Player Matchup

Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
 
Bellona
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
FlexRipp
Ares
Bronze III
Level 60
God Stats
21W - 19L
1,654 SR
Queue Stats
102W - 86L
1,407 MMR
Party 1
Thoth
Thoth
Bronze III
kepwii
Thoth
Bronze III
Level 156
God Stats
13W - 12L
1,613 SR
Queue Stats
822W - 795L
1,451 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,554 SR
1,471 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,469 SR
1,444 MMR
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
BOZA992
Sylvanus
Bronze III
Level 141
God Stats
0W - 2L
1,604 SR
Queue Stats
4W - 9L
1,453 MMR
Party 2
Thor
Thor
Bronze III
ChikaConeBrat
Thor
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,407 MMR
Party 2
Poseidon
Poseidon
Bronze III
Judaijoca
Poseidon
Bronze III
Level 65
God Stats
1W - 7L
1,255 SR
Queue Stats
28W - 60L
1,408 MMR
Solo
Achilles
Achilles
Bronze III
TheThunderBeast
Achilles
Bronze III
Level 128
God Stats
45W - 44L
1,487 SR
Queue Stats
323W - 379L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 1 / 5
6,900
690
4,240
6,886
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
 
Izanami
12
3 / 2 / 0
6,636
664
2,529
5,453
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
 
Bellona
10
2 / 1 / 0
6,108
611
5,415
5,837
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
10
4 / 0 / 6
6,244
624
3,945
3,026
1,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
kepwii
Thoth
13
8 / 0 / 5
7,701
770
8,949
2,368
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshSolCliodhnaArachne

VS

Bans
AthenaBastetKukulkanCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 3 / 1
5,583
558
2,657
6,407
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
BOZA992
Sylvanus
5
0 / 6 / 1
4,022
402
1,236
6,166
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 5 / 0
5,733
573
3,112
8,641
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Judaijoca
Poseidon
8
0 / 5 / 1
4,822
482
1,938
4,672
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
8
0 / 3 / 1
4,594
459
3,084
8,552
5,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
22
Kills
4
4
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
5
7.5
W
Izanami
 
Izanami
3
2
0
1.5
W
Bellona
 
Bellona
2
1
0
2
L
Apollo
 
Apollo
1
3
1
0.5
L
Sylvanus
BOZA992
Sylvanus
0
6
1
0.08
L
3
5
0
0.6
W
Ares
4
0
6
7
L
Poseidon
Judaijoca
Poseidon
0
5
1
0.1
L
Achilles
0
3
1
0.17
W
Thoth
kepwii
Thoth
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,078
Damage
12,027
23,570
Taken
34,438
10,920
Mitigated
12,393
7,618
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,240
1,533
0
2,064
6,886
2,304
0
1,249
5,532
0
37,966
W
Izanami
 
Izanami
2,529
1,625
0
2,404
5,453
1,334
1,054
436
4,983
0
49,121
W
Bellona
 
Bellona
5,415
1,797
0
1,084
5,837
5,146
0
0
5,381
0
30,003
L
Apollo
 
Apollo
2,657
1,807
0
1,730
6,407
1,574
0
2,160
4,247
0
32,279
L
Sylvanus
BOZA992
Sylvanus
1,236
654
251
652
6,166
2,394
0
4,263
1,903
5,645
0
L
3,112
1,169
0
2,832
8,641
2,081
0
3,508
5,133
0
24,626
W
Ares
3,945
439
0
1,446
3,026
1,553
0
941
2,045
12,734
1,806
L
Poseidon
Judaijoca
Poseidon
1,938
271
0
270
4,672
763
0
2,371
2,301
23,945
0
L
Achilles
3,084
415
0
2,556
8,552
5,581
0
461
8,091
0
14,889
W
Thoth
kepwii
Thoth
8,949
448
0
620
2,368
583
0
362
1,962
55,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
24,754
385
Minions Killed
223
0
Camps Cleared
0
1,046,403
Distance Traveled
870,787
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,900
690
74
7
0
230,456
4
W
Izanami
6,636
664
111
11
0
180,868
4
W
Bellona
6,108
611
72
7
0
214,054
2
L
Apollo
5,583
558
65
7
0
176,023
4
L
Sylvanus
4,022
402
12
1
0
156,310
1
L
Thor
5,733
573
54
5
0
183,355
3
W
Ares
6,244
624
21
2
0
217,505
5
L
Poseidon
4,822
482
59
6
0
174,947
4
L
Achilles
4,594
459
33
3
0
180,152
1
W
Thoth
7,701
770
107
11
0
203,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role