Player Matchup

Vamana
Vamana
 
Vamana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CDGxRanger
Athena
Level 37
God Stats
1W - 1L
1,318 SR
Queue Stats
58W - 83L
1,468 Elo+
Solo
Anubis
Anubis
Olortegui20
Anubis
Level 105
God Stats
14W - 6L
1,597 SR
Queue Stats
189W - 189L
1,424 Elo+
Party 2
Thanatos
Thanatos
PePepelotas1
Thanatos
Level 86
God Stats
7W - 4L
1,604 SR
Queue Stats
31W - 41L
1,442 Elo+
Solo
Izanami
Izanami
gsdgdfh
Izanami
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 155L
1,448 Elo+
Party 2
Team Averages
Level 91
1,504 SR
1,456 Elo+

VS

Team Averages
Level 38
1,584 SR
1,394 Elo+
Nike
Nike
 
Nike
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Akoft42
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ItsCorvusFox
Cthulhu
Level 16
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 5L
1,165 Elo+
Party 1
Baron Samedi
Baron Samedi
JoXth
Baron Samedi
Level 45
God Stats
4W - 2L
1,701 SR
Queue Stats
29W - 40L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoelTheBasitin
Tsukuyomi
Level 26
God Stats
2W - 1L
1,909 SR
Queue Stats
3W - 6L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 2 / 1
6,673
607
4,959
9,785
10,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
CDGxRanger
Athena
9
1 / 2 / 9
6,130
557
1,829
6,875
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
11
3 / 1 / 1
6,773
616
3,516
4,887
1,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
PePepelotas1
Thanatos
11
8 / 0 / 5
6,946
631
5,493
6,674
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
gsdgdfh
Izanami
13
9 / 0 / 4
7,892
717
7,447
5,821
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 2 / 2
6,311
574
5,753
7,934
4,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Akoft42
Neith
5
0 / 6 / 0
3,998
363
1,203
3,983
842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ItsCorvusFox
Cthulhu
6
0 / 6 / 0
4,229
384
2,029
6,133
1,948
Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
JoXth
Baron Samedi
9
2 / 4 / 0
5,349
486
3,768
5,687
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
NoelTheBasitin
Tsukuyomi
9
2 / 4 / 1
5,608
510
4,309
8,179
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
22
Kills
5
5
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
2
1
0.75
L
Nike
 
Nike
1
2
2
1
L
Neith
Akoft42
Neith
0
6
0
0
W
Athena
CDGxRanger
Athena
1
2
9
2.75
L
Cthulhu
ItsCorvusFox
Cthulhu
0
6
0
0
L
Baron Samedi
JoXth
Baron Samedi
2
4
0
0.5
L
Tsukuyomi
NoelTheBasitin
Tsukuyomi
2
4
1
0.63
W
Anubis
3
1
1
3.5
W
Thanatos
PePepelotas1
Thanatos
8
0
5
10.5
W
Izanami
gsdgdfh
Izanami
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,244
Damage
17,062
34,042
Taken
31,916
19,791
Mitigated
10,367
18,983
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,959
2,125
0
4,958
9,785
10,576
0
363
9,422
0
36,730
L
Nike
 
Nike
5,753
1,063
0
1,162
7,934
4,350
0
436
6,611
1,305
32,400
L
Neith
Akoft42
Neith
1,203
875
0
67
3,983
842
0
513
3,470
0
5,447
W
Athena
CDGxRanger
Athena
1,829
609
189
833
6,875
3,554
0
1,439
5,436
8,594
0
L
Cthulhu
ItsCorvusFox
Cthulhu
2,029
252
0
0
6,133
1,948
0
671
5,462
9,024
0
L
Baron Samedi
JoXth
Baron Samedi
3,768
252
60
1,319
5,687
1,349
170
2,259
3,428
25,304
0
L
Tsukuyomi
NoelTheBasitin
Tsukuyomi
4,309
909
0
2,211
8,179
1,878
0
1,466
6,713
0
27,590
W
Anubis
3,516
0
0
2,321
4,887
1,999
662
2,231
2,656
35,476
0
W
Thanatos
PePepelotas1
Thanatos
5,493
1,251
0
6,785
6,674
1,905
0
1,005
5,669
0
26,786
W
Izanami
gsdgdfh
Izanami
7,447
4,894
0
3,897
5,821
1,757
111
1,129
4,692
0
61,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,414
Gold Earned
25,495
345
Minions Killed
212
0
Camps Cleared
0
1,040,022
Distance Traveled
901,695
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,673
607
90
8
0
207,772
1
L
Nike
6,311
574
79
7
0
209,547
1
L
Neith
3,998
363
11
1
0
167,353
2
W
Athena
6,130
557
18
2
0
204,022
2
L
Cthulhu
4,229
384
12
1
0
142,969
0
L
Baron Samedi
5,349
486
55
5
0
163,365
0
L
Tsukuyomi
5,608
510
55
5
0
218,461
0
W
Anubis
6,773
616
69
6
0
206,964
3
W
Thanatos
6,946
631
55
5
0
220,909
1
W
Izanami
7,892
717
113
10
0
200,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role