Player Matchup

Pele
Pele
Anxmvly
Pele
Level 103
God Stats
2W - 0L
1,472 SR
Queue Stats
24W - 20L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Corgi Rump
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,702 SR
Queue Stats
44W - 41L
1,472 Elo+
Solo
Cerberus
Cerberus
FinjaFTW
Cerberus
Level 115
God Stats
4W - 5L
1,450 SR
Queue Stats
194W - 193L
1,435 Elo+
Party 1
Bellona
Bellona
KingTPKDragon
Bellona
Level 107
God Stats
4W - 5L
1,462 SR
Queue Stats
268W - 255L
1,423 Elo+
Party 1
Merlin
Merlin
X-Mc_Chubbz-X
Merlin
Level 142
God Stats
15W - 19L
1,542 SR
Queue Stats
829W - 855L
1,474 Elo+
Party 2
Team Averages
Level 119
1,525 SR
1,459 Elo+

VS

Team Averages
Level 109
1,455 SR
1,487 Elo+
Hel
Hel
Bajanx_Dictator2
Hel
Level 106
God Stats
3W - 1L
1,595 SR
Queue Stats
41W - 51L
1,455 Elo+
Party 3
Bakasura
Bakasura
Lucky_Tevin
Bakasura
Level 87
God Stats
5W - 6L
1,574 SR
Queue Stats
130W - 123L
1,530 Elo+
Party 3
Kuzenbo
Kuzenbo
RollTideMan87
Kuzenbo
Level 103
God Stats
1W - 7L
1,288 SR
Queue Stats
545W - 547L
1,476 Elo+
Solo
Chronos
Chronos
cukkoo
Chronos
Level 129
God Stats
0W - 1L
1,750 SR
Queue Stats
35W - 29L
1,499 Elo+
Solo
Ravana
Ravana
talld147
Ravana
Level 118
God Stats
0W - 6L
1,068 SR
Queue Stats
59W - 65L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Anxmvly
Pele
17
5 / 2 / 5
11,296
565
8,876
15,348
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
Corgi Rump
Ah Muzen Cab
15
2 / 1 / 8
10,027
501
8,197
10,756
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
FinjaFTW
Cerberus
16
4 / 2 / 8
11,140
557
8,025
14,335
13,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
18
7 / 2 / 7
12,619
631
15,049
14,988
14,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 3 / 5
12,607
630
11,121
7,229
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 2
11,002
550
9,083
9,985
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Lucky_Tevin
Bakasura
19
1 / 6 / 2
11,059
553
7,418
16,580
11,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
14
2 / 6 / 3
8,935
447
8,933
23,666
29,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
cukkoo
Chronos
17
4 / 7 / 2
10,150
508
12,531
20,923
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
talld147
Ravana
1
0 / 0 / 0
5,342
267
0
0
0

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
23
Kills
10
10
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
Anxmvly
Pele
5
2
5
3.75
L
3
4
2
1
W
Ah Muzen Cab
Corgi Rump
Ah Muzen Cab
2
1
8
6
W
Cerberus
FinjaFTW
Cerberus
4
2
8
4
W
Bellona
7
2
7
5.25
L
Bakasura
Lucky_Tevin
Bakasura
1
6
2
0.33
L
Kuzenbo
2
6
3
0.58
W
5
3
5
2.5
L
Chronos
cukkoo
Chronos
4
7
2
0.71
L
Ravana
talld147
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,268
Damage
37,965
62,656
Taken
71,154
39,170
Mitigated
50,955
22,666
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Anxmvly
Pele
8,876
1,563
0
6,800
15,348
5,071
0
7,054
7,143
0
71,425
L
9,083
204
1,292
3,196
9,985
3,006
0
4,053
5,932
85,380
0
W
Ah Muzen Cab
Corgi Rump
Ah Muzen Cab
8,197
3,641
0
4,509
10,756
3,748
3,713
5,779
4,595
0
68,939
W
Cerberus
FinjaFTW
Cerberus
8,025
430
1,276
3,752
14,335
13,474
817
7,233
6,482
27,865
5,743
W
Bellona
15,049
5,877
0
5,548
14,988
14,107
2,455
4,463
8,446
0
76,854
L
Bakasura
Lucky_Tevin
Bakasura
7,418
4,687
0
6,010
16,580
11,482
0
876
15,704
0
69,709
L
Kuzenbo
8,933
2,892
109
2,052
23,666
29,608
0
7,381
16,285
38,169
0
W
11,121
658
0
781
7,229
2,770
817
4,216
2,759
100,135
0
L
Chronos
cukkoo
Chronos
12,531
4,077
0
4,248
20,923
6,859
294
5,472
15,451
75,895
0
L
Ravana
talld147
Ravana
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,689
Gold Earned
46,488
607
Minions Killed
570
0
Camps Cleared
0
1,970,638
Distance Traveled
1,546,835
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,296
565
99
5
0
442,001
1
L
Hel
11,002
550
169
8
0
438,795
11
W
Ah Muzen Cab
10,027
501
99
5
0
372,631
3
W
Cerberus
11,140
557
77
4
0
379,810
1
W
Bellona
12,619
631
146
7
0
391,660
0
L
Bakasura
11,059
553
191
10
0
413,287
5
L
Kuzenbo
8,935
447
65
3
0
356,925
1
W
Merlin
12,607
630
186
9
0
384,536
8
L
Chronos
10,150
508
145
7
0
337,828
1
L
Ravana
5,342
267
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role