Player Matchup

Tyr
Tyr
 
Tyr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Bacanze
Geb
Level 47
God Stats
14W - 7L
1,449 SR
Queue Stats
18W - 15L
1,426 Elo+
Party 3
Neith
Neith
Megibu
Neith
Level 79
God Stats
28W - 23L
1,461 SR
Queue Stats
31W - 35L
1,374 Elo+
Party 3
Bastet
Bastet
Steelax
Bastet
Level 104
God Stats
3W - 1L
1,388 SR
Queue Stats
28W - 32L
1,374 Elo+
Party 3
Zhong Kui
Zhong Kui
kreaxz
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,211 Elo+
Party 2
Team Averages
Level 77
1,460 SR
1,377 Elo+

VS

Team Averages
Level 42
1,434 SR
1,428 Elo+
Anubis
Anubis
Aliolas83
Anubis
Level 37
God Stats
76W - 71L
1,552 SR
Queue Stats
95W - 102L
1,463 Elo+
Party 1
Agni
Agni
Bloodouf
Agni
Level 44
God Stats
0W - 3L
1,090 SR
Queue Stats
84W - 116L
1,325 Elo+
Party 1
Arachne
Arachne
Nini21
Arachne
Level 66
God Stats
33W - 30L
1,534 SR
Queue Stats
109W - 126L
1,435 Elo+
Party 1
Geb
Geb
Piwitos
Geb
Level 55
God Stats
3W - 4L
1,433 SR
Queue Stats
69W - 75L
1,475 Elo+
Party 1
Medusa
Medusa
Sixkk
Medusa
Level 8
God Stats
2W - 2L
1,562 SR
Queue Stats
2W - 3L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
9 / 0 / 9
12,246
612
16,071
15,273
18,242
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Geb
15
2 / 2 / 13
10,351
518
6,679
13,677
11,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Megibu
Neith
16
4 / 1 / 4
10,484
524
5,076
6,609
2,057
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Bastet
Steelax
Bastet
16
4 / 3 / 7
10,607
530
11,075
14,119
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
kreaxz
Zhong Kui
15
1 / 3 / 6
9,541
477
5,161
10,934
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aliolas83
Anubis
16
3 / 4 / 2
10,074
504
10,465
12,142
7,370
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Agni
14
0 / 5 / 0
8,397
420
3,515
8,258
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Nini21
Arachne
16
6 / 5 / 0
9,837
492
10,177
18,020
7,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
11
0 / 3 / 3
7,731
387
4,335
13,930
15,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Sixkk
Medusa
12
0 / 3 / 3
7,814
391
6,736
7,363
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
20
Kills
9
9
Deaths
20
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
9
0
9
13.5
L
Anubis
Aliolas83
Anubis
3
4
2
1
W
Geb
2
2
13
4.25
L
Agni
0
5
0
0
W
Neith
Megibu
Neith
4
1
4
6
L
Arachne
Nini21
Arachne
6
5
0
1.2
L
Geb
0
3
3
0.5
L
Medusa
Sixkk
Medusa
0
3
3
0.5
W
Bastet
Steelax
Bastet
4
3
7
2.5
W
Zhong Kui
kreaxz
Zhong Kui
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,062
Damage
35,228
60,612
Taken
59,713
44,676
Mitigated
37,934
23,972
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
16,071
1,813
0
5,427
15,273
18,242
106
3,779
11,494
0
88,183
L
Anubis
Aliolas83
Anubis
10,465
343
0
2,916
12,142
7,370
482
4,198
7,944
71,289
0
W
Geb
6,679
688
3,135
3,564
13,677
11,498
165
4,800
8,877
24,153
0
L
Agni
3,515
158
0
769
8,258
3,813
0
467
7,791
43,659
0
W
Neith
Megibu
Neith
5,076
3,085
463
3,019
6,609
2,057
4,965
1,900
4,709
0
60,779
L
Arachne
Nini21
Arachne
10,177
6,500
0
3,676
18,020
7,809
528
1,940
16,080
0
78,018
L
Geb
4,335
248
0
1,799
13,930
15,782
108
3,318
10,612
14,976
0
L
Medusa
Sixkk
Medusa
6,736
2,253
0
1,056
7,363
3,160
594
1,624
5,739
0
45,706
W
Bastet
Steelax
Bastet
11,075
3,748
0
6,120
14,119
6,654
1,796
2,798
11,321
0
69,238
W
Zhong Kui
kreaxz
Zhong Kui
5,161
1,150
0
2,244
10,934
6,225
560
5,038
5,896
41,546
3,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,229
Gold Earned
43,853
483
Minions Killed
446
0
Camps Cleared
0
1,897,991
Distance Traveled
1,709,352
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,246
612
149
7
0
396,919
6
L
Anubis
10,074
504
128
6
0
329,490
3
W
Geb
10,351
518
25
1
0
386,187
6
L
Agni
8,397
420
88
4
0
279,266
0
W
Neith
10,484
524
128
6
0
369,503
5
L
Arachne
9,837
492
122
6
0
417,773
0
L
Geb
7,731
387
13
1
0
313,503
11
L
Medusa
7,814
391
95
5
0
369,320
0
W
Bastet
10,607
530
102
5
0
435,020
3
W
Zhong Kui
9,541
477
79
4
0
310,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role