Player Matchup

Hou Yi
Hou Yi
Silver III
 
Hou Yi
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze III
StupidMacaque
Baba Yaga
Bronze III
Level 63
God Stats
4W - 2L
1,576 SR
Queue Stats
65W - 78L
1,499 MMR
Solo
Ravana
Ravana
Bronze III
XiaoLingFromage
Ravana
Bronze III
Level 88
God Stats
7W - 6L
1,496 SR
Queue Stats
162W - 156L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,514 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,564 SR
1,651 MMR
The Morrigan
The Morrigan
Bronze III
Diаlogue
The Morrigan
Bronze III
Level 160
God Stats
4W - 4L
1,645 SR
Queue Stats
73W - 69L
1,848 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
Haidepree
Cernunnos
Bronze III
Level 118
God Stats
0W - 1L
1,437 SR
Queue Stats
53W - 72L
1,456 MMR
Solo
Pele
Pele
Bronze III
Ilbtchslapll
Pele
Bronze III
Level 146
God Stats
2W - 4L
1,622 SR
Queue Stats
73W - 59L
2,164 MMR
Party 2
Bacchus
Bacchus
Bronze III
KiRaSaii
Bacchus
Bronze III
Level 160
God Stats
21W - 12L
1,673 SR
Queue Stats
406W - 408L
1,259 MMR
Party 3
Tyr
Tyr
Bronze III
TMNATB
Tyr
Bronze III
Level 159
God Stats
3W - 5L
1,441 SR
Queue Stats
283W - 288L
1,527 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
3 / 0 / 1
4,612
769
3,550
4,493
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
 
Chaac
8
1 / 0 / 0
4,602
767
894
1,891
889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
 
Achilles
6
0 / 0 / 4
4,203
701
2,436
4,323
2,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
StupidMacaque
Baba Yaga
7
1 / 1 / 0
4,165
694
2,067
2,755
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 0 / 2
4,173
696
1,932
2,580
709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AtlasKukulkanCliodhnaMulan

VS

Bans
KaliBastetGebAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Diаlogue
The Morrigan
7
0 / 1 / 1
4,100
683
1,222
2,866
827
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cernunnos
Haidepree
Cernunnos
6
0 / 1 / 0
3,588
598
3,151
4,051
660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 0
4,388
731
1,614
3,168
835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
KiRaSaii
Bacchus
5
0 / 3 / 0
3,508
585
1,729
5,655
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
TMNATB
Tyr
4
0 / 1 / 0
3,096
516
562
2,629
1,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
1
1
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
1
3.5
W
Chaac
 
Chaac
1
0
0
1
W
Achilles
 
Achilles
0
0
4
2
L
The Morrigan
Diаlogue
The Morrigan
0
1
1
0.5
L
Cernunnos
Haidepree
Cernunnos
0
1
0
0
L
1
0
0
1
L
Bacchus
KiRaSaii
Bacchus
0
3
0
0
W
Baba Yaga
StupidMacaque
Baba Yaga
1
1
0
1
L
Tyr
TMNATB
Tyr
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,879
Damage
8,278
16,042
Taken
18,369
5,503
Mitigated
6,168
6,932
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,550
1,635
0
2,281
4,493
1,125
0
921
3,572
0
20,592
W
Chaac
 
Chaac
894
150
0
1,106
1,891
889
0
0
1,891
0
19,697
W
Achilles
 
Achilles
2,436
1,025
0
2,172
4,323
2,054
0
808
3,515
0
10,703
L
The Morrigan
Diаlogue
The Morrigan
1,222
362
0
516
2,866
827
0
1,418
1,253
20,879
595
L
Cernunnos
Haidepree
Cernunnos
3,151
1,593
0
1,632
4,051
660
0
0
4,051
0
18,590
L
1,614
666
0
1,905
3,168
835
0
414
2,714
0
20,649
L
Bacchus
KiRaSaii
Bacchus
1,729
286
202
1,288
5,655
2,730
0
0
5,655
9,736
0
W
Baba Yaga
StupidMacaque
Baba Yaga
2,067
177
0
893
2,755
726
200
811
1,819
19,132
0
L
Tyr
TMNATB
Tyr
562
149
0
847
2,629
1,116
0
0
2,461
0
6,191
W
1,932
800
0
480
2,580
709
0
73
2,497
0
18,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,755
Gold Earned
18,680
194
Minions Killed
159
0
Camps Cleared
0
676,740
Distance Traveled
611,187
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,612
769
48
8
0
123,083
1
W
Chaac
4,602
767
53
9
0
123,285
1
W
Achilles
4,203
701
16
3
0
140,601
3
L
The Morrigan
4,100
683
49
8
0
137,454
1
L
Cernunnos
3,588
598
32
5
0
112,646
0
L
Pele
4,388
731
55
9
0
159,624
1
L
Bacchus
3,508
585
15
3
0
106,711
3
W
Baba Yaga
4,165
694
41
7
0
134,736
2
L
Tyr
3,096
516
8
1
0
94,752
0
W
Ravana
4,173
696
36
6
0
155,035
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role