
42
3
0
232,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role