Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DarkRose__4
Bellona
Level 89
God Stats
0W - 5L
1,071 SR
Queue Stats
10W - 19L
1,222 Elo+
Party 1
Chang'e
Chang'e
MeaTI2
Chang'e
Level 63
God Stats
15W - 18L
1,487 SR
Queue Stats
77W - 91L
1,361 Elo+
Solo
Cerberus
Cerberus
juancitus
Cerberus
Level 143
God Stats
0W - 5L
1,053 SR
Queue Stats
206W - 229L
1,358 Elo+
Solo
Medusa
Medusa
nickreaper1990
Medusa
Level 99
God Stats
12W - 16L
1,389 SR
Queue Stats
464W - 519L
1,322 Elo+
Solo
Team Averages
Level 93
1,300 SR
1,352 Elo+

VS

Team Averages
Level 91
1,379 SR
1,335 Elo+
Loki
Loki
Jaylea_
Loki
Level 125
God Stats
3W - 2L
1,489 SR
Queue Stats
270W - 271L
1,331 Elo+
Solo
Chernobog
Chernobog
L0ic67860
Chernobog
Level 54
God Stats
4W - 5L
1,308 SR
Queue Stats
46W - 63L
1,367 Elo+
Solo
Zhong Kui
Zhong Kui
cddssx
Zhong Kui
Level 89
God Stats
4W - 2L
1,593 SR
Queue Stats
348W - 377L
1,389 Elo+
Solo
Cabrakan
Cabrakan
cynock-aime-choc
Cabrakan
Level 61
God Stats
3W - 12L
1,188 SR
Queue Stats
183W - 234L
1,229 Elo+
Solo
Erlang Shen
Erlang Shen
oLagrove
Erlang Shen
Level 125
God Stats
5W - 4L
1,319 SR
Queue Stats
258W - 286L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 1 / 1
4,618
577
950
4,250
1,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
DarkRose__4
Bellona
7
3 / 3 / 0
4,830
604
2,859
5,448
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
MeaTI2
Chang'e
6
0 / 1 / 0
3,784
473
359
3,094
820
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
juancitus
Cerberus
5
0 / 5 / 0
3,822
478
2,114
8,176
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 4 / 0
3,940
493
3,785
6,125
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jaylea_
Loki
10
1 / 0 / 1
5,450
681
749
4,268
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chernobog
L0ic67860
Chernobog
8
3 / 0 / 6
5,297
662
4,454
3,182
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
cddssx
Zhong Kui
10
3 / 0 / 1
5,918
740
3,154
3,966
2,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 0 / 5
5,108
639
4,730
5,323
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
oLagrove
Erlang Shen
9
3 / 3 / 0
5,759
720
3,736
5,337
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
14
14
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
1
0.5
L
Bellona
DarkRose__4
Bellona
3
3
0
1
W
Loki
Jaylea_
Loki
1
0
1
1.5
W
Chernobog
L0ic67860
Chernobog
3
0
6
6
L
Chang'e
MeaTI2
Chang'e
0
1
0
0
W
Zhong Kui
cddssx
Zhong Kui
3
0
1
3.5
W
4
0
5
6.5
L
Cerberus
juancitus
Cerberus
0
5
0
0
L
0
4
0
0
W
Erlang Shen
oLagrove
Erlang Shen
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,067
Damage
16,823
27,093
Taken
22,076
8,997
Mitigated
11,477
9,661
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
950
375
0
1,925
4,250
1,088
0
1,140
3,110
0
18,657
L
Bellona
DarkRose__4
Bellona
2,859
1,132
14
2,113
5,448
2,996
0
0
5,448
0
12,392
W
Loki
Jaylea_
Loki
749
166
0
2,185
4,268
1,022
0
95
4,173
0
31,778
W
Chernobog
L0ic67860
Chernobog
4,454
3,372
0
1,550
3,182
892
528
562
2,620
0
21,308
L
Chang'e
MeaTI2
Chang'e
359
31
0
1,735
3,094
820
50
1,455
1,639
10,178
0
W
Zhong Kui
cddssx
Zhong Kui
3,154
547
0
1,899
3,966
2,339
0
397
3,569
33,147
0
W
4,730
1,231
52
714
5,323
3,826
0
1,419
3,904
13,496
0
L
Cerberus
juancitus
Cerberus
2,114
494
121
2,092
8,176
2,715
0
2,763
5,130
8,914
0
L
3,785
2,260
0
1,661
6,125
1,378
0
2,105
3,882
0
19,147
W
Erlang Shen
oLagrove
Erlang Shen
3,736
1,874
0
2,212
5,337
3,398
137
0
5,337
0
22,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,994
Gold Earned
27,532
161
Minions Killed
251
0
Camps Cleared
0
679,467
Distance Traveled
795,982
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,618
577
47
6
0
121,865
2
L
Bellona
4,830
604
22
3
0
149,358
2
W
Loki
5,450
681
69
9
0
189,941
0
W
Chernobog
5,297
662
35
4
0
145,118
0
L
Chang'e
3,784
473
22
3
0
122,880
2
W
Zhong Kui
5,918
740
74
9
0
157,586
2
W
Cabrakan
5,108
639
16
2
0
167,610
0
L
Cerberus
3,822
478
33
4
0
142,762
1
L
Medusa
3,940
493
37
5
0
142,602
1
W
Erlang Shen
5,759
720
57
7
0
135,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role