Player Matchup

Ullr
Ullr
Alkozavr1
Ullr
Level 123
God Stats
1W - 1L
1,467 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mrfabulous001
Morgan Le Fay
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,177 Elo+
Solo
Jormungandr
Jormungandr
abbesk
Jormungandr
Level 95
God Stats
1W - 1L
1,321 SR
Queue Stats
109W - 133L
1,408 Elo+
Solo
Team Averages
Level 107
1,429 SR
1,362 Elo+

VS

Team Averages
Level 95
1,604 SR
1,486 Elo+
Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Siecroon
Chaac
Level 54
God Stats
3W - 2L
1,618 SR
Queue Stats
38W - 40L
1,470 Elo+
Party 1
Ra
Ra
germangamehunter
Ra
Level 108
God Stats
8W - 6L
1,695 SR
Queue Stats
46W - 42L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
12 / 3 / 6
13,327
833
15,012
14,709
6,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Mrfabulous001
Morgan Le Fay
16
2 / 6 / 12
11,228
702
12,462
14,425
5,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
abbesk
Jormungandr
17
4 / 1 / 10
11,814
738
11,903
12,809
15,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 12 / 2
9,656
604
8,048
15,672
3,893
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Siecroon
Chaac
16
6 / 4 / 4
11,286
705
12,848
19,689
14,633
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 2 / 7
11,085
693
13,000
9,918
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
18
Kills
10
10
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
12
2
0.25
W
Ullr
12
3
6
5
W
Morgan Le Fay
Mrfabulous001
Morgan Le Fay
2
6
12
1.33
L
Chaac
Siecroon
Chaac
6
4
4
2
W
Jormungandr
abbesk
Jormungandr
4
1
10
9
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,377
Damage
33,896
41,943
Taken
45,279
27,157
Mitigated
21,262
9,786
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,048
4,145
0
463
15,672
3,893
65
7,382
7,656
0
27,303
W
Ullr
15,012
4,311
0
2,479
14,709
6,154
1,686
4,511
10,198
0
46,454
W
Morgan Le Fay
Mrfabulous001
Morgan Le Fay
12,462
1,216
564
3,461
14,425
5,833
909
5,125
9,300
42,045
0
L
Chaac
Siecroon
Chaac
12,848
1,558
0
6,063
19,689
14,633
0
10,999
8,263
0
29,865
W
Jormungandr
abbesk
Jormungandr
11,903
2,828
0
3,282
12,809
15,170
596
3,956
8,853
36,966
0
L
13,000
582
1,028
3,006
9,918
2,736
0
4,933
4,761
54,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
32,027
179
Minions Killed
167
7
Camps Cleared
6
885,603
Distance Traveled
880,144
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,656
604
20
1
0
244,001
0
W
Ullr
13,327
833
54
3
3
299,908
1
W
Morgan Le Fay
11,228
702
63
4
3
262,302
1
L
Chaac
11,286
705
31
2
2
317,269
4
W
Jormungandr
11,814
738
62
4
1
323,393
3
L
Ra
11,085
693
116
7
4
318,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role